#pragma once #include "uiBaseMan.h" struct IM_OPTION_MENU_MANAGER { #ifdef _NA_000000_20130114_RENEWER_UI #else static const DWORD OPTION_MENU_DIALOG; static const DWORD OPTION_DIALOG; static const DWORD OPTION_GAME_DIALOG; static const DWORD OPTION_KEY_HELP_DIALOG; static const DWORD OPTION_SOUND_DIALOG; #endif static const DWORD HOT_KEY_BINDING_DIALOG; }; class OptionMenuDialog; class OptionDialog; class OptionGameDialog; class OptionKeyHelpDialog; class OptionSoundDialog; class uiOptionMenuMan : public uiBaseMan { public: uiOptionMenuMan(InterfaceManager *pUIMan); public: virtual void OnInitialize(); private: #ifdef _NA_000000_20130114_RENEWER_UI #else OptionMenuDialog * m_pOptionMenuDialog; OptionDialog * m_pOptionDialog; OptionGameDialog * m_pOptionGameDialog; OptionKeyHelpDialog * m_pOptionKeyHelpDialog; OptionSoundDialog * m_pOptionSoundDialog; #endif };