#include "StdAfx.h" #include ".\WorldServerSession.h" #include #include WorldServerSession::WorldServerSession(void) { } WorldServerSession::~WorldServerSession(void) { } // CHANGES: f110617.1L void WorldServerSession::OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg) { ServerSessionEx::OnRedirect(network_index, first_contact_msg); }