CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
162 lines
4.2 KiB
Plaintext
162 lines
4.2 KiB
Plaintext
[VER1.0]
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[1.Map_object]
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<Object_opt>
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m4b1 map04\map04_04_bone01.WZU //焕
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m4b2 map04\map04_04_bone02.WZU
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m4b3 map04\map04_04_bone03.WZU
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m4b4 map04\map04_04_bone04.WZU
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m4w1 map04\map04_04_wood01.WZU //唱公歹固
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m4w2 map04\map04_04_wood02.WZU
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m4p1 map04\map04_04_pillar01.WZU
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m4p2 map04\map04_04_pillar02.WZU
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m4g1 map04\map04_04_gate01.WZU
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m4g2 map04\map04_04_gate02.WZU
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m4g3 map04\map04_04_gate03.WZU
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m4g4 map04\map04_04_gate04.WZU
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m4d1 map04\map04_04_deco01.WZU
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m4d2 map04\map04_04_deco02.WZU
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m4d3 map04\map04_04_deco03.WZU
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m4d4 map04\map04_04_deco04.WZU
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m4br map04\map04_04_bridge01.WZU
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m4bs map04\map04_04_bridge02.WZU
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m4bt map04\map04_04_bridge03.WZU
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m4c1 map04\map04_04_cross01.WZU
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m4c2 map04\map04_04_cross02.WZU
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m4c3 map04\map04_04_cross03.WZU
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m4c4 map04\map04_04_cross04.WZU
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m4hi map04\map04_04_hill01.WZU
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m4hj map04\map04_04_hill02.WZU
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<domination>
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air1 map_battle02\map_battle02_airship01.WZU //硅葛剧阑茄扁备
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bpnt common_object\battle_potal_01.wzu
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<fence>
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fc01 common_object\map_conflict_fence01.WZU
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fc02 common_object\map_conflict_fence02.WZU
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fc03 common_object\map_conflict_fence03.WZU
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<acc>
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acO1 map04\map04_z04_acc_01.WZU
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acO2 map04\map04_z04_acc_02.WZU
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acO3 map04\map04_z04_acc_03.WZU
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acO4 map04\map04_z04_acc_04.WZU
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<carriage>
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ca01 map04\map04_z04_carriage_01.WZU
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ca02 map04\map04_z04_carriage_02.WZU
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<tent>
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ttO1 map04\map04_z04_tent01_01.WZU
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ttO2 map04\map04_z04_tent01_02.WZU
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ttO3 map04\map04_z04_tent02_01.WZU
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ttO4 map04\map04_z04_tent02_02.WZU
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<iron_pot>
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irp1 map04\map04_z04_ironpot_big01.WZU
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irp2 map04\map04_z04_ironpot_big02.WZU
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irp3 map04\map04_z04_ironpot_small01.WZU
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irp4 map04\map04_z04_ironpot_small02.WZU
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<horn>
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m4h1 map04\map04_z04_horn01_01.WZU
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m4h2 map04\map04_z04_horn01_02.WZU
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m4h3 map04\map04_z04_horn01_03.WZU
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m4h4 map04\map04_z04_horn01_04.WZU
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<tree>
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m4t1 map04\map04_z04_tree01.WZU
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m4t2 map04\map04_z04_tree02.WZU
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m4t3 map04\map04_z04_tree03.WZU
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m4t4 map04\map04_z04_tree04.WZU
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m4t5 map04\map04_z04_tree05.WZU
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m4t6 map04\map04_z04_tree06.WZU
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<handcuff_set>
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hcs1 map04\map04_z04_handcuff_set_01.WZU
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hcs2 map04\map04_z04_handcuff_set_02.WZU
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hcs3 map04\map04_z04_handcuff_set_03.WZU
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hcs4 map04\map04_z04_handcuff_set_04.WZU
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hcs5 map04\map04_z04_handcuff_set_05.WZU
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hcs6 map04\map04_z04_handcuff_set_06.WZU
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hcs7 map04\map04_z04_handcuff_set_07.WZU
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hcs8 map04\map04_z04_handcuff_set_08.WZU
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hcs9 map04\map04_z04_handcuff_set_09.WZU
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hcs0 map04\map04_z04_handcuff_set_10.WZU
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<crosswood>
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csw1 map04\map04_z04_crosswood01.WZU
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<bone_set>
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{bone_01}
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hc01 map04\map04_z04_bone_01.WZU
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hc02 map04\map04_z04_bone_02.WZU
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hc03 map04\map04_z04_bone_03.WZU
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hc04 map04\map04_z04_bone_04.WZU
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hc05 map04\map04_z04_bone_05.WZU
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hc06 map04\map04_z04_bone_06.WZU
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hc07 map04\map04_z04_bone_07.WZU
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hc08 map04\map04_z04_bone_08.WZU
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hc09 map04\map04_z04_bone_09.WZU
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hc10 map04\map04_z04_bone_10.WZU
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hc11 map04\map04_z04_bone_11.WZU
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hc12 map04\map04_z04_bone_12.WZU
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{bone_02}
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hs01 map04\map04_z04_boneset_01.WZU
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hs02 map04\map04_z04_boneset_02.WZU
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hs03 map04\map04_z04_boneset_03.WZU
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hs04 map04\map04_z04_boneset_04.WZU
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hs05 map04\map04_z04_boneset_05.WZU
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hs06 map04\map04_z04_boneset_06.WZU
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hs07 map04\map04_z04_boneset_07.WZU
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hs08 map04\map04_z04_boneset_08.WZU
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hs09 map04\map04_z04_boneset_09.WZU
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hs10 map04\map04_z04_boneset_10.WZU
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hs11 map04\map04_z04_boneset_11.WZU
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hs12 map04\map04_z04_boneset_12.WZU
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hs13 map04\map04_z04_boneset_13.WZU
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hs14 map04\map04_z04_boneset_14.WZU
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hs15 map04\map04_z04_boneset_15.WZU
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hs16 map04\map04_z04_boneset_16.WZU
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hs17 map04\map04_z04_boneset_17.WZU
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hs18 map04\map04_z04_boneset_18.WZU
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hs19 map04\map04_z04_boneset_19.WZU
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hs20 map04\map04_z04_boneset_20.WZU
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hs21 map04\map04_z04_boneset_21.WZU
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hs22 map04\map04_z04_boneset_22.WZU
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hs23 map04\map04_z04_boneset_23.WZU
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hs24 map04\map04_z04_boneset_24.WZU
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hs25 map04\map04_z04_boneset_25.WZU
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hs26 map04\map04_z04_boneset_26.WZU
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<eagle>
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eg01 common_object\animal_eagle_fly01.WZU
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eg02 common_object\animal_eagle_fly02.WZU
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eg03 common_object\animal_eagle_fly03.WZU
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[2.Effect]
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ne08 common_effect\effect_smoke_small.wzu
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cp01 common_effect\map_battle_campfire.WZU
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[3.Lookpoint]
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LKDM common_object\common_lookdummy.wzu
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LKMO common_object\common_lookdummy_1.wzu
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[4.Potal]
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pT01 common_effect\Effect_portal1.WZU
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wpnt common_object\waypoint01.wzu
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[5.HF_object]
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CLL1 common_object\collector_point_01.WZU
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[6.Mission_object]
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