/* * FinalState.h */ #ifndef _LOTTO_FINAL_STATE_H_ #define _LOTTO_FINAL_STATE_H_ #if _MSC_VER > 1000 #pragma once #endif #ifndef _LOTTO_STATE_H_ #include "../LottoState.h" #endif // ÇÏÀÓ ·Î¶Ç Á¾·á »óÅ Ŭ·¡½º class LottoFinalState : public LottoState { public: LottoFinalState() : LottoState((BYTE)0) {} virtual ~LottoFinalState() {} virtual void OnEnter(); virtual void OnExit(); }; #endif // _LOTTO_FINAL_STATE_H_