Files
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

324 lines
11 KiB
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[VER1.0]
[1.Map_object]
<optimize_object>
oa01 map05\map05_z05_optimize_A01.WZU //최적화오브젝트01
oa02 map05\map05_z05_optimize_A02.WZU //최적화오브젝트02
oa03 map05\map05_z05_optimize_A03.WZU //최적화오브젝트03
oa04 map05\map05_z05_optimize_A04.WZU //최적화오브젝트04
oa05 map05\map05_z05_optimize_A05.WZU //최적화오브젝트05
oa06 map05\map05_z05_optimize_A06.WZU //최적화오브젝트06
oa07 map05\map05_z05_optimize_A07.WZU //최적화오브젝트07
oa08 map05\map05_z05_optimize_A08.WZU //최적화오브젝트08
oa09 map05\map05_z05_optimize_A09.WZU //최적화오브젝트09
oa10 map05\map05_z05_optimize_A10.WZU //최적화오브젝트10
oa11 map05\map05_z05_optimize_A11.WZU //최적화오브젝트11
oa12 map05\map05_z05_optimize_A12.WZU //최적화오브젝트12
oa13 map05\map05_z05_optimize_A13.WZU //최적화오브젝트13
oa14 map05\map05_z05_optimize_A14.WZU //최적화오브젝트14
oa15 map05\map05_z05_optimize_A15.WZU //최적화오브젝트15
oa16 map05\map05_z05_optimize_A16.WZU //최적화오브젝트16
oa17 map05\map05_z05_optimize_A17.WZU //최적화오브젝트17
oa18 map05\map05_z05_optimize_A18.WZU //최적화오브젝트18
oa19 map05\map05_z05_optimize_A19.WZU //최적화오브젝트19
oa20 map05\map05_z05_optimize_A20.WZU //최적화오브젝트20
oa21 map05\map05_z05_optimize_A21.WZU //최적화오브젝트21
oa22 map05\map05_z05_optimize_A22.WZU //최적화오브젝트22
oa23 map05\map05_z05_optimize_A23.WZU //최적화오브젝트23
oa24 map05\map05_z05_optimize_A24.WZU //최적화오브젝트24
oa25 map05\map05_z05_optimize_A25.WZU //최적화오브젝트25
oa26 map05\map05_z05_optimize_A26.WZU //최적화오브젝트26
oa27 map05\map05_z05_optimize_A27.WZU //최적화오브젝트27
oa28 map05\map05_z05_optimize_A28.WZU //최적화오브젝트28
oa29 map05\map05_z05_optimize_A29.WZU //최적화오브젝트29
oa30 map05\map05_z05_optimize_A30.WZU //최적화오브젝트30
<domination>
air1 map_battle02\map_battle02_airship01.WZU //배모양을한기구
bpnt common_object\battle_potal_01.wzu
<fence>
fc01 common_object\map_conflict_fence01.WZU
fc02 common_object\map_conflict_fence02.WZU
fc03 common_object\map_conflict_fence03.WZU
<common_skeleton>
Vsk1 common_object\common_skeletonpose01.WZU
Vsk2 common_object\common_skeletonpose02.WZU
Vsk3 common_object\common_skeletonpose03.WZU
Vsk4 common_object\common_skeletonpose04.WZU
VSk1 common_object\common_skeleton01.WZU
VSk2 common_object\common_skeleton02.WZU
VSk3 common_object\common_skeleton03.WZU
VSk4 common_object\common_skeleton04.WZU
VSk5 common_object\common_skeleton05.WZU
VSk6 common_object\common_skeleton06.WZU
<object>
lt02 map05\map05_z02_lattice02.wzu
COF1 map05\map05_z04_coffin.WZU
ANI1 map05\map05_z05_animal_uri.WZU
Can1 map05\map05_z05_big_candle.WZU
Can2 map05\map05_z05_candlestick01.WZU
Can3 map05\map05_z05_candlestick02_l.WZU
Can4 map05\map05_z05_candlestick02_m.WZU
Can5 map05\map05_z05_candlestick02_s.WZU
Can6 map05\map05_z05_candle_01.WZU
Can7 map05\map05_z05_candle_02-1.WZU
Can8 map05\map05_z05_candle_02.WZU
Can9 map05\map05_z05_candle_03.WZU
Cand map05\map05_z05_candle_04.WZU
Cha1 map05\map05_z05_chandelier.WZU
Sac1 map05\map05_z05_sacrifice.WZU
Sac2 map05\map05_z05_sacrifice02.WZU
Pri1 map05\map05_z05_priestchair.WZU
Alt1 map05\map05_z05_priest_altar.WZU
Alt2 map05\map05_z05_great_altarl.WZU
Gra1 map05\map05_z05_graveyard_column.WZU
Gra2 map05\map05_z05_graveyard_coffin.WZU
Pot1 map05\map05_z05_flowerpot.WZU
Pot2 map05\map05_z05_flowerpot02.WZU
Bir1 map05\map05_z05_birdcage01.WZU
Bir2 map05\map05_z05_birdcage02.WZU
<pot>
po01 map05\map05_z02_pot01.WZU
po02 map05\map05_z02_pot02.WZU
po03 map05\map05_z02_pot03.WZU
tpe4 map_50top\map_50top_bigpot.WZU
tpe5 map_50top\map_50top_bigpot01.WZU
tpfb map_50top\map_50top_firebowl.WZU
<cocoon>
tpc1 map_50top\map_50top_cocoon01.wzu
tpc2 map_50top\map_50top_cocoon02.wzu
tpc3 map_50top\map_50top_cocoon03.wzu
tpc4 map_50top\map_50top_cocoon04.wzu
tpc5 map_50top\map_50top_cocoon05.wzu
tpc6 map_50top\map_50top_spideregg01.WZU
tpc7 map_50top\map_50top_spideregg02.WZU
<torch>
Lig1 map05\map05_z05_torchlight.WZU
VSj1 Map05\map05_z02_torch_big01.wzu
VSj2 Map05\map05_z02_torch_big02.wzu
VSj3 Map05\map05_z02_torch_small01.wzu
VSj4 Map05\map05_z02_torch_small02.wzu
VSj5 Map05\map05_z02_torch_small03.WZU
tpt1 map_50top\map_50top_torch01.WZU
clps common_object\common_lamp02_stand.wzu
<statue>
STA1 map05\map05_z05_dragon_statue.WZU
STA3 map05\map05_z05_dragon_statue2.WZU
STA2 map05\map05_z05_snake_statue.WZU
<poll>
bk01 map05\map05_z02_brokenpoll01.WZU
bk02 map05\map05_z02_brokenpoll02.WZU
bk03 map05\map05_z02_brokenpoll03.WZU
bk04 map05\map05_z02_brokenpoll04.WZU
<cobweb>
CB01 map02\map02_z01_cobweb_01.wzu
CB02 map02\map02_z01_cobweb_02.wzu
<spider_spins>
spd1 common_object\map02_z05_spider01.WZU
spd2 common_object\map02_z05_spider02.WZU
spd3 common_object\map02_z05_spider03.WZU
spd4 common_object\map02_z05_spider04.WZU
spd5 common_object\map02_z05_spider05.WZU
<accessory>
IA01 map_tringel\tringel_interiorarticle01_candlestand.wzu
IA10 map_tringel\tringel_interiorarticle02_candlestand01.wzu
IA11 map_tringel\tringel_interiorarticle02_candlestand02.wzu
st60 common_store\chest.WZU
st61 common_store\spear_stand.WZU
sa12 Map_Etherain\etherain_box_01.WZU
<stone>
STN1 map05\map05_z04_stone001.WZU
STN2 map05\map05_z04_stone002.WZU
STN3 map05\map05_z04_stone003.WZU
STN4 map05\map05_z04_stone004.WZU
<balk>
BL01 map02\map02_z01_balk1_01.wzu
BL02 map02\map02_z01_balk1_02.wzu
BL03 map02\map02_z01_balk1_03.wzu
BL04 map02\map02_z01_balk2_01.wzu
BL05 map02\map02_z01_balk2_02.wzu
BL06 map02\map02_z01_balk2_03.wzu
<brick>
BRI1 map02\map02_z01_brick1_01.wzu
BRI2 map02\map02_z01_brick1_02.wzu
BRI3 map02\map02_z01_brick2_01.wzu
BRI4 map02\map02_z01_brick2_02.wzu
BRI5 map02\map02_z01_brick3_01.wzu
BRI6 map02\map02_z01_brick3_02.wzu
<z02_blocks>
z2b1 map02\map02_z02_blocks01.WZU
z2b2 map02\map02_z02_blocks02.WZU
z2b3 map02\map02_z02_blocks03.WZU
z2b4 map02\map02_z02_blocks04.WZU
<mouse>
MS01 common_object\animal_mouse_smallpatroll.WZU
MS02 common_object\animal_mouse_largepatroll.WZU
MS03 common_object\animal_mouse_smallpatroll01.WZU
MS04 common_object\animal_mouse_smallpatroll02.WZU
MS05 common_object\animal_mouse_smallpatroll03.WZU
<ETC>
sa01 common_object\tank_01.WZU
sa02 common_object\tank_02.WZU
sa08 common_object\bigtank_01.WZU
sa09 common_object\bigtank_02.WZU
sa10 common_object\baggage_01.WZU
sa11 common_object\baggage_02.WZU
bo01 common_store\chest.WZU
ob01 map02\map02_z05_depot_box01.wzu
ob02 map02\map02_z05_depot_box02.wzu
acc1 map05\map05_z05_court_acc01.WZU
acc2 map05\map05_z05_court_acc02.WZU
acc3 map05\map05_z05_court_acc03.WZU
acc4 map05\map05_z05_court_acc04.WZU
acc5 map05\map05_z05_court_acc05.WZU
acc6 map05\map05_z05_court_acc06.WZU
<book>
bok1 map05\map_battle01_book01.WZU
bok2 map05\map_battle01_book02.WZU
bok3 map05\map_battle01_book03.WZU
bok4 map05\map_battle01_book04.WZU
bok5 map05\map_battle01_book05.WZU
bok6 map05\map_battle01_book06.WZU
btc1 map05\map_battle01_etc01.WZU
ppr1 map05\map_battle01_paper01.WZU
ppr2 map05\map_battle01_paper02.WZU
[Effect]
ne08 common_effect\effect_smoke_small.wzu
ca01 common_effect\map_battle_campfire.WZU
mlfL common_effect\Effect_lampfire_L.wzu
mlfM common_effect\Effect_lampfire_M.wzu
mlfS common_effect\Effect_lampfire_S.wzu
mlbm common_effect\Effect_lampfireB_M.wzu
mlbS common_effect\Effect_lampfireB_S.wzu
mlgm common_effect\Effect_lampfireG_M.wzu
mlgS common_effect\Effect_lampfireG_S.wzu
[Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
<trigger>
Cor1 map05\map05_z05_ether_core.WZU
[2.Effect]
[3.Lookpoint]
LKDM common_object\common_lookdummy.wzu
LKMO common_object\common_lookdummy_1.wzu
[4.Potal]
pT05 common_effect\effect_Potal_Main.WZU
pT06 common_effect\effect_Potal_Sub.WZU
[5.HF_object]
[6.Mission_object]
<S3_MapTrigger>
cf02 map05\map05_z02_coffindoor01_1_ani.WZU
cf04 map05\map05_z02_coffindoor01_2_ani.WZU
cf08 map05\map05_z02_coffindoor01_4_ani.WZU
cf10 map05\map05_z02_coffindoor02_1_ani.WZU
cf12 map05\map05_z02_coffindoor02_2_ani.WZU
cf14 map05\map05_z02_coffindoor02_3_ani.WZU
lt03 map05\map05_z02_lattice02_ani.WZU
lt06 map05\map05_z02_lattice05_ani.WZU
sd01 map05\map05_z02_secretdoor01.WZU
sd02 map05\map05_z02_secretdoor02.WZU
sd03 map05\map05_z02_secretdoor03.WZU
sd04 map05\map05_z02_secretdoor04.WZU
sd05 map05\map05_z02_secretdoor05.WZU
tr01 map05\map05_z02_trap01.WZU
tr02 map05\map05_z02_trap02.WZU
tr03 map05\map05_z02_trap03.WZU
me08 common_effect\BG_Smoke_Green.WZU
<071025_S3_AddTriggr>
cos1 common_object\stone_board_01.WZU
mct4 map05\map05_z05_graveyard_coffin_Trigger.WZU
M3BE map03\map03_F03_block_effect.WZU
mct6 map05\map05_z05_candle_02_switch.WZU
mct7 map05\map05_z05_candle_light.WZU
Smk3 map04\effect_smokeB02.WZU
m2bc map02\map02_z01_blockcage.WZU
mT02 map04\map04_z02_Trigger_CrystalBall.WZU
mlwm common_effect\Effect_light03.wzu
EPE1 map03\map03_z04_emer_potal_effect.WZU
me11 common_effect\BG_light_flash.wzu
tpe6 map_50top\map_50top_pillar.WZu
msc2 map05\map05_z03_snakecompany_Trigger.WZU
msc3 map05\map05_z03_snakecompany_Trigger_Effect.WZU
tpe7 map_50top\map_50top_pillar01.WZU
tb04 map05\map05_z04_tombstone_04.wzu
tk04 map01\map01_trigger_poison-fog.WZU
Tg09 map02\map02_trigger_pole01.WZU
Tg14 Map02\map02_trigger_pole01_fire.WZU
Tg02 map02\map02_trigger_Block.WZU
tk02 map01\map01_trigger_magiczone.WZU
mct1 map05\map_50top_cocoon03_Trigger.WZU
tk15 map01\map01_trigger_et-tree_effect.WZU
ptcr map03\map03_z04_potalgen_crystal.wzu
TE23 map02\map02_trigger_Light_green.WZU
GO12 map02\map02_trigger_Light.WZU
NPOL Npc_object\Polluted_Plant.WZU
lve1 map01\map01_z01_trigger_Lever.wzu
tee5 map03\map03_trigger_ColdGas_ns.WZU
GO09 Map02\map02_trigger_WickedFog.WZU
Tg16 map02\map02_trigger_pole01_chain1.WZU
TE24 map02\map02_trigger_Light_red.WZU
ST01 map05\map05_statue01.WZU
<071106_S3_smithy_acc>
sa13 common_object\anvil01a.WZU
st56 common_object\smithy01.WZU
sm03 common_object\hammer_01.WZU
dp01 common_store\common_dra_spr_01.WZU
sm07 common_object\wrench_01.WZU
tfd2 map_tringel\tringel_furniture_desk02.WZU
sa03 common_object\chair_01.WZU
sm01 common_store\common_dra_armor_02.WZU
sm02 common_store\common_ber_armor_02.WZU
sm06 common_object\weapon_01.WZU
<Main>
tg20 map05\map05_trigger_altar_01.WZU
tg21 map05\map05_trigger_fountain_01.WZU
tg22 map05\map05_trigger_pole01.WZU
tg23 map05\map05_trigger_torch_switch.WZU
tg24 map04\map04_z02_Trigger_CristalBall.WZU
tg25 map05\map05_trigger_Crystalball_blue.WZU
tg26 map05\map05_trigger_Crystalball_gold.WZU
tg27 map05\map05_trigger_Crystalball_white.WZU
m2ws map02\map02_z01_wallSwitch01.WZU
mct3 map05\map05_z02_crystal_Trigger_Effect.WZU
<NPC>
MM01 Npc_object\youbet_v2.wzu
MM02 Npc_object\BilmaPolks.WZU
MM03 Npc_object\Gertrude.WZU
MM04 Npc_object\imelda.WZU
MM05 Npc_object\Judith.WZU
MM06 Npc_object\Kanarelen.WZU
MM07 Npc_object\Linstein.WZU
MM08 Npc_object\Roren.WZU
MM09 Npc_object\Ruber.WZU
MM10 Npc_object\tybolt_Soldier.WZU
MM11 Npc_object\waterain.wzu
<Effect>
MA04 common_effect\I_DarknessForce_effect1.WZU
MA05 common_effect\I_DarknessForce_effect2.WZU
MA06 common_effect\I_Darkpillar_effect1.WZU
MA07 common_effect\I_Green_poisonGas_effect1.WZU