CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
1099 lines
37 KiBLFS
Plaintext
1099 lines
37 KiBLFS
Plaintext
Version 0.0.2
|
|
|
|
Mesh "elementalist_mash.WZM" 0
|
|
|
|
BoundingVolume
|
|
{
|
|
BaseBoneIndex( 0 )
|
|
AABB( -0.205663, -0.128804, 0.129077, 0.188568, 0.152128, 1.6407 )
|
|
SPHERE( -0.152587, 0.0288015, 0.684985, 0.852519 )
|
|
|
|
BVExtra
|
|
{
|
|
AABB( 1, -0.235663, -0.133804, 0.004077, 0.263568, 0.212128, 1.6707, 0 )
|
|
}
|
|
}
|
|
|
|
Action
|
|
{
|
|
N001 "[ele][n][n001][stand].wza"
|
|
N002 "[ele][n][nomal_idle][new].wza" 1.2
|
|
N003 "[ele][n][n003][attack_stand].wza"
|
|
N004 "[ele][n][n004][sit].wza"
|
|
N005 "[ele][n][n005][sitting].wza"
|
|
N006 "[ele][n][n006][walk_front].wza"
|
|
CUS( 6.8, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 26, 2, 1, 0, 0, 0, 0 )
|
|
N007 "[ele][n][n007][run_front].wza"
|
|
CUS( 18.72, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 6.96, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 5.04, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.88, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
|
|
N008 "[ele][n][n008][junp].wza"
|
|
SND( 11, 0, 300, 301, 139, 139 )
|
|
CUS( 35, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 38, 2, 2, 0, 0, 0, 0 )
|
|
N009 "[ele][n][n009][walk_left].wza"
|
|
CUS( 7.2, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 18.48, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.64, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
|
|
N010 "[ele][n][n010][walk_right].wza"
|
|
CUS( 17.28, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 6.96, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.84, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.64, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 19.44, 3, 0, 0, 0, 0, 0 )
|
|
N011 "[ele][n][n011][walk_back].wza" 1.5
|
|
CUS( 40, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 23.2, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 13.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 27.6, 3, 0, 0, 0, 0, 0 )
|
|
N012 "[ele][n][n012][turn_left].wza"
|
|
N013 "[ele][n][n013][turn_right].wza"
|
|
N014 "[ele][select_stand].wza"
|
|
N015 "[ele][select_sit].wza"
|
|
N016 "[ele][n][sit_up].wza" IPT( 0 )
|
|
N017 "[ele][n][desh].wza"
|
|
A001 "[ele][n][hand_attack_right].wza"
|
|
SND( 7.98, 0, 3011 )
|
|
SND( 7.98, 0, 300, 301, 139, 139 )
|
|
CUS( 10.5, 1, 1, 0, 0, 0, 0 )
|
|
A002 "[ele][n][a001][hand_attack].wza"
|
|
SND( 8.19, 0, 3011 )
|
|
SND( 6.51, 0, 139, 139, 301, 303 )
|
|
CUS( 9.66, 1, 2, 0, 0, 0, 0 )
|
|
H0L1 "[ele][n][h0l1][deltadamage_left].wza"
|
|
H0R1 "[ele][n][h0r1][deltadamage_right].wza"
|
|
H0L2 "[ele][n][h0l2][damage_big_left].wza"
|
|
SND( 0, 0, 325, 326, 324, 139 )
|
|
H0R2 "[ele][n][h0r2][damage_big_right].wza"
|
|
SND( 0, 0, 139, 327, 324, 325 )
|
|
HS01 "[ele][skill_damage_01start].wza" IPT( 0 )
|
|
HS02 "[ele][skill_damage_02stay].wza" IPT( 0 )
|
|
HS03 "[ele][skill_damage_03down].wza" IPT( 0 )
|
|
SND( 2.89, 0, 304 )
|
|
SND( 7.65, 0, 139, 320, 322, 323 )
|
|
HS04 "[ele][skill_damage_04up].wza" IPT( 0 )
|
|
M001 "[ele][n][m001][hand_defense].wza"
|
|
SND( 0, 0, 4004 )
|
|
SND( 0, 0, 139, 329, 300 )
|
|
F004 "[ele][n][f001][faint].wza"
|
|
EFF( 0, 7, 0, 0.2, -0.1, 0, 0, 0, 0, 1, 0, B001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
F001 "[ele][down_01start].wza" IPT( 0 )
|
|
SND( 8.75, 0, 304 )
|
|
SND( 0, 0, 320, 322, 323 )
|
|
F002 "[ele][down_02stay].wza" IPT( 0 )
|
|
F003 "[ele][down_03up].wza" IPT( 0 )
|
|
D001 "[ele][n][d001][die_front].wza"
|
|
SND( 25.16, 0, 305 )
|
|
SND( 59.5, 0, 304 )
|
|
SND( 25.16, 0, 317 )
|
|
D002 "[ele][n][d002][die_back].wza"
|
|
SND( 33.04, 0, 304 )
|
|
SND( 0, 0, 319 )
|
|
R001 "[ele][n][r001][revive].wza" 1.2 IPT( 0 )
|
|
CE00 "[ele][n][ce20][selectani].wza" IPT( 0 )
|
|
EFF( 37.8, 34, 0, 0.1, 0, 0, 0, 0, 0, 1, 0, A026, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CE01 "CE01_Ele_greeting.wza" IPT( 0 )
|
|
CE02 "ce02_ele_goodbye.wza"
|
|
CE05 "CE05_Ele_cheer.wza" IPT( 0 )
|
|
CE06 "ce06_ele_refusal.wza"
|
|
CE07 "ce07_ele_agree.wza"
|
|
CE08 "CE08_Ele_attacksign.wza" IPT( 0 )
|
|
CE09 "CE09_Ele_thanks.wza" IPT( 0 )
|
|
CE10 "CE10_Ele_excuse.wza" IPT( 0 )
|
|
CE11 "CE11_Ele_kiss.wza" IPT( 0 )
|
|
CE12 "CE12_Ele_laugh.wza" IPT( 0 )
|
|
CE13 "CE13_Ele_cry.wza" IPT( 0 )
|
|
CE14 "ce14_ele_welcome.wza"
|
|
CE15 "CE15_Ele_handclap.wza" IPT( 0 )
|
|
CE17 "ce17_ele_best.wza"
|
|
CE19 "ce19_ele_provocation.wza" IPT( 0 )
|
|
CE50 "ce13_ele_cry.wza"
|
|
N101 "[ele][s][n101][stand].wza"
|
|
N102 "[ele][s][n102][nomal_idle].wza"
|
|
N103 "[ele][s][n103][attack_stand].wza"
|
|
N104 "[ele][s][n104][sit].wza"
|
|
N105 "[ele][s][n105][sitting].wza"
|
|
N106 "[ele][s][n106][walk_front].wza"
|
|
CUS( 6.8, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 26, 2, 1, 0, 0, 0, 0 )
|
|
N107 "[ele][s][n107][run_front].wza"
|
|
CUS( 18.96, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 6.96, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 5.04, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.88, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
|
|
N108 "[ele][s][n108][junp].wza"
|
|
SND( 7.98, 0, 139, 139, 328, 329 )
|
|
CUS( 35, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 38, 2, 2, 0, 0, 0, 0 )
|
|
N109 "[ele][s][n109][walk_left].wza"
|
|
CUS( 7.2, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 18.48, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.64, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
|
|
N110 "[ele][s][n110][walk_right].wza"
|
|
CUS( 17.28, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 6.96, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.84, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.64, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 19.44, 3, 0, 0, 0, 0, 0 )
|
|
N111 "[ele][s][n111][walk_back].wza" 1.5
|
|
CUS( 40, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 23.2, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 13.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 27.6, 3, 0, 0, 0, 0, 0 )
|
|
N112 "[ele][s][n112][turn_left].wza"
|
|
N113 "[ele][s][n113][turn_right].wza"
|
|
N116 "[ele][s][sit_up].wza" IPT( 0 )
|
|
N117 "[ele][s][desh]02.wza"
|
|
A101 "[ele][s][a101][attack01].wza" 1.4
|
|
SND( 1.05, 0, 3011 )
|
|
SND( 2.85, 0, 300, 301, 139, 139 )
|
|
CUS( 8.45, 1, 1, 0, 0, 0, 0 )
|
|
A103 "[ele][s][a103][attack02].wza" 1.4
|
|
SND( 3.8, 0, 3011 )
|
|
SND( 0.6, 0, 139, 139, 302, 303 )
|
|
CUS( 8.8, 1, 1, 0, 0, 0, 0 )
|
|
H1L1 "[ele][n][h0l1][deltadamage_left].wza"
|
|
H1R1 "[ele][n][h0r1][deltadamage_right].wza"
|
|
H1L2 "[ele][s][h1l2][damage_big_left].wza"
|
|
SND( 0, 0, 325, 326, 324 )
|
|
H1R2 "[ele][s][h1r2][damage_big_right].wza"
|
|
SND( 0, 0, 324, 325, 327 )
|
|
HS11 "[ele][skill_damage_01start].wza" IPT( 0 )
|
|
HS12 "[ele][skill_damage_02stay].wza" IPT( 0 )
|
|
HS13 "[ele][skill_damage_03down].wza" IPT( 0 )
|
|
SND( 2.89, 0, 304 )
|
|
SND( 0, 0, 320, 321, 323 )
|
|
HS14 "[ele][skill_damage_04up].wza" IPT( 0 )
|
|
M101 "[ele][s][m101][defense].wza"
|
|
SND( 0, 0, 1003 )
|
|
F104 "[ele][s][f101][faint].wza"
|
|
EFF( 0, 7, 0, 0.2, -0.1, 0, 0, 0, 0, 1, 0, B001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
F101 "[ele][down_01start].wza" IPT( 0 )
|
|
SND( 0, 0, 322, 320, 323 )
|
|
SND( 8.75, 0, 304 )
|
|
F102 "[ele][down_02stay].wza" IPT( 0 )
|
|
F103 "[ele][down_03up].wza" IPT( 0 )
|
|
D101 "[ele][s][d101][die_front].wza"
|
|
SND( 25.16, 0, 305 )
|
|
SND( 59.5, 0, 304 )
|
|
SND( 2.72, 0, 319 )
|
|
D102 "[ele][s][d102][die_back].wza"
|
|
SND( 32.66, 0, 304 )
|
|
SND( 0, 0, 318 )
|
|
D103 "[ele][s][d103][die_longback].wza"
|
|
SND( 9.12, 0, 304 )
|
|
SND( 0, 0, 319 )
|
|
N201 "[ele][o][n201][stand].wza"
|
|
N202 "[ele][o][nomal_idle][new].wza" 1.2
|
|
N203 "[ele][o][n203][attack_stand].wza"
|
|
N204 "[ele][o][n204][sit].wza"
|
|
N205 "[ele][o][n205][sitting].wza"
|
|
N206 "[ele][o][n206][walk_front].wza"
|
|
CUS( 6.8, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 26, 2, 1, 0, 0, 0, 0 )
|
|
N207 "[ele][o][n207][run_front].wza"
|
|
CUS( 18.96, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 6.96, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 5.04, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.88, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
|
|
N208 "[ele][o][n208][junp].wza"
|
|
SND( 6.72, 0, 139, 139, 328, 329 )
|
|
CUS( 35, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 38, 2, 2, 0, 0, 0, 0 )
|
|
N209 "[ele][o][n209][walk_left].wza"
|
|
CUS( 7.2, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 18.48, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.64, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
|
|
N210 "[ele][o][n210][walk_right].wza"
|
|
CUS( 17.28, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 6.96, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.84, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.64, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 19.44, 3, 0, 0, 0, 0, 0 )
|
|
N211 "[ele][o][n211][walk_back].wza" 1.5
|
|
CUS( 40, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 23.2, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 13.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 27.6, 3, 0, 0, 0, 0, 0 )
|
|
N212 "[ele][o][n212][turn_left].wza"
|
|
N213 "[ele][o][n213][turn_right].wza"
|
|
N216 "[ele][o][sit_up].wza" IPT( 0 )
|
|
N217 "[ele][o][desh]02.wza"
|
|
A201 "[ele][o][a201][attack].wza" 1.4
|
|
SND( 3.25, 0, 3011 )
|
|
SND( 1.25, 0, 139, 139, 300, 301 )
|
|
CUS( 10.5, 1, 1, 0, 0, 0, 0 )
|
|
A203 "[ele][o][a201][attack].wza" 1.4
|
|
SND( 3, 0, 3011 )
|
|
SND( 1, 0, 139, 139, 302, 303 )
|
|
EFF( 10.25, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, A044, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 25, 61, 0, 0, 0, 0, 0, 0, 0, 1, 1, A044, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 10.25, 1, 2, 0, 0, 0, 0 )
|
|
H2L1 "[ele][n][h0l1][deltadamage_left].wza"
|
|
H2R1 "[ele][n][h0r1][deltadamage_right].wza"
|
|
H2L2 "[ele][o][h2l2][damage_big_left].wza"
|
|
SND( 0, 0, 139, 325, 326, 327 )
|
|
H2R2 "[ele][o][h2r2][damage_big_right].wza"
|
|
SND( 0, 0, 139, 324, 325, 326 )
|
|
HS21 "[ele][skill_damage_01start].wza" IPT( 0 )
|
|
HS22 "[ele][skill_damage_02stay].wza" IPT( 0 )
|
|
HS23 "[ele][skill_damage_03down].wza" IPT( 0 )
|
|
SND( 3.06, 0, 304 )
|
|
SND( 0, 0, 320, 321, 323, 139 )
|
|
HS24 "[ele][skill_damage_04up].wza" IPT( 0 )
|
|
M201 "[ele][o][m201][defense].wza"
|
|
SND( 0, 0, 1002 )
|
|
F204 "[ele][o][f201][faint].wza"
|
|
EFF( 0, 7, 0, 0.2, -0.1, 0, 0, 0, 0, 1, 0, B001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
F201 "[ele][down_01start].wza" IPT( 0 )
|
|
SND( 0, 0, 139, 320, 322, 323 )
|
|
SND( 9.1, 0, 304 )
|
|
F202 "[ele][down_02stay].wza" IPT( 0 )
|
|
F203 "[ele][down_03up].wza" IPT( 0 )
|
|
D201 "[ele][o][d201][die_front].wza"
|
|
SND( 25.16, 0, 305 )
|
|
SND( 59.16, 0, 304 )
|
|
SND( 0, 0, 317 )
|
|
D202 "[ele][o][d202][die_back].wza"
|
|
SND( 32.66, 0, 304 )
|
|
SND( 0, 0, 319 )
|
|
D203 "[ele][o][d203][die_longback].wza"
|
|
SND( 9.12, 0, 304 )
|
|
SND( 0, 0, 318 )
|
|
S101 "[ele][skill][attack_ball01][new].wza"
|
|
SND( 2.6, 0, 139, 139, 300, 301 )
|
|
EFF( 0, 5, 1, 1, 1, 0.5, 0, 0, 0, 1, 0, F020, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 4.6, 1, 2, 0, 0, 0, 0 )
|
|
S102 "[ele][skill][attack_ball01][new].wza"
|
|
SND( 2.4, 0, 139, 139, 302, 303 )
|
|
EFF( 1.4, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, C000, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 20, 61, 0, 0, 0, 0, 0, 0, 0, 1, 1, C000, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 6.2, 5, 1, 0.7, 0, 0.8, 0, 0, 0, 1, 0, F030, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 4.6, 1, 1, 0, 0, 0, 0 )
|
|
S103 "[ele][skill][healing][new].wza"
|
|
EFF( 16.28, 5, 0, 0, 0, 0, 0, 0, 0, 1, 0, A016, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 3.96, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, H050, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 16.28, 1, 1, 0, 0, 0, 0 )
|
|
S104 "[ele][skill][teleport][new].wza"
|
|
EFF( 0, 0, 0, 0.1, 0, -0.1, 0, 0, 0, 1, 0, A026, 1.5, 1.5, 1.5 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
S105 "[ele][skill][shield][new].wza"
|
|
SND( 13.02, 0, 2606 )
|
|
EFF( 2.79, 34, 0, 0, 0, 0, 0, 0, 0, 1, 0, C003, 0.8, 0.8, 0.8 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 23.87, 34, 0, 0, 0, 0, 0, 0, 0, 1, 1, C003, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 15.5, 5, 1, 0.1, 0.1, 0, 0, 0, 0, 1, 0, A017, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 13.02, 1, 2, 0, 0, 0, 0 )
|
|
CUS( 13.02, 1, 2, 0, 0, 0, 0 )
|
|
S106 "[ele][skill][healing][new].wza"
|
|
CUS( 21.12, 1, 1, 0, 0, 0, 0 )
|
|
S107 "[ele][skill][shield][new].wza"
|
|
SND( 13.64, 0, 2601 )
|
|
CUS( 13.64, 1, 2, 0, 0, 0, 0 )
|
|
S108 "[ele][skill][attack_ball02][new].wza"
|
|
SND( 0, 0, 139, 302, 303 )
|
|
EFF( 5.88, 34, 1, 0, 0, 0, 0, 0, 0, 1, 0, F021, 0.7, 0.7, 0.7 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 5.04, 1, 1, 0, 0, 0, 0 )
|
|
S109 "[ele][skill][shield][new].wza"
|
|
SND( 13.02, 0, 2590 )
|
|
EFF( 2.79, 34, 0, 0, 0, 0, 0, 0, 0, 1, 0, g007, 0.8, 0.8, 0.8 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 13.02, 1, 1, 0, 0, 0, 0 )
|
|
S110 "[ele][skill][front][all].wza"
|
|
SND( 20, 0, 139, 301, 302, 303 )
|
|
EFF( 0, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, C000, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 29.5, 61, 0, 0, 0, 0, 0, 0, 0, 1, 1, C000, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 24, 61, 1, 0, 0, 0, 0, 0, 0, 1, 0, F031, 0.7, 0.7, 0.7 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 25, 1, 2, 0, 0, 0, 0 )
|
|
S111 "[ele][skill][shield][new].wza"
|
|
SND( 0, 0, 2603 )
|
|
EFF( 2.79, 34, 0, 0, 0, 0, 0, 0, 0, 1, 0, g006, 0.8, 0.8, 0.8 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 13.02, 1, 1, 0, 0, 0, 0 )
|
|
S112 "[ele][skill][attack_ball02][new].wza"
|
|
SND( 0, 0, 139, 302, 303 )
|
|
EFF( 2.94, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, C000, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 20.58, 61, 0, 0, 0, 0, 0, 0, 0, 1, 1, C000, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 4.41, 34, 1, 0, 0, 0, 0, 0, 0, 1, 0, F031, 0.7, 0.7, 0.7 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 20.58, 34, 1, 0, 0, 0, 0, 0, 0, 1, 1, J011, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 2.94, 5, 2, 0, 0, 0, 0, 0, 0, 1, 0, A010, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 5.46, 1, 2, 0, 0, 0, 0 )
|
|
S113 "[ele][skill][shield][new].wza"
|
|
SND( 13.02, 0, 2545 )
|
|
EFF( 2.79, 34, 0, 0, 0, 0, 0, 0, 0, 1, 0, g008, 0.8, 0.8, 0.8 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 13.02, 1, 1, 0, 0, 0, 0 )
|
|
S114 "[ele][skill][up][all].wza"
|
|
SND( 19.5, 0, 139, 300, 301, 303 )
|
|
EFF( 0, 61, 0, 0.1, 0, 0, 0, 0, 0, 1, 0, A500, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 1, 0, 0, 0, 0, 0, 0, 1, 0, A035, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 34, 2, 0.1, 0, 0, 0, 0, 0, 1, 0, A500, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 25, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 25, 1, 1, 0, 0, 0, 0 )
|
|
S115 "[ele][skill][down][all].wza"
|
|
SND( 9.5, 0, 139, 300, 301, 302 )
|
|
EFF( 0, 61, 0, 0.1, 0, 0, 0, 0, 0, 1, 0, J011, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 1, 0.1, 0, 0, 0, 0, 0, 1, 0, A033, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 19.5, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, A033, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 19.5, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, A033, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 14.5, 61, 2, 0, 0, 0, 0, 0, 0, 1, 0, A002, 1.5, 1.5, 1.5 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 25, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 25, 1, 1, 0, 0, 0, 0 )
|
|
S116 "[ele][skill][jump][all].wza"
|
|
SND( 3.35, 0, 139, 301, 302, 303 )
|
|
EFF( 29.48, 6, 0, 1, 1, 0, -0.24447, 0.0917379, 0.94747, 0.184711, 2, F021, 0.8, 0.8, 0.8 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 2.01, 61, 1, 0, 0, 0, 0, 0, 0, 1, 0, A500, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 28.14, 61, 1, 0, 0, 0, 0, 0, 0, 1, 1, A500, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 28.81, 1, 2, 0, 0, 0, 0 )
|
|
S117 "[ele][skill][healing][new].wza"
|
|
EFF( 16.28, 5, 0, 0, 0, 0, 0, 0, 0, 1, 0, A016, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 3.52, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, H050, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 18.48, 1, 1, 0, 0, 0, 0 )
|
|
S118 "[ele][skill][attack_shield][new].wza"
|
|
SND( 3.38, 0, 139, 139, 300, 301 )
|
|
SND( 10.92, 0, 2564 )
|
|
CUS( 10.92, 1, 1, 0, 0, 0, 0 )
|
|
S201 "[ele][skill][attack_ball02][new].wza"
|
|
SND( 0, 0, 139, 139, 300, 301 )
|
|
EFF( 5.88, 34, 1, 0, 0, 0, 0, 0, 0, 1, 0, F040, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 5.46, 1, 1, 0, 0, 0, 0 )
|
|
S202 "[ele][skill][shield][new].wza"
|
|
SND( 13.02, 0, 2600 )
|
|
EFF( 2.79, 34, 0, 0, 0, 0, 0, 0, 0, 1, 0, C003, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 23.87, 34, 0, 0, 0, 0, 0, 0, 0, 1, 1, C003, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 15.5, 5, 1, 0, 0, 0, 0, 0, 0, 1, 0, A017, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 13.02, 1, 2, 0, 0, 0, 0 )
|
|
S203 "[ele][skill][front][all].wza"
|
|
SND( 21.5, 0, 139, 303, 302 )
|
|
EFF( 3, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, C002, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 29.5, 61, 0, 0, 0, 0, 0, 0, 0, 1, 1, C000, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 25, 1, 2, 0, 0, 0, 0 )
|
|
S204 "[ele][skill][shield][new].wza"
|
|
SND( 13.02, 0, 2611 )
|
|
EFF( 2.79, 34, 0, 0, 0, 0, 0, 0, 0, 1, 0, k372, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 31, 34, 0, 0, 0, 0, 0, 0, 0, 1, 1, C000, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 13.02, 1, 1, 0, 0, 0, 0 )
|
|
S205 "[ele][skill][attack_shield][new].wza"
|
|
SND( 4.42, 0, 139, 302, 303 )
|
|
SND( 11.18, 0, 2604 )
|
|
EFF( 0.78, 5, 0, 0, 0, 0, 0, 0, 0, 1, 0, A040, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 11.7, 5, 0, 0, 0, 0, 0, 0, 0, 1, 1, A038, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
S206 "[ele][skill][up][all].wza"
|
|
SND( 24, 0, 139, 301, 302 )
|
|
SND( 24, 0, 2552 )
|
|
SND( 24, 0, 2514 )
|
|
EFF( 3, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, B003, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 29.5, 61, 0, 0, 0, 0, 0, 0, 0, 1, 1, C000, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 24, 61, 1, 0, 0, 0, 0, 0, 0, 1, 0, F041, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 24, 1, 2, 0, 0, 0, 0 )
|
|
CUS( 24, 1, 2, 0, 0, 0, 0 )
|
|
S207 "[ele][skill][shield][new].wza"
|
|
SND( 13.02, 0, 2604 )
|
|
CUS( 13.02, 1, 1, 0, 0, 0, 0 )
|
|
S208 "[ele][skill][attack_shield][new].wza"
|
|
SND( 3.64, 0, 139, 303, 300 )
|
|
SND( 10.4, 0, 2591 )
|
|
CUS( 10.4, 1, 1, 0, 0, 0, 0 )
|
|
S209 "[ele][skill][up][all].wza"
|
|
SND( 19.5, 0, 139, 301, 302 )
|
|
SND( 24, 0, 2552 )
|
|
SND( 24, 0, 2514 )
|
|
EFF( 3, 61, 1, 0.1, 0, 0, -0.770744, 0, 0, 0.637147, 2, B003, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 25, 61, 2, 0, 0, 0, 0.522037, 0.492015, 0.507009, -0.477851, 2, F041, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 32.5, 61, 1, 0, 0, 0, 0, 0, 0, 1, 1, C003, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 34, 2, 0, 0, 0, -0.720829, 0, 0, 0.693112, 2, B003, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 35.5, 0, 2, 0, 0, 0, 0, 0, 0, 1, 1, B003, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 24, 1, 1, 0, 0, 0, 0 )
|
|
S210 "[ele][skill][down][all].wza"
|
|
SND( 9.5, 0, 139, 300, 301 )
|
|
SND( 15.5, 0, 2542 )
|
|
EFF( 3, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, A036, 0.4, 0.4, 0.4 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 24, 61, 0, 0, 0, 0, 0, 0, 0, 1, 1, C002, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 15.5, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, H005, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 25, 1, 1, 0, 0, 0, 0 )
|
|
S211 "[ele][skill][attack_shield][new].wza"
|
|
SND( 5.2, 0, 139, 300, 301 )
|
|
SND( 10.4, 0, 2603 )
|
|
CUS( 10.4, 1, 1, 0, 0, 0, 0 )
|
|
S212 "[ele][skill][up][all].wza"
|
|
SND( 19.5, 0, 139, 301, 302, 303 )
|
|
EFF( 3, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, C004, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 34, 61, 0, 0, 0, 0, 0, 0, 0, 1, 1, C003, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 3, 61, 1, 0, 0, 0, 0, 0, 0, 1, 0, F010, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 24, 1, 1, 0, 0, 0, 0 )
|
|
S213 "[ele][skill][attack_shield][new].wza"
|
|
SND( 3.12, 0, 139, 303, 300 )
|
|
SND( 10.92, 0, 2596 )
|
|
CUS( 10.92, 1, 1, 0, 0, 0, 0 )
|
|
S214 "[ele][skill][attack_shield][new].wza"
|
|
SND( 4.16, 0, 139, 302, 301 )
|
|
CUS( 10.92, 1, 1, 0, 0, 0, 0 )
|
|
S215 "[ele][skill][down][all].wza"
|
|
SND( 10.5, 0, 139, 139, 302, 303 )
|
|
SND( 12.5, 0, 2544, 2540 )
|
|
EFF( 13, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, H001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 2, 61, 1, 0, 0, 0, 0, 0, 0, 1, 0, C001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 13, 61, 1, 0, 0, 0, 0, 0, 0, 1, 1, C001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 13, 1, 1, 0, 0, 0, 0 )
|
|
S216 "[ele][skill][attack_shield][new].wza"
|
|
SND( 10.4, 0, 139, 139, 300, 301 )
|
|
SND( 10.4, 0, 2604 )
|
|
CUS( 10.4, 1, 1, 0, 0, 0, 0 )
|
|
S217 "[ele][skill][up][all].wza"
|
|
SND( 19.5, 0, 139, 300, 301 )
|
|
EFF( 3, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, A500, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 34, 61, 0, 0, 0, 0, 0, 0, 0, 1, 1, C003, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 3, 61, 1, 0, 0, 0, 0, 0, 0, 1, 0, F020, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 24, 1, 1, 0, 0, 0, 0 )
|
|
S218 "[ele][skill][down][all].wza"
|
|
SND( 7, 0, 139, 301, 303 )
|
|
EFF( 13, 63, 0, 0, 0, 0, 0, 0, 0, 1, 0, F011, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 3, 63, 0, 0, 0, 0, 0, 0, 0, 1, 0, F020, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 1, 63, 0, 0, 0, 0, 0, 0, 0, 1, 0, C001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 12.5, 63, 0, 0, 0, 0, 0, 0, 0, 1, 1, C001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 13, 1, 1, 0, 0, 0, 0 )
|
|
S221 "[ele][skill][down][all].wza"
|
|
SND( 9.5, 0, 139, 301, 302 )
|
|
EFF( 13, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, H001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 2, 61, 1, 0, 0, 0, 0, 0, 0, 1, 0, C001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 13, 61, 1, 0, 0, 0, 0, 0, 0, 1, 1, C001, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 13, 1, 1, 0, 0, 0, 0 )
|
|
S504 "[ele][skill][casting02][s002].wza"
|
|
SND( 0, 0, 308 )
|
|
EFF( 0, 61, 0, 0.1, 0.15, 0.1, 0, 0, 0, 1, 0, C003, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 1, 0.1, 0.15, 0.1, 0, 0, 0, 1, 0, A037, 0.2, 0.2, 0.2 )
|
|
ROT( 0, 0, 0)
|
|
S505 "[ele][skill][casting01][s001].wza"
|
|
SND( 0, 0, 307 )
|
|
EFF( 0, 5, 0, 0.6, 0.1, 0, 0, 0, 0, 1, 0, A033, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
S513 "[ele][skill][casting03][s003].wza"
|
|
EFF( 0, 34, 0, 0.1, 0.1, 0, 0, 0, 0, 1, 0, A500, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 1, 0.1, 0.1, 0, 0, 0, 0, 1, 0, A500, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 34, 2, 0, 0, 0, 0, 0, 0, 1, 0, A035, 0.2, 0.2, 0.2 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 3, 0, 0, 0, 0, 0, 0, 1, 0, A035, 0.2, 0.2, 0.2 )
|
|
ROT( 0, 0, 0)
|
|
S514 "[ele][skill][casting03][s003].wza"
|
|
EFF( 0, 61, 0, 0.1, 0, 0, 0, 0, 0, 1, 0, J011, 0.2, 0.2, 0.2 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 1, 0.1, 0, 0, 0, 0, 0, 1, 0, A033, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
S515 "[ele][skill][casting03][s003].wza"
|
|
EFF( 0, 34, 0, 0.1, 0.1, 0, 0, 0, 0, 1, 0, A500, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 1, 0.1, 0.1, 0, 0, 0, 0, 1, 0, A500, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 34, 2, 0, 0, 0, 0, 0, 0, 1, 0, A035, 0.2, 0.2, 0.2 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 3, 0, 0, 0, 0, 0, 0, 1, 0, A035, 0.2, 0.2, 0.2 )
|
|
ROT( 0, 0, 0)
|
|
S516 "[ele][skill][casting01][s001].wza"
|
|
SND( 0, 0, 307 )
|
|
EFF( 0, 7, 1, 0.4, 0.1, 0, 0, 0, 0, 1, 0, A033, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
S608 "[ele][skill][casting01][s001].wza"
|
|
SND( 0, 0, 307 )
|
|
EFF( 0, 5, 0, 0.2, 0.2, 0, 0, 0, 0, 1, 0, A033, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
S609 "[ele][skill][casting03][s003].wza"
|
|
SND( 0, 0, 308 )
|
|
EFF( 0, 61, 0, 0, 0, 0, -0.713864, 0, 0, 0.700285, 2, B003, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 34, 1, 0, 0, 0, -0.720829, 0, 0, 0.693112, 0, B003, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
S610 "[ele][skill][casting02][s002].wza"
|
|
SND( 0, 0, 308 )
|
|
EFF( 0, 5, 0, 0.1, 0.6, 0, 0, 0, 0, 1, 0, A036, 0.4, 0.4, 0.4 )
|
|
ROT( 0, 0, 0)
|
|
S612 "[ele][skill][casting03][s003].wza"
|
|
EFF( 0, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, C004, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
S613 "[ele][skill][casting01][s001].wza"
|
|
SND( 0, 0, 307 )
|
|
EFF( 0, 5, 0, 0.1, 0.2, 0, 0, 0, 0, 1, 0, J006, 0.8, 0.8, 0.8 )
|
|
ROT( 0, 0, 0)
|
|
S614 "[ele][skill][casting01][s001].wza"
|
|
SND( 0, 0, 307 )
|
|
EFF( 0, 61, 0, 0.1, 0, 0, 0, 0, 0, 1, 0, J012, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 34, 1, 0.05, 0, 0, 0, 0, 0, 1, 0, J012, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
S616 "[ele][skill][casting01][s001].wza"
|
|
SND( 0, 0, 307 )
|
|
EFF( 0, 61, 0, 0.1, 0, 0, 0, 0, 0, 1, 0, A036, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 34, 1, 0, 0, 0, 0, 0, 0, 1, 0, A036, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
S617 "[ele][skill][casting03][s003].wza"
|
|
EFF( 0, 34, 0, 0.1, 0.1, 0, 0, 0, 0, 1, 0, A500, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 1, 0.1, 0.1, 0, 0, 0, 0, 1, 0, A500, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 34, 2, 0, 0, 0, 0, 0, 0, 1, 0, A035, 0.2, 0.2, 0.2 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 61, 3, 0, 0, 0, 0, 0, 0, 1, 0, A035, 0.2, 0.2, 0.2 )
|
|
ROT( 0, 0, 0)
|
|
S618 "[ele][skill][casting02][s002].wza"
|
|
SND( 0, 0, 308 )
|
|
EFF( 0, 61, 0, 0, 0, 0, 0, 0, 0, 1, 0, J015, 0.4, 0.4, 0.4 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 1, 34, 1, 0.1, 0, 0, 0, 0, 0, 1, 0, J015, 0.4, 0.4, 0.4 )
|
|
ROT( 0, 0, 0)
|
|
S619 "[ele][skill][casting03][s003].wza"
|
|
EFF( 0, 61, 0, 0, 0, 0, -0.713864, 0, 0, 0.700285, 2, B003, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 34, 1, 0, 0, 0, -0.720829, 0, 0, 0.693112, 0, B003, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
J001 "[ele][n][n008][jump][a].wza"
|
|
SND( 0, 0, 139, 328, 329 )
|
|
CUS( 1.1, 1, 1, 0, 0, 0, 0 )
|
|
J002 "[ele][n][n008][jump][b].wza"
|
|
J003 "[ele][n][n008][jump][c].wza"
|
|
CUS( 14.95, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 12.65, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 12.65, 3, 0, 0, 0, 0, 0 )
|
|
J004 "[ele][n][n008][jump][d].wza"
|
|
CUS( 11.75, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 8.5, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 8.5, 3, 0, 0, 0, 0, 0 )
|
|
J101 "[ele][n][n008][jump][a].wza"
|
|
SND( 0, 0, 139, 328, 329 )
|
|
CUS( 1.1, 1, 1, 0, 0, 0, 0 )
|
|
J102 "[ele][n][n008][jump][b].wza"
|
|
J103 "[ele][n][n008][jump][c].wza"
|
|
CUS( 14.95, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 12.19, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 12.19, 3, 0, 0, 0, 0, 0 )
|
|
J104 "[ele][n][n008][jump][d].wza"
|
|
CUS( 12, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 7.75, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 7.75, 3, 0, 0, 0, 0, 0 )
|
|
J201 "[ele][n][n008][jump][a].wza"
|
|
SND( 0, 0, 139, 328, 329 )
|
|
CUS( 1.1, 1, 1, 0, 0, 0, 0 )
|
|
J202 "[ele][n][n008][jump][b].wza"
|
|
J203 "[ele][n][n008][jump][c].wza"
|
|
CUS( 14.95, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 11.73, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 11.73, 3, 0, 0, 0, 0, 0 )
|
|
J204 "[ele][n][n008][jump][d].wza"
|
|
CUS( 11.75, 1, 1, 0, 0, 0, 0 )
|
|
J005 "[elementalist][nor][jump][j005].wza"
|
|
J006 "[elementalist][nor][jump][j006].wza"
|
|
J007 "[elementalist][nor][jump][j007].wza"
|
|
J105 "[elementalist][stick][jump][j105].wza"
|
|
J106 "[elementalist][stick][jump][j106].wza"
|
|
J107 "[elementalist][stick][jump][j107].wza"
|
|
J205 "[elementalist][stick][jump][j205].wza"
|
|
J206 "[elementalist][stick][jump][j206].wza"
|
|
J207 "[elementalist][stick][jump][j207].wza"
|
|
N301 "[ele][n][n301]fish_throw.wza" 1.2
|
|
N302 "[ele][n][n302]fish_standby.wza"
|
|
N303 "[ele][n][n303]fish_bite.wza"
|
|
N304 "[ele][n][n304]fish_success.wza" 1.2
|
|
N305 "[ele][n][n305]fish_failure.wza" 1.2
|
|
S001 "[ele][skill][jump][all].wza"
|
|
SND( 2.68, 0, 300, 301, 139, 139 )
|
|
EFF( 28.14, 1, 0, 0, -0.7, 1, 0, 0, 0, 1, 0, K746, 0.7, 0.5, 0.7 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 28.14, 1, 2, 0, 0, 0, 0 )
|
|
S002 "[ele][skill][front][all].wza"
|
|
SND( 21, 0, 300, 301, 139, 139 )
|
|
EFF( 25.5, 1, 0, 0, -0.8, 1.1, 0, 0, 0, 1, 0, K746, 0.7, 0.7, 0.7 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 25.5, 1, 2, 0, 0, 0, 0 )
|
|
S003 "[ele][skill][healing][new].wza"
|
|
SND( 16.28, 0, 139, 139, 302, 303 )
|
|
EFF( 17.16, 1, 0, 0, -0.2, 1.2, 0, 0, 0, 1, 0, K746, 0.5, 0.5, 0.5 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 17.16, 1, 1, 0, 0, 0, 0 )
|
|
S004 "[ele][skill][up][all].wza"
|
|
SND( 20.5, 0, 139, 300, 303, 139 )
|
|
EFF( 22.5, 1, 0, 0, -0.3, 2.5, 0, 0, 0, 1, 0, K761, 0.8, 0.8, 0.8 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 23, 1, 2, 0, 0, 0, 0 )
|
|
S005 "[ele][skill][casting01][s001].wza"
|
|
SND( 0, 0, 2667 )
|
|
EFF( 0, 1, 0, 0, -0.5, 2, 0, 0, 0, 1, 0, K745, 1.5, 1.5, 1.5 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, -1, 1, 0, 0, 0, 0, 0, 0, 1, 0, K749, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
S006 "[ele][skill][casting03][s003].wza"
|
|
SND( 0, 0, 2669 )
|
|
EFF( 0, 1, 0, -0.2, -0.3, 1, 0, 0, 0, 1, 0, K752, 0.3, 0.3, 0.3 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, -1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K753, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, -1, 2, 0, 0, 0, 0, 0, 0, 1, 0, K754, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
S007 "[ele][skill][casting01][s001].wza"
|
|
EFF( 0, 1, 0, 0, -0.3, 1.2, 0, 0, 0, 1, 0, C000, 0.8, 0.8, 0.8 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, K757, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, K758, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
S008 "[ele][skill][casting03][s003].wza"
|
|
EFF( 0, 1, 0, -0.15, -0.3, 1.2, 0, 0, 0, 1, 0, K760, 0.8, 0.8, 0.8 )
|
|
ROT( 0, 0, 0)
|
|
EFF( 0, -1, 1, 0, 0, 0, 0, 0, 0, 1, 0, K763, 1, 1, 1 )
|
|
ROT( 0, 0, 0)
|
|
HS05 "ele_hs_knockback2.wza" IPT( 0 )
|
|
SND( 17.25, 0, 304 )
|
|
SND( 17.25, 0, 320, 321, 322 )
|
|
EFF( 19.55, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 0.7, 0.7, 0.7 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 19.55, 2, 1, 0, 0, 0, 0 )
|
|
HS15 "ele_hs_knockback2.wza" IPT( 0 )
|
|
SND( 17.25, 0, 304 )
|
|
SND( 17.25, 0, 320, 321, 322 )
|
|
EFF( 19.55, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, A637, 0.7, 0.7, 0.7 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 19.55, 2, 1, 0, 0, 0, 0 )
|
|
HS25 "ele_hs_knockback2.wza" IPT( 0 )
|
|
SND( 17.25, 0, 304 )
|
|
SND( 17.25, 0, 320, 321, 322 )
|
|
EFF( 19.55, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, A637, 0.7, 0.7, 0.7 )
|
|
ROT( 0, 0, 0)
|
|
CUS( 19.55, 2, 1, 0, 0, 0, 0 )
|
|
I002 "ele_firework_2[flower].wza" 1.2 IPT( 0 )
|
|
SND( 34.4, 0, 300, 301, 302 )
|
|
SND( 40.8, 0, 3020, 3021 )
|
|
CUS( 44, 1, 1, 0, 0, 0, 0 )
|
|
I003 "ele_firework_3[firework].wza" 1.1 IPT( 0 )
|
|
SND( 25.3, 0, 300, 301, 139 )
|
|
SND( 28.05, 0, 3020, 3021 )
|
|
CUS( 30.25, 1, 1, 0, 0, 0, 0 )
|
|
I004 "ele_firework_4[bomb].wza" 1.5 IPT( 0 )
|
|
SND( 26.1, 0, 3022 )
|
|
CUS( 29, 1, 1, 0, 0, 0, 0 )
|
|
HS06 "ele_hs_knockback1.wza"
|
|
HS16 "ele_hs_knockback1.wza"
|
|
HS26 "ele_hs_knockback1.wza"
|
|
C001 "elementalist_collection1_a.wza"
|
|
C002 "elementalist_collection1_b.wza"
|
|
SND( 0, 0, 582 )
|
|
SND( 0, 0, 2652 )
|
|
C003 "elementalist_collection1_c.wza"
|
|
C004 "elementalist_collection2_a.wza"
|
|
C005 "elementalist_collection2_b.wza"
|
|
SND( 0, 0, 582 )
|
|
SND( 0, 0, 2652 )
|
|
C006 "elementalist_collection2_c.wza"
|
|
TA01 "tc01_stand.wza"
|
|
TA02 "[tc002]_horse_idle.wza"
|
|
SND( 4.4, 0, 18301 )
|
|
SND( 57.2, 0, 18300 )
|
|
TA03 "[tc003]_horse_idle2.wza"
|
|
SND( 22.95, 0, 18312 )
|
|
SND( 68.85, 0, 18307 )
|
|
TA04 "tc01_stand.wza"
|
|
TA05 "tc01_stand.wza"
|
|
TA07 "[tc007]_horse_run.wza"
|
|
SND( 12, 0, 18303, 18304, 18305 )
|
|
CUS( 10.56, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 15.84, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
|
|
TA09 "[tc009]_horse_left.wza"
|
|
SND( 12, 0, 18305, 18304 )
|
|
CUS( 7.44, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 12, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 16.8, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
|
|
TA10 "[tc010]_horse_right.wza"
|
|
SND( 12, 0, 18303, 18305 )
|
|
CUS( 7.44, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 12, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 16.8, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
|
|
TA11 "tc11_walkback.wza"
|
|
SND( 0, 0, 18308, 18309 )
|
|
SND( 12, 0, 18307, 18306 )
|
|
CUS( 2.64, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 15.6, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
|
|
TA12 "tc12_leftturn.wza"
|
|
SND( 0, 0, 18306, 18307 )
|
|
SND( 12, 0, 18308, 18309 )
|
|
CUS( 12, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 12, 3, 0, 0, 0, 0, 0 )
|
|
TA13 "tc13_rightturn.wza"
|
|
SND( 0, 0, 18309, 18306 )
|
|
SND( 12, 0, 18308, 18307 )
|
|
CUS( 12, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 12, 3, 0, 0, 0, 0, 0 )
|
|
TA16 "tc01_stand.wza"
|
|
TA51 "[tc051]_horse_jump1.wza"
|
|
SND( 0, 0, 139, 328, 329 )
|
|
SND( 0, 0, 18310 )
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TA52 "[tc052]_horse_jump2.wza"
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TA53 "[tc053]_horse_jump3.wza"
|
|
SND( 10.98, 0, 18311 )
|
|
CUS( 15.84, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 9.36, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 15.12, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 9.36, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 15.12, 3, 0, 0, 0, 0, 0 )
|
|
TA54 "[tc054]_horse_jump4.wza"
|
|
SND( 10.62, 0, 18311 )
|
|
CUS( 15.84, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 9.18, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 15.84, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 9.18, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 15.84, 3, 0, 0, 0, 0, 0 )
|
|
TA55 "[tc055]_horse_jumpland_1.wza"
|
|
SND( 13.63, 0, 18311 )
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 9.86, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 18.56, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 9.86, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 18.56, 3, 0, 0, 0, 0, 0 )
|
|
TA56 "[tc056]_horse_jumpland_2.wza"
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TA57 "[tc057]_horse_jumpland_3.wza"
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TB01 "[tb001_lion_f_stand.wza"
|
|
TB02 "[tb002_lion_f_idle.wza"
|
|
SND( 6.68, 0, 18400 )
|
|
TB03 "[tb003_lion_f_idle2.wza"
|
|
SND( 28, 0, 18411 )
|
|
TB04 "[tb001_lion_f_stand.wza"
|
|
TB05 "[tb001_lion_f_stand.wza"
|
|
TB07 "[tb007_lion_f_run.wza"
|
|
SND( 3.92, 0, 18404, 18402 )
|
|
SND( 18.48, 0, 18408 )
|
|
CUS( 3.92, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 17.92, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 3.92, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 8.4, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 12.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 16.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 21.28, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 25.2, 3, 0, 0, 0, 0, 0 )
|
|
TB09 "[tb009_lion_f_l-run.wza"
|
|
SND( 3.92, 0, 18404, 18402 )
|
|
SND( 17.92, 0, 18405 )
|
|
CUS( 3.92, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 17.92, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 3.92, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 8.4, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 12.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 16.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 21.28, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 25.2, 3, 0, 0, 0, 0, 0 )
|
|
TB10 "[tb010_lion_f_r-run.wza"
|
|
SND( 3.92, 0, 18404, 18402 )
|
|
SND( 18.2, 0, 18401 )
|
|
CUS( 3.92, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 17.92, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 3.92, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 8.4, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 12.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 16.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 21.28, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 25.2, 3, 0, 0, 0, 0, 0 )
|
|
TB11 "[tb011_lion_f_back.wza"
|
|
SND( 10.4, 0, 18408, 18405 )
|
|
SND( 32.4, 0, 18406, 18407 )
|
|
CUS( 32.4, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 10.4, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 6.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 13.2, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 20.8, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 28, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 35.2, 3, 0, 0, 0, 0, 0 )
|
|
TB12 "[tb012_lion_f_l-turn.wza"
|
|
SND( 8.25, 0, 18405, 18406 )
|
|
SND( 24.75, 0, 18407, 18408 )
|
|
CUS( 8.25, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 24.75, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 24.75, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 8.25, 3, 0, 0, 0, 0, 0 )
|
|
TB13 "[tb013_lion_f_r-turn.wza"
|
|
SND( 8.25, 0, 18405, 18407 )
|
|
SND( 25.08, 0, 18406, 18408 )
|
|
CUS( 8.25, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 25.08, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 25.08, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 8.25, 3, 0, 0, 0, 0, 0 )
|
|
TB16 "[tb001_lion_f_stand.wza"
|
|
TB51 "[tb051_lion_f_jump_1.wza"
|
|
SND( 0, 0, 139, 328, 329 )
|
|
SND( 0, 0, 18409 )
|
|
SND( 0, 0, 18408 )
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TB52 "[tb052_lion_f_jump_2.wza"
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TB53 "[tb053_lion_f_jump_3.wza"
|
|
SND( 9.62, 0, 18410 )
|
|
CUS( 9.62, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 9.62, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 9.62, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 23.4, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 23.4, 3, 0, 0, 0, 0, 0 )
|
|
TB54 "[tb054_lion_f_jump_4.wza"
|
|
SND( 10.92, 0, 18410 )
|
|
CUS( 10.92, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 10.92, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 10.92, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 23.66, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 23.66, 3, 0, 0, 0, 0, 0 )
|
|
TB55 "[tb055_lion_f_jumpland_1.wza"
|
|
SND( 11.78, 0, 18410 )
|
|
CUS( 11.73, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 11.73, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 11.73, 3, 0, 0, 0, 0, 0 )
|
|
TB56 "[tb056_lion_f_jumpland_2.wza"
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TB57 "[tb057_lion_f_jumpland_3.wza"
|
|
CUS( 1.8, 1, 1, 0, 0, 0, 0 )
|
|
TC01 "ta01_stand.wza"
|
|
TC02 "ta02_idle.wza"
|
|
SND( 15.01, 0, 18500 )
|
|
TC03 "ta03_idle2.wza"
|
|
SND( 9.3, 0, 18508 )
|
|
TC04 "ta04_sitdown.wza"
|
|
TC05 "ta05_sitdown-idle.wza"
|
|
TC07 "ta07_run.wza" 0.8
|
|
SND( 0, 0, 18501, 18502 )
|
|
CUS( 1.98, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 6.12, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 15.66, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 7.2, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 10.98, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.58, 3, 0, 0, 0, 0, 0 )
|
|
TC09 "ta09_leftrun.wza" 0.8
|
|
SND( 5.58, 0, 18501, 18502 )
|
|
SND( 16.02, 0, 18503 )
|
|
CUS( 1.98, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 7.74, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 7.2, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 10.98, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.58, 3, 0, 0, 0, 0, 0 )
|
|
TC10 "ta10_rightrun.wza" 0.8
|
|
SND( 5.22, 0, 18502, 18501 )
|
|
SND( 16.02, 0, 18503, 18504 )
|
|
CUS( 1.98, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 7.74, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 7.2, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 10.98, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 14.58, 3, 0, 0, 0, 0, 0 )
|
|
TC11 "ta11_walkback.wza"
|
|
SND( 0, 0, 18503 )
|
|
SND( 18, 0, 18504 )
|
|
CUS( 0, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 18, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 5.4, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 11.52, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 18, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 24.48, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 30.24, 3, 0, 0, 0, 0, 0 )
|
|
TC12 "ta12_leftturn.wza" 0.8
|
|
SND( 0, 0, 18504 )
|
|
SND( 11.5, 0, 18503 )
|
|
CUS( 0, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 11.5, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 11.5, 3, 0, 0, 0, 0, 0 )
|
|
TC13 "ta13_rightturn.wza" 0.8
|
|
SND( 0, 0, 18505 )
|
|
SND( 11.5, 0, 18504 )
|
|
CUS( 0, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 11.5, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 0, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 11.5, 3, 0, 0, 0, 0, 0 )
|
|
TC16 "ta16_standup.wza"
|
|
TC51 "ta51_jump[a].wza"
|
|
SND( 0, 0, 18506 )
|
|
SND( 0, 0, 139, 328, 329 )
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TC52 "ta52_jump[b].wza"
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TC53 "ta53_jump[c].wza"
|
|
SND( 8.74, 0, 18507 )
|
|
CUS( 9.43, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 7.13, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 13.57, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 13.57, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 7.13, 3, 0, 0, 0, 0, 0 )
|
|
TC54 "ta54_jump[d].wza"
|
|
CUS( 0, 1, 1, 0, 0, 0, 0 )
|
|
TC55 "ta55_jump[e].wza"
|
|
SND( 0, 0, 18506 )
|
|
CUS( 9, 1, 1, 0, 0, 0, 0 )
|
|
CUS( 6.2, 2, 1, 0, 0, 0, 0 )
|
|
CUS( 14.2, 2, 2, 0, 0, 0, 0 )
|
|
CUS( 14.2, 3, 0, 0, 0, 0, 0 )
|
|
CUS( 6.2, 3, 0, 0, 0, 0, 0 )
|
|
TC56 "ta56_jump[f].wza"
|
|
TC57 "ta57_jump[g].wza"
|
|
SND( 9.43, 0, 18507 )
|
|
CUS( 1.28, 1, 1, 0, 0, 0, 0 )
|
|
}
|
|
|
|
Bone
|
|
{
|
|
WEA1 82
|
|
WEA3 82
|
|
LHND 34
|
|
CAM1 8
|
|
CHET 6
|
|
RHND 61
|
|
LHND 34
|
|
HEAD 21
|
|
BODY 6
|
|
BUST 7
|
|
BTTM 0
|
|
ELBL 33
|
|
ELBR 60
|
|
}
|
|
|
|
SubType 0
|
|
{
|
|
Render All
|
|
}
|
|
|