#pragma once #include "uiBaseMan.h" struct IM_SUMMON_TARGET_MANAGER { static const DWORD SUMMON_TARGET_DIALOG; }; class SummonTargetDialog; class uiSummonTargetMan : public uiBaseMan { public: uiSummonTargetMan(InterfaceManager *pUIMan); public: virtual void OnInitialize(); void MoveSummonTargetDialog(int value); private: SummonTargetDialog * m_pSummonTargetDlg; };