Files
2022-10-26 12:25:11 +08:00

162 lines
3.7 KiB
C++

#include "SunClientPrecompiledHeader.h"
#include "NpcImageInfo.h"
#include "GlobalFunc.h"
const DWORD kTempNpcImageCode = 1;
NPCImageInfoParser::NPCImageInfoParser(): m_pDataTable ( NULL )
{
}
NPCImageInfoParser::~NPCImageInfoParser()
{
assert( m_pDataTable == NULL);
}
VOID NPCImageInfoParser::Release()
{
Unload();
if (m_pDataTable)
delete m_pDataTable;
m_pDataTable = NULL;
}
VOID NPCImageInfoParser::Init(DWORD dwPoolSize)
{
assert( m_pDataTable == NULL );
m_pDataTable = new util::SolarHashTable<BASE_NPCImageInfo*>;
m_pDataTable->Initialize( dwPoolSize );
}
VOID NPCImageInfoParser::Init( DWORD dwPoolSize, char * pszPackFileName )
{
Init( dwPoolSize );
SetPackFileName( pszPackFileName );
}
VOID NPCImageInfoParser::Unload()
{
BASE_NPCImageInfo * pInfo = NULL;
if( m_pDataTable == NULL )
{
return;
}
m_pDataTable->SetFirst();
while( pInfo = m_pDataTable->GetNext() )
{
delete pInfo;
}
m_pDataTable->RemoveAll();
}
BASE_NPCImageInfo* NPCImageInfoParser::GetNpcImageInfo(DWORD dwKey)
{
BASE_NPCImageInfo* npc_image_info = m_pDataTable->GetData( dwKey );
if ((npc_image_info == NULL) &&
(dwKey != 0))
{
npc_image_info = m_pDataTable->GetData(kTempNpcImageCode);
WRITELOG(eLOG_LEVEL_ERR,
c_wOUTPUT_LOG_FILE | c_wOUTPUT_LOG_SYSCHAT,
_T("NPCImageInfo.txt 를 확인해주세요. 잘못된 인덱스입니다[%d]."), dwKey);
}
return npc_image_info;
}
#pragma warning ( push )
#pragma warning ( disable : 4244)
BOOL NPCImageInfoParser::LoadScript(eSCRIPT_CODE ScriptCode, BOOL bReload)
{
int nRowSize = GetRowSize();
for (int nRow = 0; nRow < nRowSize; ++nRow)
{
BASE_NPCImageInfo* pInfo = new BASE_NPCImageInfo;
//Index
pInfo->wIndex = GetDataWORD("Index", nRow);
//BClassCode
pInfo->bClassCode = GetDataBYTE("BClassCode", nRow);
//QAcceptAni
pInfo->questAcceptAni = StrToWzID(GetDataString("QAcceptAni", nRow));
//QCompleteAni
pInfo->questCompleteAni = StrToWzID(GetDataString("QCompleteAni", nRow));
//TalkAni
pInfo->talkAni = StrToWzID(GetDataString("TalkAni", nRow));
//FaceImage
pInfo->faceImageID = GetDataBYTE("FaceImage", nRow);
if (pInfo->faceImageID == 0)
{
pInfo->faceImageID = 1;
}
//HairImage
pInfo->hairImageID = GetDataBYTE("HairImage", nRow);
if (pInfo->hairImageID == 0)
{
pInfo->hairImageID = 1;
}
//Acc1
pInfo->AccCode1 = GetDataWORD("Acc1", nRow);
//Acc2
pInfo->AccCode2 = GetDataWORD("Acc2", nRow);
//Acc3
pInfo->AccCode3 = GetDataWORD("Acc3", nRow);
//Enchant
pInfo->Enchant = GetDataInt("Enchant", nRow);
//showhelmet
pInfo->showhelmet = GetDataBYTE("ShowHelmet", nRow);
//WeaponImage
pInfo->weaponCode = GetDataWORD("WeaponImage", nRow);
//ArmorImage
pInfo->armorCode = GetDataWORD("ArmorImage", nRow);
//ProtectImage
pInfo->protectCode = GetDataWORD("ProtectImage", nRow);
//HelmImage
pInfo->helmetCode = GetDataWORD("HelmImage", nRow);
//PantsImage
pInfo->pantsCode = GetDataWORD("PantsImage", nRow);
//BootImage
pInfo->bootsCode = GetDataWORD("BootImage", nRow);
//GloveImage
pInfo->gloveCode = GetDataWORD("GloveImage", nRow);
//BeltImage
pInfo->beltCode = GetDataWORD("BeltImage", nRow);
//ShirtImage
pInfo->shirtsCode = GetDataWORD("ShirtImage", nRow);
#ifdef _NA_008185_20150402_COSTUME_ITEM_FOR_NPC
pInfo->npc_costume_item = GetDataWORD("NpcCostumeItem", nRow);
#endif //_NA_008185_20150402_COSTUME_ITEM_FOR_NPC
m_pDataTable->Add(pInfo, pInfo->wIndex);
}
return TRUE;
}
#pragma warning ( pop )