Files
2022-10-26 12:25:11 +08:00

36 lines
885 B
C++

#ifndef _AutobotActionDie_H_
#define _AutobotActionDie_H_
#if _MSC_VER > 1000
#pragma once
#endif
#include "Autobot/StateMachine/AutobotState.h"
#include "Autobot/StateMachine/AutobotStateMachine.h"
class AutobotArea;
//------------------------------------------------------------------------
class AutobotActionDie : public AutobotState<AutobotArea>
{
public:
static AutobotActionDie* Instance();
~AutobotActionDie();
virtual char* Name(){ return "AutobotActionDie"; }
virtual void Enter(AutobotArea* owner);
virtual bool Execute(AutobotArea* owner);
virtual void Exit(AutobotArea* owner);
virtual bool NetworkProc(AutobotArea* owner, MSG_BASE* packet);
private:
AutobotActionDie();
//copy ctor and assignment should be private
AutobotActionDie(const AutobotActionDie&);
AutobotActionDie& operator=(const AutobotActionDie&);
};
#endif