#include "SunClientPrecompiledHeader.h" #include ".\SummonSkillslot.h" SummonSkillSlot::SummonSkillSlot(void) { } SummonSkillSlot::~SummonSkillSlot(void) { } VOID SummonSkillSlot::Clear() { SCQuickStyleSlot::Clear(); m_pSrcSlot = NULL; m_eOrgSlotType = ST_NONE; } //----------------------------------------------------------- /** @pre - NULL != m_pSrcSlot @post - NULL != m_pSrcSlot */ VOID SummonSkillSlot::Copy( SCSlot & IN slot ) { SCQuickStyleSlot::Copy(slot); // ¿©±â¼­ Ŭ¶ó¿¡¼­ ¹«¾ð°¡ ÇÒ°ÔÀÖ´Ù¸é ÇÏÀÚ. SummonSkillSlot & rStyleSlot = (SummonSkillSlot &)slot; ASSERT(rStyleSlot.GetOrgSlotType() == ST_SKILL); ASSERT(rStyleSlot.GetOrgSlot() != NULL); SetOrgSlotType( rStyleSlot.GetOrgSlotType() ); SetOrgSlot( rStyleSlot.GetOrgSlot() ); }