#ifndef _TEMP_SERVER_SESSION_H_ #define _TEMP_SERVER_SESSION_H_ #include "ServerSession.h" #pragma once class TempServerSession : public ServerSession { public: TempServerSession(); ~TempServerSession(); /// Àӽà Ŭ·¡½ºÀ̱⠶§¹®¿¡ ¾Æ¹«Àϵµ ÇÏÁö ¾Ê´Â´Ù.!!!! virtual VOID Init() {} virtual VOID Release(); virtual VOID Update() {} eSERVER_TYPE GetServerType() { return TEMP_SERVER; } protected: virtual VOID OnAccept( DWORD dwNetworkIndex ); virtual VOID OnRecv( BYTE *pMsg, WORD wSize ); private: BOOL m_bFirstPacketReceived; }; #endif // __TEMP_SERVER_SESSION_H__