Files
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

107 lines
2.7 KiBLFS
Plaintext

Version 0.0.2
Mesh "Bulldog2-Orc.WZM", "bulldog2-orc_1.wzm", "bulldog2-orc_2.wzm" 0
BoundingVolume
{
BaseBoneIndex( 0 )
AABB( -0.40635, -0.44761, 0.538893, 0.38636, 0.317112, 2.24732 )
SPHERE( -0.0150213, -0.243472, 1.0628, 1.4436 )
BVExtra
{
AABB( 1, -0.386351, -0.407611, 0.493893, 0.376361, 0.287112, 2.21232, 0 )
}
}
Action
{
N001 "n001_idle_bulldogorc.wza"
SND( 7.7, 0, 17322 )
SND( 46.2, 0, 17326 )
N002 "n002_stand_bulldogorc.wza"
N003 "n003_attackstand_bulldogorc.wza"
SND( 0, 0, 17327 )
N004 "n004_walk_bulldogorc.wza"
SND( 8, 0, 17319 )
SND( 28, 0, 17320 )
N005 "n005_run_bulldogorc.wza"
SND( 0, 0, 17319 )
SND( 15, 0, 17320 )
A001 "a001_attack1_bulldogorc.wza"
SND( 11.6, 0, 17300 )
SND( 10.8, 0, 17302 )
CUS( 20, 1, 1, 0, 0, 0, 0 )
A002 "a002_attack2_bulldogorc.wza"
SND( 15.6, 0, 17301 )
SND( 15.2, 0, 17303 )
CUS( 21.2, 1, 2, 0, 0, 0, 0 )
S001 "s001_skill_a_bulldogorc.wza"
SND( 9.5, 0, 17323 )
SND( 29, 0, 2663 )
EFF( 29, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, L792, 0.9, 0.9, 0.9 )
ROT( 0, 0, 0)
CUS( 29, 1, 1, 0, 0, 0, 0 )
S002 "s002_skill_b_bulldogorc.wza"
SND( 12.6, 0, 17324 )
EFF( 24, 1, 0, 0, 0.3, 0, 0, 0, 0, 1, 0, L797, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 24.6, 1, 1, 0, 0, 0, 0 )
H0L1 "h0l1_damage_sl_bulldogorc.wza"
SND( 0, 0, 17307 )
SND( 0, 0, 17313, 17314 )
H0R1 "h0r1_damage_sr_bulldogorc.wza"
SND( 0, 0, 17308 )
SND( 0, 0, 17314, 17313 )
H0L2 "h0l2_damage_bl_bulldogorc.wza"
SND( 0, 0, 17304 )
SND( 0, 0, 17313 )
H0R2 "h0r2_damage_br_bulldogorc.wza"
SND( 0, 0, 17305 )
SND( 0, 0, 17314, 17313 )
HS01 "hs01_damageskill[a]_bulldogorc.wza" IPT( 0 )
SND( 0, 0, 17311, 17312 )
HS02 "hs02_damageskill[b]_bulldogorc.wza" IPT( 0 )
SND( 10.56, 0, 17325 )
HS03 "hs03_damageskill[c]_bulldogorc.wza" IPT( 0 )
HS04 "hs04_damageskill[d]_bulldogorc.wza" IPT( 0 )
SND( 0, 0, 17321 )
M001 "m001_defense_bulldogorc.wza"
SND( 0, 0, 17309 )
F001 "f001_damagecri[a]_bulldogorc.wza" IPT( 0 )
SND( 0, 0, 17306 )
SND( 0, 0, 17313, 17314 )
F002 "f002_damagecri[b]_bulldogorc.wza" IPT( 0 )
F003 "f003_damagecri[c]_bulldogorc.wza" IPT( 0 )
SND( 6.96, 0, 17321 )
F004 "f004_fainting_bulldogorc.wza"
D001 "d001_dienor_bulldogorc.wza" IPT( 0 )
SND( 14, 0, 17316 )
SND( 0, 0, 17317 )
D002 "d002_diecri_bulldogorc.wza" IPT( 0 )
SND( 4.95, 0, 17315 )
SND( 0, 0, 17318 )
}
Bone
{
BODY 5
}
SubType 0
{
Render All
LOD 10, 20, 30, 40, 10000, 10000
}
Texture
{
Normal 0 "bulldog-orc_no.dds"
Normal 1 "bulldog-orc_wp_no.dds"
Normal 2 "bulldog-orc2_no.dds"
Specular 0 "bulldog-orc_sp.dds"
Specular 1 "bulldog-orc_wp_sp.dds"
Specular 2 "bulldog-orc2_sp.dds"
}