#include "SunClientPrecompiledHeader.h" #include "uinpcportalman.h" #include "interfaceManager.h" #include "NPCPortalDialog.h" uiNPCPortalMan::uiNPCPortalMan(InterfaceManager *pUIMan): uiBaseMan(pUIMan) { m_pNPCPortalDialog = NULL; } //------------------------------------------------------------------------------ /** */ void uiNPCPortalMan::OnInitialize() { m_pNPCPortalDialog = new NPCPortalDialog; if( !g_InterfaceManager.LoadInterface( m_pNPCPortalDialog, "Data\\Interface\\52_Warp_Villige.iwz", StrToWzID("0520"), FALSE ) ) { } }