Files
2022-10-26 12:25:11 +08:00

34 lines
741 B
C++

#pragma once
#ifdef _NA_008800_20160510_COMBAT_RECORD_SYSTEM
#include "uiBaseMan.h"
struct IM_COMBAT_RECORD_MANAGER
{
static const DWORD COMBAT_RECORD_DIALOG;
};
class uiCombatRecordDialog;
class uiCombatRecordMan : public uiBaseMan
{
public:
uiCombatRecordMan(InterfaceManager* ui_manager);
~uiCombatRecordMan(void);
public:
virtual void OnInitialize();
void ShowCombatRecordDialog();
void CloseCombatRecordDialog();
void ToggleCombatRecordDialog();
void AddData(const eCOMBAT_RECORD_KIND& kind, std::string data_string, const WzColor& text_color);
void ClearList();
private:
uiCombatRecordDialog* ui_combat_record_dialog_;
};
#endif // _NA_008800_20160510_COMBAT_RECORD_SYSTEM