// stdafx.h : ÀÚÁÖ »ç¿ëÇÏÁö¸¸ ÀÚÁÖ º¯°æµÇÁö´Â ¾Ê´Â // Ç¥ÁØ ½Ã½ºÅÛ Æ÷ÇÔ ÆÄÀÏ ¹× ÇÁ·ÎÁ§Æ® °ü·Ã Æ÷ÇÔ ÆÄÀÏÀÌ // µé¾î ÀÖ´Â Æ÷ÇÔ ÆÄÀÏÀÔ´Ï´Ù. // #pragma once #define __NA_000360_20070323_TRIGGER_LIBRARY #define __WAVERIX_TEST_TIMEROBJECT__ //#define __WAVERIX_AUTH_SERVER_TEST__ #include "../../include/Global.Define.h" //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ // #include #include #include #include #ifdef WISECLIENT_SCRIPTLOGIC_EXPORTS # define WISECLIENT_SCRIPTLOGIC_API __declspec(dllexport) #else // # define WISECLIENT_SCRIPTLOGIC_API __declspec(dllimport) #endif // //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ // #include #include #include #include //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ // #include #include #include #include #include #include #include #include //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ // #include #include #include #include #include using namespace std; using namespace stdext; using namespace util; //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ // #include #include #include #include #include #include #include #ifndef __NA000000_070913_HACKSHIELD_INSTALLATION__ # include #endif //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ // //#include #include #include #include #include #include #include #include #include #include #define CODE_BACKUP (0) #define CODE_TEST (0) #define CODE_RENEWAL (1) #define DEBUGGING_LEVEL 3 //# define DEBUGGING_CODE_L1(str) printf("%s:%u\n", __FUNCTION__, __LINE__); //# define DEBUGGING_CODE_L2(str) printf("%s:%u\n", __FUNCTION__, __LINE__); //# define DEBUGGING_CODE_L3(str) printf("%s:%u\n", __FUNCTION__, __LINE__); #ifdef _DEBUG # define DEBUGGING_CODE_WRITE() printf("%s:%u\n", __FUNCTION__, __LINE__); # define DEBUGGING_OUTPUT_TYPE1() CSunLog::cOUTPUT_BOTH # define DEBUGGING_OUTPUT_TYPE2() CSunLog::cOUTPUT_BOTH # define DEBUGGING_OUTPUT_TYPE3() CSunLog::cOUTPUT_BOTH #else # define DEBUGGING_CODE_WRITE() # define DEBUGGING_OUTPUT_TYPE1() CSunLog::cOUTPUT_BOTH # define DEBUGGING_OUTPUT_TYPE2() CSunLog::cOUTPUT_FILE # define DEBUGGING_OUTPUT_TYPE3() CSunLog::cOUTPUT_CONSOLE #endif // #if DEBUGGING_LEVEL == 1 # define DEBUGGING_CODE_L1(str) MessageOutEx(g_pSunLog, CSunLog::cCRITICAL_LOG, DEBUGGING_OUTPUT_TYPE1(), CSunLog::cCATE_DEFAULT, _T("L1:%s:%u { %s }"), __FUNCTION__, __LINE__, str); # define DEBUGGING_CODE_L2(str) # define DEBUGGING_CODE_L3(str) #elif DEBUGGING_LEVEL == 2 # define DEBUGGING_CODE_L1(str) MessageOutEx(g_pSunLog, CSunLog::cCRITICAL_LOG, DEBUGGING_OUTPUT_TYPE1(), CSunLog::cCATE_DEFAULT, _T("L1:%s:%u { %s }"), __FUNCTION__, __LINE__, str); # define DEBUGGING_CODE_L2(str) MessageOutEx(g_pSunLog, CSunLog::cMIDDLE_LOG, DEBUGGING_OUTPUT_TYPE3(), CSunLog::cCATE_DEFAULT, _T("L1:%s:%u { %s }"), __FUNCTION__, __LINE__, str); # define DEBUGGING_CODE_L3(str) #elif DEBUGGING_LEVEL == 3 # define DEBUGGING_CODE_L1(str) MessageOutEx(g_pSunLog, CSunLog::cCRITICAL_LOG, DEBUGGING_OUTPUT_TYPE1(), CSunLog::cCATE_DEFAULT, _T("L1:%s:%u { %s }"), __FUNCTION__, __LINE__, str); # define DEBUGGING_CODE_L2(str) MessageOutEx(g_pSunLog, CSunLog::cMIDDLE_LOG, DEBUGGING_OUTPUT_TYPE3(), CSunLog::cCATE_DEFAULT, _T("L1:%s:%u { %s }"), __FUNCTION__, __LINE__, str); # define DEBUGGING_CODE_L3(str) MessageOutEx(g_pSunLog, CSunLog::cFULL_LOG, DEBUGGING_OUTPUT_TYPE3(), CSunLog::cCATE_DEFAULT, _T("L1:%s:%u { %s }"), __FUNCTION__, __LINE__, str); #endif // //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ // // º¸¾È °ü·Ã : (SUN_SECURE) // #include #include #include #include #include #include #include #include #include #include #include //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬ // #if defined(WISE_BASE) // //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬ # include # include #if defined(__NA000000_070913_HACKSHIELD_INSTALLATION__) # include #endif // //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬ // #elif defined(WISECLIENT_SCRIPTLOGIC_EXPORTS) // //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬ //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬ // #endif // // //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬ //¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´ #include "stdafx.ShreadLibs.h" //////////////////////////////////////////////////////////////////////////