Files
2022-10-26 12:25:11 +08:00

445 lines
12 KiB
C++

#include "SunClientPrecompiledHeader.h"
#include "InterfaceManager.h"
#include "ui_XMas_SoloCoupleReward/ui_XMas_SoloCoupleReward.h"
#include "Mouse.h"
#include "GlobalFunc.h"
#include "GraphicResourceList.h"
#include "ItemInfoParser.h"
#include "SunEventInfoParser.h"
#include "RewardInfoList.h"
#include "FTextRender.h"
#include "FTextSentence.h"
#include "GameFunc.h"
const int c_Str_Interval = 13;
const DWORD c_dw_Item_code = 60000;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
WzID ui_XMas_SoloCoupleReward::m_wzID[eDIALOG_XMAS_SOLO_COUPLE_REWARD_MAX] =
{
StrToWzID("S001"), //eDIALOG_XMAS_SOLO_COUPLE_REWARD_TITLE_TEXT,
StrToWzID("LS00"), //eDIALOG_XMAS_SOLO_COUPLE_REWARD_MAIN_TEXT_LIST,
StrToWzID("BT01"), //eDIALOG_XMAS_SOLO_COUPLE_REWARD_SLOT_BTN,
StrToWzID("BT00"), //eDIALOG_XMAS_SOLO_COUPLE_REWARD_OK_BTN,
StrToWzID("B002"), //eDIALOG_XMAS_SOLO_COUPLE_REWARD_CANCEL_BTN,
StrToWzID("LS01"), //eDIALOG_XMAS_SOLO_COUPLE_REWARD_ITEM_TEXT_LIST,
StrToWzID("B001"), //eDIALOG_XMAS_SOLO_COUPLE_REWARD_EXIT_BTN,
};
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
ui_XMas_SoloCoupleReward::ui_XMas_SoloCoupleReward(InterfaceManager * pUIMan) : uiBase(pUIMan)
{
m_bShow = FALSE;
m_eSoloCoupleState = eSOLO_COUPLE_STATE_NONE;
m_hSlotTexture = INVALID_HANDLE_VALUE;
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
ui_XMas_SoloCoupleReward::~ui_XMas_SoloCoupleReward()
{
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::Init(CDrawBase* pDrawBase)
{
uiBase::Init(pDrawBase);
m_bShow = FALSE;
InitControl();
RECT rtTitle = m_ctrlTitleStatic->GetSizeRect();
RECT rtMain = m_ctrlMainList->GetSizeRect();
RECT rtItemList = m_ctrlItemList->GetSizeRect();
m_FtextRender[0].Init(g_pSunRenderer , rtTitle);
m_FtextRender[1].Init(g_pSunRenderer , rtMain);
m_FtextRender[2].Init(g_pSunRenderer , rtItemList);
m_FtextRender[3].Init(g_pSunRenderer , rtItemList);
m_bTextLoad = TRUE;
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::Release()
{
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::OnUpdateSolarDialog()
{
if( ! m_bShow )
{
ShowDialog(FALSE);
}
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::OnRenderSolarDialog()
{
if(g_pHero)
{
RenderSlotTexture();
if(m_bTextLoad)
{
AddFormatText();
m_bTextLoad = FALSE;
}
RECT rt[4];
rt[0] = m_ctrlTitleStatic->GetSizeRect();
rt[0].left += 90;
rt[0].top -= 4;
rt[1] = m_ctrlMainList->GetSizeRect();
rt[1].right -= 15;
rt[2] = m_ctrlItemList->GetSizeRect();
rt[2].top -= 5;
rt[2].right -= 10;
rt[3] = rt[2];
rt[3].top += 16;
for(int i = 0; i < 4; ++i)
{
m_FtextRender[i].SetRect(rt[i]);
m_FtextRender[i].Render();
}
}
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::RenderSlotTexture()
{
if(m_hSlotTexture!=INVALID_HANDLE_VALUE)
{
RECT rt = m_ctrlSlotBtn->GetSizeRect();
float fWidth = (float)(rt.right - rt.left);
float fHeigth = (float)(rt.bottom - rt.top);
g_pSunRenderer->RenderTexture( m_hSlotTexture,
(float)rt.left,
(float)rt.top,
fWidth,
fHeigth,
0,
0,
(float)ICON_IMAGE_SIZE,
(float)ICON_IMAGE_SIZE);
}
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::Process(DWORD dwTick)
{
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::OnShowWindow(BOOL val)
{
if( val )
{
MoveCenter();
LoadItemTextureHandle();
m_bShow = TRUE;
m_bTextLoad = TRUE;
keyMsg msg;
ZeroMemory(&msg,sizeof(msg));
msg.dwType=eDotype_Event_X_Mas_SoloCoupleReward;
msg.wParam=InterfaceManager::DIALOG_EVENT_X_MAS_SOLOCOUPLE_REWARD;
msg.DoSomething=GlobalFunc::DoShowWindow;
g_KeyQueueManager.PushBack(msg);
}
else
{
g_KeyQueueManager.DeleteMsg(eDotype_Event_X_Mas_SoloCoupleReward);
m_bShow = FALSE;
m_bTextLoad = FALSE;
}
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::LoadItemTextureHandle()
{
DWORD dwRewardCode = 0;
DWORD dwItemCode = 0;
EVENT_INFO_VEC* pEventInfoVec = SunEventInfoParser::Instance()->FindEventInfoFromNpcType(c_dw_SoloCouple_NPC_Type);
//해당이벤트가 현재 맵상에 무조건 "1개" 라고 가정하자.
if(NULL != pEventInfoVec)
{
EVENT_INFO* pEventInfo = pEventInfoVec->back();
if(pEventInfo)
{
dwRewardCode = pEventInfo->m_dwRewardInfo[0];
}
}
RewardInfo* pRewardInfo = RewardInfoList::Instance()->FindRewardInfo(dwRewardCode);
if(eSOLO_COUPLE_STATE_SOLO == m_eSoloCoupleState)
{
dwItemCode = pRewardInfo->GetTypeCode(0);
}
else if(eSOLO_COUPLE_STATE_COUPLE == m_eSoloCoupleState)
{
dwItemCode = pRewardInfo->GetTypeCode(1);
}
BASE_ITEMINFO* pItemInfo = ItemInfoParser::Instance()->GetItemInfo(dwItemCode);//dwItemCode로 교체
if(pItemInfo)
{
DWORD pIconCode = pItemInfo->m_wVICode;
RESOURCE_INFO* pResInfo = GraphicResourceList::Instance()->GetItemInfo(pIconCode);
m_hSlotTexture = g_pSunRenderer->x_pManagerTexture->LoadTexture( pResInfo->szFilename, TLS_ORIGINAL_SIZE | TLS_NO_MIPMAP | TLS_NO_MULTITHREAD);
}
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::MessageProc(SI_MESSAGE * pMessage)
{
switch ( pMessage->eResultMsg )
{
case RT_MSG_LBUTTONCLICK:
{
switch ( getControlIDToPos( pMessage->dwCtrlID ) )
{
case eDIALOG_XMAS_SOLO_COUPLE_REWARD_OK_BTN:
{
MSG_CG_EVENT_REQUEST_ITEM_SYN SendMsg;
EVENT_INFO_VEC* pEventInfoVec = SunEventInfoParser::Instance()->FindEventInfoFromNpcType(c_dw_SoloCouple_NPC_Type);
//해당이벤트가 현재 맵상에 무조건 "1개" 라고 가정하자.
DWORD dwEventID = 0;
if(NULL != pEventInfoVec)
{
EVENT_INFO* pEventInfo = pEventInfoVec->back();
if(pEventInfo)
{
dwEventID = pEventInfo->m_dwEventID;
}
else
{
assert(!"ui_XMas_SoloCoupleReward::MessageProc");
}
}
if(eSOLO_COUPLE_STATE_NONE == m_eSoloCoupleState)
{
assert(!"ui_XMas_SoloCoupleReward::MessageProc");
}
else if(eSOLO_COUPLE_STATE_SOLO == m_eSoloCoupleState)
{
SendMsg.SetInfo(dwEventID, MSG_CG_EVENT_REQUEST_ITEM_BADGEMAN_SYN::SOLO_BADGE);
}
else if(eSOLO_COUPLE_STATE_COUPLE == m_eSoloCoupleState)
{
SendMsg.SetInfo(dwEventID, MSG_CG_EVENT_REQUEST_ITEM_BADGEMAN_SYN::COUPLE_BADGE);
}
GlobalFunc::SendPacket(CI_GAMESERVERIDX, &SendMsg, sizeof(SendMsg));
OnShowWindow(FALSE);
}
break;
case eDIALOG_XMAS_SOLO_COUPLE_REWARD_CANCEL_BTN:
{
OnShowWindow(FALSE);
}
break;
case eDIALOG_XMAS_SOLO_COUPLE_REWARD_EXIT_BTN:
{
OnShowWindow(FALSE);
}
break;
}
}
break;
default:
{
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::InitControl()
{
m_ctrlMainList = static_cast<CCtrlListWZ*>(getControl(eDIALOG_XMAS_SOLO_COUPLE_REWARD_MAIN_TEXT_LIST));
assert(m_ctrlMainList);
m_ctrlItemList = static_cast<CCtrlListWZ*>(getControl(eDIALOG_XMAS_SOLO_COUPLE_REWARD_ITEM_TEXT_LIST));
assert(m_ctrlItemList);
m_ctrlTitleStatic = static_cast<CCtrlStaticWZ*>(getControl(eDIALOG_XMAS_SOLO_COUPLE_REWARD_TITLE_TEXT));
assert(m_ctrlTitleStatic);
if(m_ctrlTitleStatic)
{
m_ctrlTitleStatic->SetTextWZ("");
}
m_ctrlSlotBtn = static_cast<CCtrlButtonWZ*>(getControl(eDIALOG_XMAS_SOLO_COUPLE_REWARD_SLOT_BTN));
assert(m_ctrlSlotBtn);
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void ui_XMas_SoloCoupleReward::AddFormatText()
{
FTextParser FParser;
BOOL ret;
RECT rtTitle = m_ctrlTitleStatic->GetSizeRect();
rtTitle.left += 90;
rtTitle.top -= 4;
RECT rtMain = m_ctrlMainList->GetSizeRect();
rtMain.right -= 15;
RECT rtItem = m_ctrlItemList->GetSizeRect();
rtItem.top -= 5;
rtItem.right -= 10;
TCHAR szTitle[INTERFACE_STRING_LENGTH + 1] = {0,};
TCHAR szMainFinal[INTERFACE_STRING_LENGTH + 1] = {0,};
TCHAR szItemName[INTERFACE_STRING_LENGTH + 1] = {0,};
TCHAR szItemDesc[INTERFACE_STRING_LENGTH + 1] = {0,};
switch(m_eSoloCoupleState)
{
case eSOLO_COUPLE_STATE_NONE:
{
assert(!"ui_XMas_SoloCoupleReward::AddFormatText");
}
break;
case eSOLO_COUPLE_STATE_SOLO:
{
g_InterfaceManager.GetInterfaceString(1870, szTitle);
g_InterfaceManager.GetInterfaceString(203106, szMainFinal);
}
break;
case eSOLO_COUPLE_STATE_COUPLE:
{
g_InterfaceManager.GetInterfaceString(1872, szTitle);
g_InterfaceManager.GetInterfaceString(203107, szMainFinal);
}
break;
}
//////////////////////////////////////////////////////////////////////////
//ui Title
FParser.SetDefaultFont(StrToWzID("mn12") , WzColor_RGBA(240, 202, 121, 255));
ret = FParser.Parser(szTitle , m_FSentence );
if( ret )
{
m_FtextRender[0].ClearSentence();
m_FtextRender[0].Append(m_FSentence);
m_FtextRender[0].SetRect(rtTitle);
}
//////////////////////////////////////////////////////////////////////////
//Main String
FParser.SetDefaultFont(StrToWzID("mn12") , WzColor_RGBA(235,224,200,255 ));
ret = FParser.Parser(szMainFinal , m_FSentence );
if( ret )
{
m_FtextRender[1].ClearSentence();
m_FtextRender[1].Append(m_FSentence);
m_FtextRender[1].SetRect(rtMain);
}
//////////////////////////////////////////////////////////////////////////
// Item Title, Item Desc
FParser.SetDefaultFont(StrToWzID("st10") , WzColor_RGBA(235,224,200,255 ));
DWORD dwRewardCode = 0;
DWORD dwItemCode = 0;
EVENT_INFO_VEC* pEventInfoVec = SunEventInfoParser::Instance()->FindEventInfoFromNpcType(c_dw_SoloCouple_NPC_Type);
//해당이벤트가 현재 맵상에 무조건 "1개" 라고 가정하자.
if(NULL != pEventInfoVec)
{
EVENT_INFO* pEventInfo = pEventInfoVec->back();
if(pEventInfo)
{
dwRewardCode = pEventInfo->m_dwRewardInfo[0];
}
}
RewardInfo* pRewardInfo = RewardInfoList::Instance()->FindRewardInfo(dwRewardCode);
if(pRewardInfo)
{
if(eSOLO_COUPLE_STATE_SOLO == m_eSoloCoupleState)
{
dwItemCode = pRewardInfo->GetTypeCode(0);
}
else if(eSOLO_COUPLE_STATE_COUPLE == m_eSoloCoupleState)
{
dwItemCode = pRewardInfo->GetTypeCode(1);
}
}
BASE_ITEMINFO* pItemInfo = ItemInfoParser::Instance()->GetItemInfo(dwItemCode);
if(pItemInfo)
{
g_InterfaceManager.GetInterfaceString(pItemInfo->m_NCode, szItemName);
GameFunc::GetItemDescription(szItemDesc, NULL, pItemInfo);
ret = FParser.Parser(szItemName , m_FSentence );
if( ret )
{
m_FtextRender[2].ClearSentence();
m_FtextRender[2].Append(m_FSentence);
m_FtextRender[2].SetRect(rtItem);
}
rtItem.top += 16;
ret = FParser.Parser(szItemDesc , m_FSentence );
if( ret )
{
m_FtextRender[3].ClearSentence();
m_FtextRender[3].Append(m_FSentence);
m_FtextRender[3].SetRect(rtItem);
}
}
//////////////////////////////////////////////////////////////////////////
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////