Files
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

118 lines
3.3 KiBLFS
Plaintext

Version 0.0.2
Mesh "polluted_plant.wzm", "polluted_plant_1.wzm", "polluted_plant_2.wzm" 1
BoundingVolume
{
BaseBoneIndex( 0 )
AABB( -2.47895, -1.26506, -0.00222897, 2.96853, 2.79933, 3.10223 )
SPHERE( 0.249023, 0.323015, 1.99653, 3.10908 )
BVExtra
{
AABB( 1, -0.628951, -0.98506, -0.002229, 0.623531, 1.31933, 2.79223, 0 )
}
}
Action
{
N001 "polluted_plant[n001][idle].wza"
N002 "polluted_plant[n002][stand].wza"
N003 "polluted_plant[n003][attackstand].wza"
N004 "polluted_plant[n004][walk].wza"
SND( 7.84, 0, 13211 )
SND( 21.56, 0, 13212, 13213 )
CUS( 6.16, 2, 2, 0, 0, 0, 0 )
CUS( 20.16, 2, 1, 0, 0, 0, 0 )
N005 "polluted_plant[n005][run].wza"
SND( 0, 0, 13213 )
SND( 1.02, 0, 13214 )
CUS( 2.04, 2, 1, 0, 0, 0, 0 )
CUS( 7.14, 2, 2, 0, 0, 0, 0 )
A001 "polluted_plant[a001][attack1].wza"
SND( 9.2, 0, 13218 )
SND( 13.2, 0, 13200 )
CUS( 14, 1, 1, 0, 0, 0, 0 )
A002 "polluted_plant[a002][attack2].wza"
SND( 6.8, 0, 13219 )
SND( 11.2, 0, 13200 )
EFF( 11.6, 41, 0, 0, 0, 0, 0, 0, 0, 1, 0, L567, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 12.4, 1, 1, 0, 0, 0, 0 )
S001 "polluted_plant[s001][skilla].wza"
SND( 11.6, 0, 2643 )
SND( 11.2, 0, 13200 )
EFF( 0, 41, 0, -0.2, 0, 0, 0, 0, 0, 1, 0, L573, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 12.4, 41, 1, 0, 0, 0, 0, 0, 0, 1, 0, L572, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 1, 2, 0, -0.7, 0, 0, 0, 0, 1, 0, L574, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 60, 3, 0, 0, 0, 0, 0, 0, 1, 0, L575, 0.9, 0.9, 0.9 )
ROT( 0, 0, 0)
EFF( 0, 64, 4, 0, 0, 0, 0, 0, 0, 1, 0, L575, 0.9, 0.9, 0.9 )
ROT( 0, 0, 0)
EFF( 0, 56, 5, 0, 0, 0, 0, 0, 0, 1, 0, L575, 0.9, 0.9, 0.9 )
ROT( 0, 0, 0)
CUS( 12.8, 1, 1, 0, 0, 0, 0 )
S002 "polluted_plant[s002][skillb].wza"
SND( 7.79, 0, 2644 )
SND( 6.56, 0, 13200 )
SND( 6.56, 0, 13220 )
EFF( 8.2, 1, 0, 0, -2.2, -0.2, 0, 0, 0, 1, 0, L582, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 6.97, 41, 1, -0.2, 0, 0, 0, 0, 0, 1, 0, L584, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 27, 2, 0, 0, 0, 0, 0, 0, 1, 0, L583, 0.6, 0.6, 0.6 )
ROT( 0, 0, 0)
EFF( 0, 35, 3, 0, 0.2, 0, 0, 0, 0, 1, 0, L583, 0.6, 0.6, 0.6 )
ROT( 0, 0, 0)
CUS( 12.71, 1, 1, 0, 0, 0, 0 )
H0L1 "polluted_plant[h0l1][damagesl].wza"
SND( 0, 0, 13208 )
SND( 0, 0, 13209 )
H0R1 "polluted_plant[h0r1][damagesr].wza"
SND( 0, 0, 13209, 13208 )
H0L2 "polluted_plant[h0l2][damagebl].wza"
SND( 0, 0, 13205, 13206 )
H0R2 "polluted_plant[h0r2][damagebr].wza"
SND( 0, 0, 13206, 13205 )
HS01 "polluted_plant[hs01][damageskilla].wza"
SND( 0, 0, 13216, 13217 )
HS02 "polluted_plant[hs02][damageskillb].wza"
HS03 "polluted_plant[hs03][damageskillc].wza"
SND( 0, 0, 13201 )
HS04 "polluted_plant[hs04][damageskilld].wza"
M001 "polluted_plant[m001][defense].wza"
SND( 0, 0, 13210 )
F001 "polluted_plant[f001][damagecria].wza"
SND( 0, 0, 13308 )
F002 "polluted_plant[f002][damagecrib].wza"
F003 "polluted_plant[f003][damagecric].wza"
F004 "polluted_plant[f004][fainting].wza"
D001 "polluted_plant[d001][dienor].wza"
SND( 0, 0, 13221 )
SND( 36.58, 0, 13202 )
D002 "polluted_plant[d002][diecri].wza"
SND( 0, 0, 13220 )
SND( 14, 0, 13200 )
}
Bone
{
BODY 5
}
SubType 0
{
Render All
LOD 10, 20, 30, 2000, 2000, 2000
}
Texture
{
Normal 0 "pollutedplant_no.dds"
Specular 0 "Pollutedplant_sp.dds"
}