#pragma once #ifndef GAMESERVER_SKILL_SLOT_MANAGER_H #define GAMESERVER_SKILL_SLOT_MANAGER_H //================================================================================================== #define SKILL_SYSTEM_VERSION_ROUTING_INL #include "./SkillSystem/SkillSlotManager.inl" #undef SKILL_SYSTEM_VERSION_ROUTING_INL //================================================================================================== #endif //GAMESERVER_SKILL_SLOT_MANAGER_H