#ifndef __UIDEF_MANAGER_GUILD_H__ #define __UIDEF_MANAGER_GUILD_H__ #ifdef _NA_003923_20120217_GUILD_RENEWAL_UI_GUILD_MANAGER #else struct IM_GUILD_MANAGER { static const DWORD GUILD_CREATE; static const DWORD GUILD_WINDOW; static const DWORD GUILD_MENU; static const DWORD GUILD_MAIN; static const DWORD GUILD_CONVERT_GP; static const DWORD GUILD_DONATE_UP; static const DWORD GUILD_NOTICE; static const DWORD GUILD_RANKUP; static const DWORD GUILD_DUTY_VEST; static const DWORD GUILD_RIGHT_DELEGATION; static const DWORD GUILD_MEMBER_RIGHT_VIEW; static const DWORD GUILD_CORPS_CHANGE; static const DWORD GUILD_CORPS_DESTORY; static const DWORD GUILD_MARK_COMBINATION; static const DWORD GUILD_MARK_REGISTE_CONFIRM; static const DWORD GUILD_ALLIANCE; static const DWORD GUILD_HOSTILITY; static const DWORD GUILD_ONE_SIDE_HOSTILITY; static const DWORD GUILD_RELATION_ASK; static const DWORD GUILD_ALLIANCE_REQUEST; static const DWORD GUILD_WAREHOUSE; static const DWORD GUILD_WAREHOUSE_RIGHT; static const DWORD GUILD_WAREHOUSE_LOG; static const DWORD GUILD_CHANGE_GUILD_NAME; }; // // Packet I/O Boolean // enum { ePKBOOL_GUILD_BASE = 0, ePKBOOL_GUILD_CW_GUILD_MEMBER_SYN, ePKBOOL_GUILD_MAX, }; #endif //_NA_003923_20120217_GUILD_RENEWAL_UI_GUILD_MANAGER #endif //__UIDEF_MANAGER_GUILD_H__