#pragma once #ifndef __AGENT_SERVER_QUERY_H__ #define __AGENT_SERVER_QUERY_H__ #include "StructInQuery.h" #include "QueryPoolFactoryDefine.h" //================================================================================================== /// Äõ¸®¸¦ Ãß°¡ÇÒ ¶§ ÇØ¾ß ÇÒ ÀÏ! /// 1. Äõ¸® Ŭ·¡½º¸¦ ¸¸µç´Ù. /// 2. Äõ¸® Ç® Ŭ·¡½º¿¡´Ù°¡ ½ºÅ©¸³Æ®¿¡ ¸ÂÃß¾î µî·ÏÇÑ´Ù. //================================================================================================== // @history // ~10.04.13|custom logic // 10.04.13|waverix|delete macros 901 '__NA_1165_ETHER_DEVICE_SAVE_DB', 901 // 902 '__NA_1288_AC_RENEWAL_FOR_TIME_LINE' 902 // 903 '__NA000000_090506_EVENT_TYPE_MODIFICATION__' // 903 '__NA_001337_20090511_EXPANSION_QUEST_COMPL_NUM' // 10.04.13|waverix|delete macro auto numbering logic related to deleted macros // //================================================================================================== //================================================================================================== /// ij¸¯ÅÍ ¸®½ºÆ® Á¤º¸ ÀÐ¾î ¿À´Â Äõ¸® //================================================================================================== // 2005/12/28 (taiyo) // ¸É¹öÃß°¡ : height, face, hair, ±æµå°ü·Ã // À̸§º¯°æ : CharacterListQuery -> Query_User_Select // °³º° POOL ±¸Á¶·Î º¯°æ // r101007.3L // CHANGES: f101005.3L, change a query structure making methodology class Query_User_Select : public QueryForUser { __DECL_SAFECUSTOMPOOL_PTR(Query_User_Select); // enum { _MAKE_REORDERING_BINDING_NO_START_(m_UserGuid, 0), _MAKE_REORDERING_BINDING_NO_(m_bySlot), _MAKE_REORDERING_BINDING_NO_(m_byClass), _MAKE_REORDERING_BINDING_NO_(m_CharGuid), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_char_name_), _MAKE_REORDERING_BINDING_NO_(m_byHeight), _MAKE_REORDERING_BINDING_NO_(m_byFace), _MAKE_REORDERING_BINDING_NO_(m_byHair), _MAKE_REORDERING_BINDING_NO_(m_LV), _MAKE_REORDERING_BINDING_NO_(m_sStrength), _MAKE_REORDERING_BINDING_NO_(m_sDexterity), _MAKE_REORDERING_BINDING_NO_(m_sVitality), _MAKE_REORDERING_BINDING_NO_(m_sInteligence), _MAKE_REORDERING_BINDING_NO_(m_sSpirit), _MAKE_REORDERING_BINDING_NO_(m_sSkillStat1), _MAKE_REORDERING_BINDING_NO_(m_sSkillStat2), _MAKE_REORDERING_BINDING_NO_(m_UserPoint), _MAKE_REORDERING_BINDING_NO_(m_i64Exp), _MAKE_REORDERING_BINDING_NO_(m_iMaxHP), _MAKE_REORDERING_BINDING_NO_(m_iHP), _MAKE_REORDERING_BINDING_NO_(m_iMaxMP), _MAKE_REORDERING_BINDING_NO_(m_iMP), _MAKE_REORDERING_BINDING_NO_(m_Money), _MAKE_REORDERING_BINDING_NO_(m_iRemainStat), _MAKE_REORDERING_BINDING_NO_(m_iRemainSkill), _MAKE_REORDERING_BINDING_NO_(m_iSelectStyleCode), _MAKE_REORDERING_BINDING_NO_(m_byPKState), _MAKE_REORDERING_BINDING_NO_(m_byCharState), _MAKE_REORDERING_BINDING_NO_(m_StateTime), _MAKE_REORDERING_BINDING_NO_(m_iRegion), _MAKE_REORDERING_BINDING_NO_(m_sX), _MAKE_REORDERING_BINDING_NO_(m_sY), _MAKE_REORDERING_BINDING_NO_(m_sZ), _MAKE_REORDERING_BINDING_NO_(m_iPreRegion), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_title_id_), _MAKE_REORDERING_BINDING_NO_(m_TitleTime), _MAKE_REORDERING_BINDING_NO_(m_byInvisibleOpt), _MAKE_REORDERING_BINDING_NO_(m_byChaoState), _MAKE_REORDERING_BINDING_NO_(m_i64ChaoTime), _MAKE_REORDERING_BINDING_NO_(m_iPlayLimitedTime), //-PVP--------------------------------- //±æµåÁ¤º¸-------------------------------- _MAKE_REORDERING_BINDING_NO_PTR_(result_info_guild_name_), _MAKE_REORDERING_BINDING_NO_(m_GuildGuid), _MAKE_REORDERING_BINDING_NO_(m_eGuildDuty), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_guild_nick_name_), _MAKE_REORDERING_BINDING_NO_(m_EventUseTime), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_create_time_), _MAKE_REORDERING_BINDING_NO_(m_byDelChk), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_del_date_), _MAKE_REORDERING_BINDING_NO_(m_byExtraInventoryTabCount), _MAKE_REORDERING_BINDING_NO_(m_ExtraEquipCashSlotCount), _MAKE_REORDERING_BINDING_NO_(m_bTradeFlag), _MAKE_REORDERING_BINDING_NO_(m_bWhisperFlag), _MAKE_REORDERING_BINDING_NO_(m_byFreeInitCount), _MAKE_REORDERING_BINDING_NO_(m_ChangeOfClassStep), _MAKE_REORDERING_BINDING_NO_(m_bSummonedPet), _MAKE_REORDERING_BINDING_NO_(m_bMAXIntimacy), _MAKE_REORDERING_BINDING_NO_(m_PetItemPos), _MAKE_REORDERING_BINDING_NO_(m_bMAXOptionRemainTime), _MAKE_REORDERING_BINDING_NO_(m_bActiveEther), _MAKE_REORDERING_BINDING_NO_(m_byEtherBulletPos), _MAKE_REORDERING_BINDING_NO_(m_EventUseTimeNormal), _MAKE_REORDERING_BINDING_NO_(m_iMaxSD), _MAKE_REORDERING_BINDING_NO_(m_iSD), #ifdef _NA_1419_20100121_ACCUMULATE_POINT _MAKE_REORDERING_BINDING_NO_(m_wAccumulateYear), _MAKE_REORDERING_BINDING_NO_(m_dwAccumulateTime), _MAKE_REORDERING_BINDING_NO_(m_wAccumulatePoint), #endif #ifdef _JP_20110222_INGAME_CHARNAME_CHANGE _MAKE_REORDERING_BINDING_NO_(m_RenameStatus), #endif #ifdef _NA_002050_20110216_ADD_GENDER _MAKE_REORDERING_BINDING_NO_(gender), #endif #ifdef _NA_003027_20111013_HONOR_SYSTEM _MAKE_REORDERING_BINDING_NO_(honor_title), #endif //_NA_004035_20120227_COSTUME_ITEM _MAKE_REORDERING_BINDING_NO_(is_equipped_costume), _MAKE_REORDERING_BINDING_NO_(costume_item_pos), _MAKE_REORDERING_BINDING_NO_(costume_item_code), #ifdef _NA_008610_20160104_ADD_DECORATECOSTUME _MAKE_REORDERING_BINDING_NO_(is_equipped_deco_costume), _MAKE_REORDERING_BINDING_NO_(deco_costume_item_pos), _MAKE_REORDERING_BINDING_NO_(deco_costume_item_code), #endif //_NA_008610_20160104_ADD_DECORATECOSTUME _MAKE_REORDERING_BINDING_NO_COUNTS_() // end of records. it equal to number of records }; #ifdef _NA_002050_20110216_ADD_GENDER struct Parameter { enum { kNumberOfRow = 1, kNumberOfColumn = 1 }; int char_slot_size; } parameters[Parameter::kNumberOfRow]; _BEGIN_PARAM_DATA(Parameter, parameters, Parameter::kNumberOfColumn) _BINDING_PARAM(0, char_slot_size, SQL_PARAM_OUTPUT) _END_PARAM_DATA() public: BYTE GetCharSlotSize() const { if (parameters[0].char_slot_size < MaxCharListConfig::kDefaultSlotSize) { return MaxCharListConfig::kDefaultSlotSize; } if (parameters[0].char_slot_size > MaxCharListConfig::kMaxSlotSize) { return MaxCharListConfig::kMaxSlotSize; } return static_cast(parameters[0].char_slot_size); } #else public: _INIT_PARAM_DATA(); #endif // _NA_002050_20110216_ADD_GENDER enum { RESULT_ROW_NUM = MAX_CHARACTER_SLOT_NUM, RESULT_COL_NUM = _MAKE_REORDERING_BINDING_NO_COUNTS_(), }; // struct sQUERY_RESULT : public sQUERY_CHARACTER { #ifdef _JP_20110222_INGAME_CHARNAME_CHANGE int m_RenameStatus; #endif int _dummy_field_; } pResult[RESULT_ROW_NUM]; // ulong uLength[RESULT_COL_NUM]; // // _BEGIN_BINDING_DATA(sQUERY_RESULT, pResult, uLength, RESULT_ROW_NUM, RESULT_COL_NUM) _REORDERING_BINDING_COLUMN(m_UserGuid) _REORDERING_BINDING_COLUMN(m_bySlot) _REORDERING_BINDING_COLUMN(m_byClass) _REORDERING_BINDING_COLUMN(m_CharGuid) _REORDERING_BINDING_COLUMN_PTR(result_info_char_name_) _REORDERING_BINDING_COLUMN(m_byHeight) _REORDERING_BINDING_COLUMN(m_byFace) _REORDERING_BINDING_COLUMN(m_byHair) _REORDERING_BINDING_COLUMN(m_LV) _REORDERING_BINDING_COLUMN(m_sStrength) _REORDERING_BINDING_COLUMN(m_sDexterity) _REORDERING_BINDING_COLUMN(m_sVitality) _REORDERING_BINDING_COLUMN(m_sInteligence) _REORDERING_BINDING_COLUMN(m_sSpirit) _REORDERING_BINDING_COLUMN(m_sSkillStat1) _REORDERING_BINDING_COLUMN(m_sSkillStat2) _REORDERING_BINDING_COLUMN(m_UserPoint) _REORDERING_BINDING_COLUMN(m_i64Exp) _REORDERING_BINDING_COLUMN(m_iMaxHP) _REORDERING_BINDING_COLUMN(m_iHP) _REORDERING_BINDING_COLUMN(m_iMaxMP) _REORDERING_BINDING_COLUMN(m_iMP) _REORDERING_BINDING_COLUMN(m_Money) _REORDERING_BINDING_COLUMN(m_iRemainStat) _REORDERING_BINDING_COLUMN(m_iRemainSkill) _REORDERING_BINDING_COLUMN(m_iSelectStyleCode) _REORDERING_BINDING_COLUMN(m_byPKState) _REORDERING_BINDING_COLUMN(m_byCharState) _REORDERING_BINDING_COLUMN(m_StateTime) _REORDERING_BINDING_COLUMN(m_iRegion) _REORDERING_BINDING_COLUMN(m_sX) _REORDERING_BINDING_COLUMN(m_sY) _REORDERING_BINDING_COLUMN(m_sZ) _REORDERING_BINDING_COLUMN(m_iPreRegion) _REORDERING_BINDING_COLUMN_PTR(result_info_title_id_) _REORDERING_BINDING_COLUMN(m_TitleTime) _REORDERING_BINDING_COLUMN(m_byInvisibleOpt) _REORDERING_BINDING_COLUMN(m_byChaoState) _REORDERING_BINDING_COLUMN(m_i64ChaoTime) _REORDERING_BINDING_COLUMN(m_iPlayLimitedTime) //-PVP--------------------------------- //±æµåÁ¤º¸-------------------------------- _REORDERING_BINDING_COLUMN_PTR(result_info_guild_name_) _REORDERING_BINDING_COLUMN(m_GuildGuid) _REORDERING_BINDING_COLUMN(m_eGuildDuty) _REORDERING_BINDING_COLUMN_PTR(result_info_guild_nick_name_) _REORDERING_BINDING_COLUMN(m_EventUseTime) _REORDERING_BINDING_COLUMN_PTR(result_info_create_time_) _REORDERING_BINDING_COLUMN(m_byDelChk) _REORDERING_BINDING_COLUMN_PTR(result_info_del_date_) _REORDERING_BINDING_COLUMN(m_byExtraInventoryTabCount) _REORDERING_BINDING_COLUMN(m_ExtraEquipCashSlotCount) _REORDERING_BINDING_COLUMN(m_bTradeFlag) _REORDERING_BINDING_COLUMN(m_bWhisperFlag) _REORDERING_BINDING_COLUMN(m_byFreeInitCount) _REORDERING_BINDING_COLUMN(m_ChangeOfClassStep) _REORDERING_BINDING_COLUMN(m_bSummonedPet) _REORDERING_BINDING_COLUMN(m_bMAXIntimacy) _REORDERING_BINDING_COLUMN(m_PetItemPos) _REORDERING_BINDING_COLUMN(m_bMAXOptionRemainTime) _REORDERING_BINDING_COLUMN(m_bActiveEther) _REORDERING_BINDING_COLUMN(m_byEtherBulletPos) _REORDERING_BINDING_COLUMN(m_EventUseTimeNormal) _REORDERING_BINDING_COLUMN(m_iMaxSD) _REORDERING_BINDING_COLUMN(m_iSD) #ifdef _NA_1419_20100121_ACCUMULATE_POINT _REORDERING_BINDING_COLUMN(m_wAccumulateYear) _REORDERING_BINDING_COLUMN(m_dwAccumulateTime) _REORDERING_BINDING_COLUMN(m_wAccumulatePoint) #endif #ifdef _JP_20110222_INGAME_CHARNAME_CHANGE _REORDERING_BINDING_COLUMN(m_RenameStatus) #endif #ifdef _NA_002050_20110216_ADD_GENDER _REORDERING_BINDING_COLUMN(gender) #endif #ifdef _NA_003027_20111013_HONOR_SYSTEM _REORDERING_BINDING_COLUMN(honor_title) #endif //_NA_004035_20120227_COSTUME_ITEM _REORDERING_BINDING_COLUMN(is_equipped_costume) _REORDERING_BINDING_COLUMN(costume_item_pos) _REORDERING_BINDING_COLUMN(costume_item_code) #ifdef _NA_008610_20160104_ADD_DECORATECOSTUME _REORDERING_BINDING_COLUMN(is_equipped_deco_costume) _REORDERING_BINDING_COLUMN(deco_costume_item_pos) _REORDERING_BINDING_COLUMN(deco_costume_item_code) #endif //_NA_008610_20160104_ADD_DECORATECOSTUME _END_BINDING_DATA(); // }; //end of class 'Query_User_Select' //================================================================================================== //_NA000023_090323_ENHANCED_INVENTORY_SLOT_FUNCTIONALITY_DB_ class Query_User_Select_Inventory : public QueryForUser { __DECL_SAFECUSTOMPOOL_PTR(Query_User_Select_Inventory); private: enum { _MAKE_REORDERING_BINDING_NO_START_(m_CharGuid, 0), _MAKE_REORDERING_BINDING_NO_(m_byExtraInventoryTabCount), _MAKE_REORDERING_BINDING_NO_(m_bInventoryLock), _MAKE_REORDERING_BINDING_NO_(result_info_password_), _MAKE_REORDERING_BINDING_NO_(config_version), _MAKE_REORDERING_BINDING_NO_(config01), _MAKE_REORDERING_BINDING_NO_(config02), _MAKE_REORDERING_BINDING_NO_(config03), _MAKE_REORDERING_BINDING_NO_(config04), _MAKE_REORDERING_BINDING_NO_(config05), _MAKE_REORDERING_BINDING_NO_(config06), _MAKE_REORDERING_BINDING_NO_(config07), _MAKE_REORDERING_BINDING_NO_(config08), _MAKE_REORDERING_BINDING_NO_(config09), _MAKE_REORDERING_BINDING_NO_(config10), // _MAKE_REORDERING_PARAM_NO_COUNTS_() }; public: enum { RESULT_ROW_NUM = MAX_CHARACTER_SLOT_NUM, RESULT_COL_NUM = _MAKE_REORDERING_PARAM_NO_COUNTS_(), }; struct sQUERY_RESULT : public sQUERY_CHARACTER { } pResult[RESULT_ROW_NUM]; ulong uLength[RESULT_COL_NUM]; _INIT_PARAM_DATA(); _BEGIN_BINDING_DATA(sQUERY_RESULT, pResult, uLength, RESULT_ROW_NUM, RESULT_COL_NUM) _REORDERING_BINDING_COLUMN(m_CharGuid) _REORDERING_BINDING_COLUMN(m_byExtraInventoryTabCount) _REORDERING_BINDING_COLUMN(m_bInventoryLock) _REORDERING_BINDING_COLUMN_PTR(result_info_password_) _REORDERING_BINDING_COLUMN(config_version) _REORDERING_BINDING_COLUMN(config01) _REORDERING_BINDING_COLUMN(config02) _REORDERING_BINDING_COLUMN(config03) _REORDERING_BINDING_COLUMN(config04) _REORDERING_BINDING_COLUMN(config05) _REORDERING_BINDING_COLUMN(config06) _REORDERING_BINDING_COLUMN(config07) _REORDERING_BINDING_COLUMN(config08) _REORDERING_BINDING_COLUMN(config09) _REORDERING_BINDING_COLUMN(config10) _END_BINDING_DATA(); }; //end of class 'Query_User_Select_Inventory' //================================================================================================== // r101007.3L // 2005/12/28 (taiyo) // °³º° POOL ±¸Á¶·Î º¯°æ // CHANGES: f101005.3L, change a query structure making methodology class Query_Char_Create : public QueryForUser { __DECL_SAFECUSTOMPOOL_PTR(Query_Char_Create); // enum { _MAKE_REORDERING_PARAM_NO_START_(m_Result, 0), _MAKE_REORDERING_PARAM_NO_COUNTS_() // end of records. it equal to number of records }; // enum { _MAKE_REORDERING_BINDING_NO_START_(m_UserGuid, 0), _MAKE_REORDERING_BINDING_NO_(m_bySlot), _MAKE_REORDERING_BINDING_NO_(m_byClass), _MAKE_REORDERING_BINDING_NO_(m_CharGuid), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_char_name_), _MAKE_REORDERING_BINDING_NO_(m_byHeight), _MAKE_REORDERING_BINDING_NO_(m_byFace), _MAKE_REORDERING_BINDING_NO_(m_byHair), _MAKE_REORDERING_BINDING_NO_(m_LV), _MAKE_REORDERING_BINDING_NO_(m_sStrength), _MAKE_REORDERING_BINDING_NO_(m_sDexterity), _MAKE_REORDERING_BINDING_NO_(m_sVitality), _MAKE_REORDERING_BINDING_NO_(m_sInteligence), _MAKE_REORDERING_BINDING_NO_(m_sSpirit), _MAKE_REORDERING_BINDING_NO_(m_sSkillStat1), _MAKE_REORDERING_BINDING_NO_(m_sSkillStat2), _MAKE_REORDERING_BINDING_NO_(m_UserPoint), _MAKE_REORDERING_BINDING_NO_(m_i64Exp), _MAKE_REORDERING_BINDING_NO_(m_iMaxHP), _MAKE_REORDERING_BINDING_NO_(m_iHP), _MAKE_REORDERING_BINDING_NO_(m_iMaxMP), _MAKE_REORDERING_BINDING_NO_(m_iMP), _MAKE_REORDERING_BINDING_NO_(m_Money), _MAKE_REORDERING_BINDING_NO_(m_iRemainStat), _MAKE_REORDERING_BINDING_NO_(m_iRemainSkill), _MAKE_REORDERING_BINDING_NO_(m_iSelectStyleCode), _MAKE_REORDERING_BINDING_NO_(m_byPKState), _MAKE_REORDERING_BINDING_NO_(m_byCharState), _MAKE_REORDERING_BINDING_NO_(m_StateTime), _MAKE_REORDERING_BINDING_NO_(m_iRegion), _MAKE_REORDERING_BINDING_NO_(m_sX), _MAKE_REORDERING_BINDING_NO_(m_sY), _MAKE_REORDERING_BINDING_NO_(m_sZ), _MAKE_REORDERING_BINDING_NO_(m_iPreRegion), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_title_id_), _MAKE_REORDERING_BINDING_NO_(m_TitleTime), _MAKE_REORDERING_BINDING_NO_(m_byInvisibleOpt), _MAKE_REORDERING_BINDING_NO_(m_byChaoState), _MAKE_REORDERING_BINDING_NO_(m_i64ChaoTime), _MAKE_REORDERING_BINDING_NO_(m_iPlayLimitedTime), //±æµåÁ¤º¸-------------------------------- _MAKE_REORDERING_BINDING_NO_PTR_(result_info_guild_name_), _MAKE_REORDERING_BINDING_NO_(m_GuildGuid), _MAKE_REORDERING_BINDING_NO_(m_eGuildDuty), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_guild_nick_name_), _MAKE_REORDERING_BINDING_NO_(m_EventUseTime), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_create_time_), _MAKE_REORDERING_BINDING_NO_(m_byDelChk), _MAKE_REORDERING_BINDING_NO_PTR_(result_info_del_date_), _MAKE_REORDERING_BINDING_NO_(m_byExtraInventoryTabCount), _MAKE_REORDERING_BINDING_NO_(m_ExtraEquipCashSlotCount), _MAKE_REORDERING_BINDING_NO_(m_bTradeFlag), _MAKE_REORDERING_BINDING_NO_(m_bWhisperFlag), _MAKE_REORDERING_BINDING_NO_(m_byFreeInitCount), _MAKE_REORDERING_BINDING_NO_(m_ChangeOfClassStep), _MAKE_REORDERING_BINDING_NO_(m_bSummonedPet), _MAKE_REORDERING_BINDING_NO_(m_bMAXIntimacy), _MAKE_REORDERING_BINDING_NO_(m_PetItemPos), _MAKE_REORDERING_BINDING_NO_(m_bMAXOptionRemainTime), _MAKE_REORDERING_BINDING_NO_(m_bActiveEther), _MAKE_REORDERING_BINDING_NO_(m_byEtherBulletPos), _MAKE_REORDERING_BINDING_NO_(m_EventUseTimeNormal), _MAKE_REORDERING_BINDING_NO_(m_iMaxSD), _MAKE_REORDERING_BINDING_NO_(m_iSD), #ifdef _NA_1419_20100121_ACCUMULATE_POINT _MAKE_REORDERING_BINDING_NO_(m_wAccumulateYear), _MAKE_REORDERING_BINDING_NO_(m_dwAccumulateTime), _MAKE_REORDERING_BINDING_NO_(m_wAccumulatePoint), #endif #ifdef _NA_002050_20110216_ADD_GENDER _MAKE_REORDERING_BINDING_NO_(gender), #endif #ifdef _NA_003027_20111013_HONOR_SYSTEM _MAKE_REORDERING_BINDING_NO_(honor_title), #endif //_NA_004035_20120227_COSTUME_ITEM _MAKE_REORDERING_BINDING_NO_(is_equipped_costume), _MAKE_REORDERING_BINDING_NO_(costume_item_pos), _MAKE_REORDERING_BINDING_NO_(costume_item_code), #ifdef _NA_008610_20160104_ADD_DECORATECOSTUME _MAKE_REORDERING_BINDING_NO_(is_equipped_deco_costume), _MAKE_REORDERING_BINDING_NO_(deco_costume_item_pos), _MAKE_REORDERING_BINDING_NO_(deco_costume_item_code), #endif //_NA_008610_20160104_ADD_DECORATECOSTUME _MAKE_REORDERING_BINDING_NO_COUNTS_() // end of records. it equal to number of records }; public: enum { UPDATE_PARAM_ROW_NUM = 1, UPDATE_PARAM_COL_NUM = _MAKE_REORDERING_PARAM_NO_COUNTS_(), SELECT_ROW_NUM = 1, SELECT_COL_NUM = _MAKE_REORDERING_BINDING_NO_COUNTS_(), }; // struct tag_PARAM { int m_Result; } pParam[UPDATE_PARAM_ROW_NUM]; // struct sQUERY_RESULT : public sQUERY_CHARACTER { } pResult[SELECT_ROW_NUM]; // ulong uLength[SELECT_COL_NUM]; // r100928.3L // // _BEGIN_PARAM_DATA(tag_PARAM, pParam, UPDATE_PARAM_COL_NUM) _REORDERING_PARAM(m_Result, SQL_PARAM_OUTPUT) _END_PARAM_DATA(); _BEGIN_BINDING_DATA(sQUERY_RESULT, pResult, uLength, SELECT_ROW_NUM, SELECT_COL_NUM) _REORDERING_BINDING_COLUMN(m_UserGuid) _REORDERING_BINDING_COLUMN(m_bySlot) _REORDERING_BINDING_COLUMN(m_byClass) _REORDERING_BINDING_COLUMN(m_CharGuid) _REORDERING_BINDING_COLUMN_PTR(result_info_char_name_) _REORDERING_BINDING_COLUMN(m_byHeight) _REORDERING_BINDING_COLUMN(m_byFace) _REORDERING_BINDING_COLUMN(m_byHair) _REORDERING_BINDING_COLUMN(m_LV) _REORDERING_BINDING_COLUMN(m_sStrength) _REORDERING_BINDING_COLUMN(m_sDexterity) _REORDERING_BINDING_COLUMN(m_sVitality) _REORDERING_BINDING_COLUMN(m_sInteligence) _REORDERING_BINDING_COLUMN(m_sSpirit) _REORDERING_BINDING_COLUMN(m_sSkillStat1) _REORDERING_BINDING_COLUMN(m_sSkillStat2) _REORDERING_BINDING_COLUMN(m_UserPoint) _REORDERING_BINDING_COLUMN(m_i64Exp) _REORDERING_BINDING_COLUMN(m_iMaxHP) _REORDERING_BINDING_COLUMN(m_iHP) _REORDERING_BINDING_COLUMN(m_iMaxMP) _REORDERING_BINDING_COLUMN(m_iMP) _REORDERING_BINDING_COLUMN(m_Money) _REORDERING_BINDING_COLUMN(m_iRemainStat) _REORDERING_BINDING_COLUMN(m_iRemainSkill) _REORDERING_BINDING_COLUMN(m_iSelectStyleCode) _REORDERING_BINDING_COLUMN(m_byPKState) _REORDERING_BINDING_COLUMN(m_byCharState) _REORDERING_BINDING_COLUMN(m_StateTime) _REORDERING_BINDING_COLUMN(m_iRegion) _REORDERING_BINDING_COLUMN(m_sX) _REORDERING_BINDING_COLUMN(m_sY) _REORDERING_BINDING_COLUMN(m_sZ) _REORDERING_BINDING_COLUMN(m_iPreRegion) _REORDERING_BINDING_COLUMN_PTR(result_info_title_id_) _REORDERING_BINDING_COLUMN(m_TitleTime) _REORDERING_BINDING_COLUMN(m_byInvisibleOpt) _REORDERING_BINDING_COLUMN(m_byChaoState) _REORDERING_BINDING_COLUMN(m_i64ChaoTime) _REORDERING_BINDING_COLUMN(m_iPlayLimitedTime) //±æµåÁ¤º¸-------------------------------- _REORDERING_BINDING_COLUMN_PTR(result_info_guild_name_) _REORDERING_BINDING_COLUMN(m_GuildGuid) _REORDERING_BINDING_COLUMN(m_eGuildDuty) _REORDERING_BINDING_COLUMN_PTR(result_info_guild_nick_name_) _REORDERING_BINDING_COLUMN(m_EventUseTime) _REORDERING_BINDING_COLUMN_PTR(result_info_create_time_) _REORDERING_BINDING_COLUMN(m_byDelChk) _REORDERING_BINDING_COLUMN_PTR(result_info_del_date_) _REORDERING_BINDING_COLUMN(m_byExtraInventoryTabCount) _REORDERING_BINDING_COLUMN(m_ExtraEquipCashSlotCount) _REORDERING_BINDING_COLUMN(m_bTradeFlag) _REORDERING_BINDING_COLUMN(m_bWhisperFlag) _REORDERING_BINDING_COLUMN(m_byFreeInitCount) _REORDERING_BINDING_COLUMN(m_ChangeOfClassStep) _REORDERING_BINDING_COLUMN(m_bSummonedPet) _REORDERING_BINDING_COLUMN(m_bMAXIntimacy) _REORDERING_BINDING_COLUMN(m_PetItemPos) _REORDERING_BINDING_COLUMN(m_bMAXOptionRemainTime) _REORDERING_BINDING_COLUMN(m_bActiveEther) _REORDERING_BINDING_COLUMN(m_byEtherBulletPos) _REORDERING_BINDING_COLUMN(m_EventUseTimeNormal) _REORDERING_BINDING_COLUMN(m_iMaxSD) _REORDERING_BINDING_COLUMN(m_iSD) #ifdef _NA_1419_20100121_ACCUMULATE_POINT _REORDERING_BINDING_COLUMN(m_wAccumulateYear) _REORDERING_BINDING_COLUMN(m_dwAccumulateTime) _REORDERING_BINDING_COLUMN(m_wAccumulatePoint) #endif #ifdef _NA_002050_20110216_ADD_GENDER _REORDERING_BINDING_COLUMN(gender) #endif #ifdef _NA_003027_20111013_HONOR_SYSTEM _REORDERING_BINDING_COLUMN(honor_title) #endif //_NA_004035_20120227_COSTUME_ITEM _REORDERING_BINDING_COLUMN(is_equipped_costume) _REORDERING_BINDING_COLUMN(costume_item_pos) _REORDERING_BINDING_COLUMN(costume_item_code) #ifdef _NA_008610_20160104_ADD_DECORATECOSTUME _REORDERING_BINDING_COLUMN(is_equipped_deco_costume) _REORDERING_BINDING_COLUMN(deco_costume_item_pos) _REORDERING_BINDING_COLUMN(deco_costume_item_code) #endif //_NA_008610_20160104_ADD_DECORATECOSTUME _END_BINDING_DATA(); // inline int GetResult() { return pParam[0].m_Result; } // }; //end of class 'Query_Char_Create' //================================================================================================== class Query_Char_Destroy : public QueryForUser { __DECL_SAFECUSTOMPOOL_PTR(Query_Char_Destroy); enum { UPDATE_DELETE_PARAM_ROW_NUM = 1, UPDATE_DELETE_PARAM_COL_NUM = 1, }; public: struct sQUERY_DELETE_PARAM { int m_Result; } pParam[UPDATE_DELETE_PARAM_ROW_NUM]; public: _BEGIN_PARAM_DATA(sQUERY_DELETE_PARAM, pParam, UPDATE_DELETE_PARAM_COL_NUM) _BINDING_PARAM(0, m_Result, SQL_PARAM_OUTPUT) _END_PARAM_DATA(); _INIT_BINDING_DATA(); inline int GetResult() { return pParam[0].m_Result; } //inline VOID SetSlotIndex(BYTE v) { m_bySlotIndex = v; } //inline BYTE GetSlotIndex() { return m_bySlotIndex; } inline VOID SetCharGuid(CHARGUID g) { m_CharGuid = g; } inline CHARGUID GetCharGuid() const { return m_CharGuid; } inline const TCHAR* GetCharName() const { return m_tszCharName; } inline void SetCharName(const TCHAR* p) { _tcsncpy(m_tszCharName, p, _countof(m_tszCharName)); m_tszCharName[_countof(m_tszCharName) - 1] = _T('\0'); } private: //BYTE m_bySlotIndex; CHARGUID m_CharGuid; TCHAR m_tszCharName[MAX_CHARNAME_LENGTH + 1]; }; //end of class 'Query_Char_Destroy' //================================================================================================== #ifdef __NA_001044_ADD_CUSTOM_UI class Query_Char_NameCheck : public QueryForUser { __DECL_SAFECUSTOMPOOL_PTR(Query_Char_NameCheck); enum { UPDATE_PARAM_ROW_NUM = 1, UPDATE_PARAM_COL_NUM = 1, }; public: struct sQUERY_PARAM { int m_Exist; } pParam[UPDATE_PARAM_ROW_NUM]; public: _BEGIN_PARAM_DATA(sQUERY_PARAM, pParam, UPDATE_PARAM_COL_NUM) _BINDING_PARAM(0, m_Exist, SQL_PARAM_OUTPUT) _END_PARAM_DATA(); _INIT_BINDING_DATA(); inline int GetResult() { return pParam[0].m_Exist; } inline VOID SetSearchID(char* szName) { strncpy(m_pszCharacterID, szName, MAX_CHARNAME_LENGTH+1); m_pszCharacterID[MAX_CHARNAME_LENGTH] = '\0'; } inline char* GetSearchID() { return m_pszCharacterID; } private: char m_pszCharacterID[MAX_CHARNAME_LENGTH+1]; }; //end of class 'Query_Char_NameCheck' #endif //================================================================================================== class Query_Char_Recover : public QueryForUser { enum { UPDATE_PARAM_ROW_NUM = 1, UPDATE_PARAM_COL_NUM = 1, }; __DECL_SAFECUSTOMPOOL_PTR(Query_Char_Recover); public: struct sQUERY_PARAM { int m_Result; } pParam[UPDATE_PARAM_ROW_NUM]; public: _BEGIN_PARAM_DATA(sQUERY_PARAM, pParam, UPDATE_PARAM_COL_NUM) _BINDING_PARAM(0, m_Result, SQL_PARAM_OUTPUT) _END_PARAM_DATA(); _INIT_BINDING_DATA(); inline int GetResult() { return pParam[0].m_Result; } inline VOID SetCharGuid(CHARGUID g) { m_CharGuid = g; } inline CHARGUID GetCharGuid() { return m_CharGuid; } private: CHARGUID m_CharGuid; }; //end of class 'Query_Char_Recover' class Query_User_Select_PetList : public QueryForUser { __DECL_SAFECUSTOMPOOL_PTR(Query_User_Select_PetList); enum { PARAM_ROW_NUM = 1, PARAM_COL_NUM = 2, // @RC, @UserGuid RESULT_ROW_NUM = MAX_CHARACTER_SLOT_NUM, // max number of characters in a character scene RESULT_COL_NUM = 8, }; struct sQueryParam { int result_; CHARGUID user_guid_; } parameters_[PARAM_ROW_NUM]; struct sQueryResult : public nsQuery::ItemSlotResultRecord { int char_guid_; } result_records_[RESULT_ROW_NUM]; ulong length_array_[RESULT_COL_NUM]; _BEGIN_PARAM_DATA(sQueryParam, parameters_, PARAM_COL_NUM) _BINDING_PARAM(0, result_, SQL_PARAM_OUTPUT) _BINDING_PARAM(1, user_guid_, SQL_PARAM_INPUT) _END_PARAM_DATA(); _BEGIN_BINDING_DATA(sQueryResult, result_records_, length_array_, RESULT_ROW_NUM, RESULT_COL_NUM) _BINDING_COLUMN(0, char_guid_) _BINDING_COLUMN(1, slot_type_) _BINDING_COLUMN(2, pos_) _BINDING_COLUMN(3, serial_) _BINDING_COLUMN(4, code_) _BINDING_COLUMN(5, dura_or_num_) _BINDING_COLUMN(6, version_) _BINDING_COLUMN_PTR(7, option_stream_) _END_BINDING_DATA(); public: bool ResultSuccess() const { return (parameters_[0].result_ == 0); } }; #ifdef _JP_20110222_INGAME_CHARNAME_CHANGE class Query_CharName_Change : public QueryForUser { __DECL_SAFECUSTOMPOOL_PTR(Query_CharName_Change); enum { UPDATE_PARAM_ROW_NUM = 1, UPDATE_PARAM_COL_NUM = 1, }; public: struct sQUERY_PARAM { int return_value_; } pParam[UPDATE_PARAM_ROW_NUM]; _BEGIN_PARAM_DATA(sQUERY_PARAM, pParam, UPDATE_PARAM_COL_NUM) _BINDING_PARAM(0, return_value_, SQL_PARAM_OUTPUT) _END_PARAM_DATA(); _INIT_BINDING_DATA(); int GetReturn() const { return pParam[0].return_value_; } char* GetCharName() { return char_name_; } void SetCharName(const char* char_name) { strncpy(char_name_, char_name, MAX_CHARNAME_LENGTH+1); char_name_[MAX_CHARNAME_LENGTH] = '\0'; } SLOTIDX GetSlotIndex() {return slot_index_;} void SetSlotIndex(SLOTIDX slot_index) {slot_index_ = slot_index;} CHARGUID GetCharGuid() {return char_guid_;} void SetCharGuid(CHARGUID char_guid) {char_guid_ = char_guid;} bool ResultSuccess() const { return (pParam[0].return_value_ == 0); } private: char char_name_[MAX_CHARNAME_LENGTH+1]; SLOTIDX slot_index_; CHARGUID char_guid_; }; #endif //_JP_20110222_INGAME_CHARNAME_CHANGE #ifdef _NA_0_20110329_GAMEOPTION_SETTING class Query_GameOption_Select : public QueryForUser { __DECL_SAFECUSTOMPOOL_PTR(Query_GameOption_Select); enum { _MAKE_REORDERING_PARAM_NO_START_(result_, 0), _MAKE_REORDERING_PARAM_NO_(user_guid_), _MAKE_REORDERING_PARAM_NO_(character_guid_), _MAKE_REORDERING_PARAM_NO_(gameoption_type_), _MAKE_REORDERING_PARAM_NO_COUNTS_() }; enum { _MAKE_REORDERING_BINDING_NO_START_(gameoption_size_, 0), _MAKE_REORDERING_BINDING_NO_PTR_(gameoption_data_), _MAKE_REORDERING_BINDING_NO_COUNTS_() }; public: enum { PARAM_ROW_NUM = 1, PARAM_COL_NUM = _MAKE_REORDERING_PARAM_NO_COUNTS_(), RESULT_ROW_NUM = 1, RESULT_COL_NUM = _MAKE_REORDERING_BINDING_NO_COUNTS_(), }; struct sQueryParam { int result_; USERGUID user_guid_; CHARGUID character_guid_; int gameoption_type_; } parameter_[PARAM_ROW_NUM]; struct sQueryResult { int gameoption_size_; uint8_t gameoption_data_[MAX_GAMEOPTIONSTREAM_SIZE]; } result_[RESULT_ROW_NUM]; ulong length_[RESULT_COL_NUM]; _BEGIN_PARAM_DATA(sQueryParam, parameter_, PARAM_COL_NUM) _REORDERING_PARAM(result_, SQL_PARAM_OUTPUT) _REORDERING_PARAM(user_guid_, SQL_PARAM_INPUT) _REORDERING_PARAM(character_guid_, SQL_PARAM_INPUT) _REORDERING_PARAM(gameoption_type_, SQL_PARAM_INPUT) _END_PARAM_DATA(); _BEGIN_BINDING_DATA(sQueryResult, result_, length_, RESULT_ROW_NUM, RESULT_COL_NUM) _REORDERING_BINDING_COLUMN(gameoption_size_) _REORDERING_BINDING_COLUMN_PTR(gameoption_data_) _END_BINDING_DATA(); }; class Query_GameOption_Update : public QueryForUser { __DECL_SAFECUSTOMPOOL_PTR(Query_GameOption_Update); enum { _MAKE_REORDERING_PARAM_NO_START_(result_, 0), _MAKE_REORDERING_PARAM_NO_(user_guid_), _MAKE_REORDERING_PARAM_NO_(character_guid_), _MAKE_REORDERING_PARAM_NO_(gameoption_type_), _MAKE_REORDERING_PARAM_NO_(stream_size_), _MAKE_REORDERING_PARAM_NO_PTR_(gameoption_stream_), _MAKE_REORDERING_PARAM_NO_COUNTS_() }; public: enum { QUERY_RESULT_SUCCESS = 0, PARAM_ROW_NUM = 1, PARAM_COL_NUM = _MAKE_REORDERING_PARAM_NO_COUNTS_(), }; struct sQueryParam { int result_; USERGUID user_guid_; CHARGUID character_guid_; uint gameoption_type_; uint stream_size_; uint8_t gameoption_stream_[MAX_GAMEOPTIONSTREAM_SIZE]; } parameter_[PARAM_ROW_NUM]; _BEGIN_PARAM_DATA(sQueryParam, parameter_, PARAM_COL_NUM) _REORDERING_PARAM(result_, SQL_PARAM_OUTPUT) _REORDERING_PARAM(user_guid_, SQL_PARAM_INPUT) _REORDERING_PARAM(character_guid_, SQL_PARAM_INPUT) _REORDERING_PARAM(gameoption_type_, SQL_PARAM_INPUT) _REORDERING_PARAM(stream_size_, SQL_PARAM_INPUT) _REORDERING_PARAM_PTR(gameoption_stream_, SQL_PARAM_INPUT) _END_PARAM_DATA(); _INIT_BINDING_DATA(); bool ResultSuccess() const { return (parameter_[0].result_ == QUERY_RESULT_SUCCESS); } }; #endif //_NA_0_20110329_GAMEOPTION_SETTING #endif // __AGENT_SERVER_QUERY_H__ //==================================================================================================