Files
2022-10-26 12:25:11 +08:00

41 lines
829 B
C++

#pragma once
#include <SolarHashTable.h>
#include <Singleton.h>
#include "HeroVoiceInfoParser.h"
#define MAX_NPC_VOICE_SAMPLE 4
struct BASE_NPCVoiceInfo
{
WORD m_w_NPCCode;
char m_s_Desc[64];
VOICEINFO m_Wait[MAX_NPC_VOICE_SAMPLE];
VOICEINFO m_Meet[MAX_NPC_VOICE_SAMPLE];
VOICEINFO m_Leave[MAX_NPC_VOICE_SAMPLE];
};
class NPCVoiceInfoParser : public Singleton<NPCVoiceInfoParser> ,public IParser
{
public:
NPCVoiceInfoParser();
~NPCVoiceInfoParser();
VOID Init(DWORD dwPoolSize , char *szPackfileName);
VOID Init(DWORD dwPoolSize);
VOID Release();
virtual BOOL LoadScript(eSCRIPT_CODE ScriptCode, BOOL bReload);
BASE_NPCVoiceInfo* GetNPCVoiceInfo(DWORD dwKey);
private:
VOID Unload();
util::SolarHashTable<BASE_NPCVoiceInfo*>* m_pDataTable;
};