Files
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

1554 lines
50 KiBLFS
Plaintext

Version 0.0.2
Mesh "DragonMesh.WZM" 0
BoundingVolume
{
BaseBoneIndex( 0 )
AABB( -0.456504, -0.191771, -0.0215242, 0.456664, 0.248094, 2.21808 )
SPHERE( 0.0829676, -0.027035, 1.0672, 1.15631 )
BVExtra
{
AABB( 1, -0.236504, -0.191771, 0.323476, 0.231664, 0.248094, 1.77808, 0 )
}
}
Action
{
N001 "DN_stand.wza" IPT( 0.2 )
N002 "DN_StandIdle.wza" 1.2 IPT( 0.2 )
N003 "dn_handattackstand.wza"
N004 "DN_sitting.wza" 1.2
N005 "DN_sit.wza"
N006 "DN_WalkFront.wza"
CUS( 10, 2, 2, 0, 0, 0, 0 )
CUS( 26, 2, 1, 0, 0, 0, 0 )
N007 "dn_runfront.wza"
CUS( 8.16, 2, 1, 0, 0, 0, 0 )
CUS( 21.12, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N008 "DN_Jump.wza"
SND( 0, 0, 223, 224 )
N009 "dn_runleft.wza" 1.2
CUS( 9.12, 2, 2, 0, 0, 0, 0 )
CUS( 21.84, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N010 "dn_runright.wza" 1.2
CUS( 21.84, 2, 2, 0, 0, 0, 0 )
CUS( 9.12, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.36, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
N011 "DN_WalkBack.wza" 1.2
CUS( 9.2, 2, 1, 0, 0, 0, 0 )
CUS( 26.8, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 14, 3, 0, 0, 0, 0, 0 )
CUS( 28.8, 3, 0, 0, 0, 0, 0 )
N012 "[dra][n010][leftturn].wza"
N013 "[dra][n011][rightturn].wza"
N014 "dn_selectstand.wza"
N015 "dn_selectsit.wza"
N016 "dn_sitreturn.wza" IPT( 0 )
N017 "dn_dash.wza"
A001 "dn_handattackright.wza" 1.2
SND( 2.1, 0, 200, 201, 202, 203 )
SND( 3.92, 0, 3012 )
CUS( 5.46, 1, 1, 0, 0, 0, 0 )
A002 "dn_handattackleft.wza"
SND( 2.24, 0, 200, 201, 202, 203 )
SND( 3.92, 0, 3012 )
CUS( 6.08, 1, 2, 0, 0, 0, 0 )
H0L1 "dn_deltadamage_left.wza"
H0R1 "dn_deltadamage_right.wza"
H0L2 "DN_DamageBig_2_RightUp.wza"
H0R2 "DN_DamageBig_1_LeftDown.wza"
HS01 "d2s_skilldamageup.wza" IPT( 0 )
HS02 "d2s_skilldamagepose.wza" IPT( 0 )
HS03 "d2s_skilldamagedown.wza" IPT( 0 )
HS04 "d2s_skilldamagereturn.wza" IPT( 0 )
M001 "DN_HandDefense.wza" 1.2
F004 "DN_Faint.wza"
EFF( 0, 7, 0, 0.2, -0.1, 0, 0, 0, 0, 1, 0, B001, 1, 1, 1 )
ROT( 0, 0, 0)
F001 "d2s_damagedown.wza" IPT( 0 )
F002 "d2s_damagedownpose.wza" IPT( 0 )
F003 "d2s_damagedownreturn.wza" IPT( 0 )
D001 "DN_DieFront.wza" 1.2
SND( 0, 0, 212 )
SND( 31.2, 0, 130 )
SND( 51.48, 0, 131 )
D002 "DN_DieBack.wza" 1.2
SND( 0, 0, 213 )
SND( 56.88, 0, 131 )
D003 "DN_DieLongBack.wza" 1.2
SND( 0, 0, 214 )
SND( 13.5, 0, 131 )
R001 "dra_rebirth.wza"
CE00 "[dra][ce20][selectaction].wza" IPT( 0 )
CE01 "CE01_Dra_greeting.wza" IPT( 0 )
CE02 "ce02_dra_goodbye.wza"
CE05 "CE05_Dra_cheer.wza" IPT( 0 )
CE06 "ce06_dra_refusal.wza"
CE07 "ce07_dra_argee.wza"
CE08 "CE08_Dra_attacksign.wza" IPT( 0 )
CE09 "CE09_Dra_thanks.wza" IPT( 0 )
CE10 "CE10_Dra_excuse.wza" IPT( 0 )
CE11 "CE11_Dra_kiss.wza" IPT( 0 )
CE12 "CE12_Dra_laugh.wza" IPT( 0 )
CE13 "CE13_Dra_cry.wza" IPT( 0 )
CE14 "ce14_dra_welcome.wza"
CE15 "CE15_Dra_handclap.wza" IPT( 0 )
CE17 "ce17_dra_best.wza"
CE19 "CE19_Dra_provocation.wza" IPT( 0 )
CE50 "ce04_dra_sigh.wza"
S811 "dn_buf3.wza"
SND( 56.42, 0, 2555 )
SND( 56.42, 0, 2567 )
SND( 7.28, 0, 2573 )
EFF( 7.28, 43, 0, 0, 0, 0, 0, 0, 0, 1, 0, g002, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 57.33, 1, 1, 0, 0, 0, 0 )
S812 "dn_buf3.wza"
SND( 56.42, 0, 2567 )
SND( 56.42, 0, 2561 )
SND( 7.28, 0, 2573 )
EFF( 7.28, 43, 0, 0, 0, 0, 0, 0, 0, 1, 0, g004, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 57.33, 1, 1, 0, 0, 0, 0 )
S813 "dra_skill_buff.wza" 1.2
SND( 0, 0, 2534 )
EFF( 14, 16, 1, 0, 0, 0, 0, 0, 0, 1, 0, g001, 1, 1, 1 )
ROT( 0, 0, 0)
S903 "dra_skill_fear.wza" 1.2
SND( 0, 0, 256 )
EFF( 7.25, 42, 0, 0, 0, 0, 0, 0, 0, 1, 0, A504, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 20.25, 42, 0, 0, 0, 0, 0, 0, 0, 1, 1, J016, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 12.75, 42, 1, 0, 0, 0, 0, 0, -0.609158, 0.793049, 2, F050, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 20.5, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, J016, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 9.75, 1, 1, 0, 0, 0, 0 )
S904 "dn_buf.wza" 1.2
SND( 0, 0, 2576 )
EFF( 13.44, 16, 1, 0, 0, 0, 0, 0, 0, 1, 0, g005, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 14, 1, 1, 0, 0, 0, 0 )
S905 "dn_buf.wza" 1.2
SND( 0, 0, 2576 )
SND( 0, 0, 226, 225, 211 )
EFF( 13.44, 16, 1, 0, 0, 0, 0, 0, 0, 1, 0, g001, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 14, 1, 1, 0, 0, 0, 0 )
S906 "d2s_skill_2s_dragontrans.wza"
CUS( 38.25, 1, 1, 0, 0, 0, 0 )
S912 "dn_buf3.wza"
SND( 56.42, 0, 2577 )
SND( 7.28, 0, 2573 )
EFF( 7.28, 43, 1, 0, 0, 0, 0, 0, 0, 1, 0, g003, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 57.33, 1, 1, 0, 0, 0, 0 )
S907 "dn_buf3.wza" 1.3
SND( 0, 0, 2535 )
SND( 23.66, 0, 2605 )
SND( 57.33, 0, 2599 )
EFF( 23.66, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, H620, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 53, 1, 0, 0, 0, 0, 0, 0, 1, 0, H631, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 57.33, 1, 1, 0, 0, 0, 0 )
T001 "dn_buf3.wza" 1.4
CUS( 57.33, 1, 1, 0, 0, 0, 0 )
N201 "DN_stand.wza" IPT( 0.2 )
N202 "dn_standidle.wza" 1.2 IPT( 0.2 )
N203 "DN_attackstand.wza"
N204 "dn_sitting.wza" 1.2
N205 "dn_sit.wza"
N206 "dn_walkfront.wza"
CUS( 23.2, 2, 1, 0, 0, 0, 0 )
CUS( 6, 2, 2, 0, 0, 0, 0 )
N207 "dn_runfront.wza"
CUS( 20.88, 2, 2, 0, 0, 0, 0 )
CUS( 9.12, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N208 "dn_jump.wza"
SND( 0, 0, 223, 224 )
CUS( 9.12, 2, 2, 0, 0, 0, 0 )
CUS( 21.84, 2, 1, 0, 0, 0, 0 )
N209 "dn_runleft.wza" 1.2
CUS( 20.16, 2, 1, 0, 0, 0, 0 )
CUS( 9.36, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N210 "dn_runright.wza" 1.2
CUS( 8.4, 2, 1, 0, 0, 0, 0 )
CUS( 20.88, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.36, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
N211 "dn_walkback.wza" 1.2
CUS( 22.8, 2, 2, 0, 0, 0, 0 )
CUS( 5.6, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 14, 3, 0, 0, 0, 0, 0 )
CUS( 28.8, 3, 0, 0, 0, 0, 0 )
N212 "[dra][n010][leftturn].wza"
N213 "[dra][n011][rightturn].wza"
N216 "dn_sitreturn.wza" IPT( 0 )
N217 "dn_dash.wza"
A201 "D2S_2attack_1.wza"
SND( 0.96, 0, 200, 201, 202, 203 )
SND( 9.92, 0, 3017, 3018, 3019 )
EFF( 9.28, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 13.28, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 11.36, 1, 1, 0, 0, 0, 0 )
A203 "D2S_2attack_2.wza"
SND( 3.52, 0, 204, 205, 206, 207 )
SND( 5.44, 0, 3017, 3018, 3019 )
EFF( 5.92, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 10.4, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 8.37, 1, 2, 0, 0, 0, 0 )
S201 "D2S_3attack_speed_1.wza"
SND( 1.87, 0, 200, 201, 202, 203 )
SND( 4.29, 0, 3017, 3018, 3019 )
EFF( 5.39, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 9.79, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 7.7, 1, 1, 0, 0, 0, 0 )
S203 "D2S_3attack_speed_2.wza"
SND( 1.26, 0, 204, 205, 206, 207 )
SND( 5.46, 0, 3017, 3018, 3019 )
EFF( 6.72, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 11.62, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 10.64, 1, 1, 0, 0, 0, 0 )
S205 "D2S_3attack_speed_3.wza"
SND( 0, 0, 208, 209, 210, 211 )
SND( 4.64, 0, 3017, 3018, 3019 )
SND( 6.24, 0, 251 )
EFF( 6.24, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 11.2, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0.32, 16, 1, 0, 0, 0, 0, 0, 0, 1, 0, J007, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 12.64, 16, 1, 0, 0, 0, 0, 0, 0, 1, 1, J007, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 9.12, 1, 2, 0, 0, 0, 0 )
S206 "d2s_3attack_speed_3_return.wza"
S207 "d2s_3attack_down_1.wza"
SND( 1.56, 0, 200, 202, 201, 203 )
SND( 6.11, 0, 3017, 3018, 3019 )
EFF( 5.33, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 10.4, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 8.58, 1, 1, 0, 0, 0, 0 )
S209 "d2s_3attack_down_2.wza"
SND( 5.04, 0, 204, 205, 206, 207 )
SND( 6.48, 0, 3017, 3018, 3019 )
EFF( 5.76, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 9.24, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 8.16, 1, 1, 0, 0, 0, 0 )
S211 "d2s_3attack_down_3.wza"
SND( 6.3, 0, 208, 209, 210, 211 )
SND( 10.44, 0, 3017, 3018, 3019 )
SND( 0, 0, 255 )
SND( 7.02, 0, 252 )
EFF( 8.82, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 14.58, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0.9, 64, 1, 0, 0, 0, 0, 0, 0, 1, 0, J006, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 16.02, 64, 1, 0, 0, 0, 0, 0, 0, 1, 1, J011, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 12.42, 1, 2, 0, 0, 0, 0 )
S212 "d2s_3attack_down_3_return.wza"
S213 "D2S_3attack_critical_1.wza"
SND( 0.36, 0, 200, 201, 202, 203 )
SND( 2.4, 0, 3017, 3018, 3019 )
EFF( 3.84, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 8.52, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 5.04, 1, 2, 0, 0, 0, 0 )
S215 "D2S_3attack_critical_2.wza"
SND( 4.06, 0, 204, 205, 206, 207 )
SND( 6.44, 0, 3017, 3018, 3019 )
EFF( 7.84, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 12.74, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 7.7, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 12.74, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 10.08, 1, 1, 0, 0, 0, 0 )
S217 "D2S_3attack_critical_3.wza"
SND( 7.2, 0, 208, 209, 210, 211 )
SND( 8.88, 0, 3017, 3018, 3019 )
SND( 17.28, 0, 3019, 3018, 3017 )
SND( 10.08, 0, 252 )
EFF( 9.84, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 24, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 9.84, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 21.36, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 10.56, 1, 2, 0, 0, 0, 0 )
S218 "d2s_3attack_critical_3_return.wza"
H2L1 "dn_deltadamage_left.wza"
H2R1 "dn_deltadamage_right.wza"
H2L2 "DN_DamageBig_2_RightUp.wza"
H2R2 "DN_DamageBig_1_LeftDown.wza"
HS21 "d2s_skilldamageup.wza" IPT( 0 )
HS22 "d2s_skilldamagepose.wza" IPT( 0 )
HS23 "d2s_skilldamagedown.wza" IPT( 0 )
HS24 "d2s_skilldamagereturn.wza" IPT( 0 )
M201 "D2S_Defense.wza"
SND( 3.84, 0, 1018, 1017, 1016 )
F204 "DN_Faint.wza"
EFF( 0, 7, 0, 0.2, -0.1, 0, 0, 0, 0, 1, 0, B001, 1, 1, 1 )
ROT( 0, 0, 0)
F201 "d2s_damagedown.wza" IPT( 0 )
F202 "d2s_damagedownpose.wza" IPT( 0 )
F203 "d2s_damagedownreturn.wza" IPT( 0 )
D201 "DN_DieFront.wza" 1.2
SND( 0, 0, 212 )
SND( 31.98, 0, 130 )
SND( 50.7, 0, 131 )
D202 "DN_DieBack.wza" 1.2
SND( 0, 0, 213 )
SND( 58.46, 0, 131 )
D203 "DN_DieLongBack.wza" 1.2
SND( 0, 0, 214 )
SND( 14.5, 0, 131 )
S402 "d2s_skill_soddancing.wza" IPT( 0 )
SND( 2.28, 0, 253 )
SND( 7.44, 0, 254 )
SND( 13.64, 0, 253 )
SND( 21.08, 0, 254 )
SND( 28.52, 0, 257 )
EFF( 2.28, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1.4013e-045, 1.4013e-045, 1 )
ROT( 0, 0, 0)
EFF( 9.12, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 11.4, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 15.96, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 18.24, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 23.37, 37, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 26.79, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 33.06, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 9.92, 1, 2, 0, 0, 0, 0 )
CUS( 16.12, 1, 1, 0, 0, 0, 0 )
CUS( 24.8, 1, 2, 0, 0, 0, 0 )
CUS( 32.86, 1, 1, 0, 0, 0, 0 )
S403 "dra_swordskill_sonicblade.wza"
SND( 14.1, 0, 3017, 3018, 3019 )
SND( 4.23, 0, 226, 225, 211, 208 )
SND( 0, 0, 256 )
SND( 15.04, 0, 252 )
EFF( 15.04, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 22.56, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 1.88, 5, 0, 0, 0, 0, 0, 0, 0, 1, 0, J010, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 17.86, 5, 0, 0, 0, 0, 0, 0, 0, 1, 1, J010, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 1.88, 5, 2, 0, 0, 0, 0, 0, 0, 1, 0, F040, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 19.74, 1, 1, 0, 0, 0, 0 )
S404 "[dra][s216][skill][e].wza"
SND( 0, 0, 204, 205, 206, 207 )
SND( 3.78, 0, 3017, 3018 )
SND( 0, 0, 250 )
EFF( 5.18, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 11.62, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 8.96, 1, 2, 0, 0, 0, 0 )
S405 "[dra][s217][skill][b].wza"
SND( 0, 0, 200, 201, 202, 203 )
SND( 0, 0, 3017, 3018, 3019 )
SND( 0, 0, 250 )
EFF( 2.3, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 5.8, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 4.6, 1, 2, 0, 0, 0, 0 )
S406 "[dra][s218][skill][d].wza"
SND( 1.54, 0, 200, 201, 202, 203 )
SND( 1.54, 0, 3017, 3018, 3019 )
SND( 1.54, 0, 250 )
EFF( 3.41, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 7.7, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 6.05, 1, 2, 0, 0, 0, 0 )
S407 "[dra][s219][skill][a].wza"
SND( 0, 0, 204, 205, 206, 207 )
SND( 1.32, 0, 3017, 3018, 3019 )
SND( 0, 0, 250 )
EFF( 3.08, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 6.27, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 5.72, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 8.91, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 6.6, 1, 1, 0, 0, 0, 0 )
S408 "[dra][s220][skill][c].wza"
SND( 0, 0, 208, 209, 210, 211 )
SND( 1.1, 0, 3014, 3015 )
SND( 0, 0, 250 )
EFF( 2.2, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 5.6, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 4.2, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 7, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 4.6, 1, 1, 0, 0, 0, 0 )
S409 "d2s_skill_2s_difuseblow.wza"
SND( 35.7, 0, 3016, 3015, 3014 )
SND( 0, 0, 255 )
SND( 23.8, 0, 256 )
SND( 34.3, 0, 258 )
EFF( 2.8, 42, 0, 0, 0, 0, 0, 0, 0, 1, 0, J007, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 35.7, 42, 0, 0, 0, 0, 0, 0, 0, 1, 1, J008, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 32.9, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, D001, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 35.7, -1, 3, 0, -1, 1, 0, 0, 0, 1, 0, H600, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 41.3, 1, 1, 0, 0, 0, 0 )
S410 "d2s_skill_2s_biperblade.wza"
SND( 1.88, 0, 257 )
SND( 16.45, 0, 258 )
SND( 5.17, 0, 256 )
SND( 21.62, 0, 135 )
EFF( 21.62, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 28.67, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 22.09, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 29.14, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 4.23, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, A030, 1.5, 1.5, 1.5 )
ROT( 0, 0, 0)
EFF( 0, 18, 5, 0, 0, 0, 0, 0, 0, 1, 0, H636, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 44, 6, 0, 0, 0, 0, 0, 0, 1, 0, H636, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 26.32, 1, 2, 0, 0, 0, 0 )
S411 "dn_buf3.wza"
SND( 36.4, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 56.42, 0, 2555 )
SND( 56.42, 0, 2567 )
CUS( 57.33, 1, 1, 0, 0, 0, 0 )
S412 "dn_buf3.wza"
SND( 0, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 56.42, 0, 2567 )
SND( 56.42, 0, 2561 )
CUS( 57.33, 1, 1, 0, 0, 0, 0 )
S413 "dra_skill_buff.wza" 1.2
SND( 10.08, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 0, 0, 2534 )
CUS( 25.2, 1, 1, 0, 0, 0, 0 )
S414 "dra_swordskill_deathdevide.wza"
SND( 0, 0, 258 )
SND( 4.76, 0, 252 )
SND( 7, 0, 2572 )
EFF( 3.08, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 8.12, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0.56, 64, 0, 0, 0, 0, 0, 0, 0, 1, 0, E053, 0.5, 0.5, 0.5 )
ROT( 0, 0, 0)
EFF( 10.92, 64, 0, 0, 0, 0, 0, 0, 0, 1, 1, B003, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 5.32, 1, 2, 0, 0, 0, 0 )
S415 "dn_buf1.wza"
SND( 0, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
CUS( 9, 1, 1, 0, 0, 0, 0 )
S416 "d2s_skill_2s_acadeblade.wza"
SND( 0, 0, 205, 206 )
SND( 32.4, 0, 208, 210 )
SND( 30.24, 0, 253, 254 )
SND( 6.48, 0, 257, 258 )
EFF( 7.92, 37, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 12.24, 37, 100, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 30.24, 64, 101, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 42.48, 64, 101, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 11.52, 1, 1, 0, 0, 0, 0 )
CUS( 33.12, 1, 2, 0, 0, 0, 0 )
S417 "dra_swordskill_deathdevide.wza"
SND( 2.24, 0, 3018, 3017, 3019 )
SND( 2.24, 0, 252 )
SND( 0, 0, 225, 226 )
EFF( 4.76, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 13.44, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0.56, 64, 0, 0, 0, 0, 0, 0, 0, 1, 0, E053, 0.5, 0.5, 0.5 )
ROT( 0, 0, 0)
EFF( 10.92, 64, 0, 0, 0, 0, 0, 0, 0, 1, 1, B003, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 5.32, 1, 2, 0, 0, 0, 0 )
S418 "d2s_skill_2s_bladefuri.wza" 1.2
SND( 0.98, 0, 257 )
SND( 10.78, 0, 258 )
SND( 2.45, 0, 251 )
SND( 12.74, 0, 252 )
EFF( 4.41, 37, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 9.31, 37, 100, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 15.19, 64, 101, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 21.56, 64, 101, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 7.35, 1, 1, 0, 0, 0, 0 )
CUS( 17.64, 1, 2, 0, 0, 0, 0 )
S501 "dra_swordskill_assult.wza" 1.2
SND( 14.7, 0, 3017, 3018, 3019 )
SND( 14.7, 0, 250 )
SND( 10.5, 0, 253 )
SND( 10.5, 0, 204, 205 )
EFF( 15.54, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 24.78, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 15.54, 37, 101, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 24.78, 37, 101, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 15.54, 5, 0, 0, 0, 0, 0, 0, 0, 1, 0, F040, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 17.64, 1, 1, 0, 0, 0, 0 )
S502 "d2s_skill_2s_difuseblow.wza"
SND( 34.3, 0, 208, 209, 210, 211 )
SND( 36.4, 0, 3016, 3015, 3014 )
SND( 34.3, 0, 258 )
SND( 22.4, 0, 255 )
SND( 32.9, 0, 2534 )
EFF( 2.8, 42, 0, 0, 0, 0, 0, 0, 0, 1, 0, A037, 0.3, 0.3, 0.3 )
ROT( 0, 0, 0)
EFF( 35.7, 42, 0, 0, 0, 0, 0, 0, 0, 1, 1, J008, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 32.9, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, D003, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 35.7, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 39.2, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, D001, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 37.1, 1, 1, 0, 0, 0, 0 )
S503 "dra_skill_fear.wza" 1.2
SND( 0, 0, 256 )
EFF( 9.75, 42, 0, 0, 0, 0, 0, 0, 0, 1, 0, D000, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0.5, 42, 2, 0, 0, 0, 0, 0, 0, 1, 0, J016, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 9.75, 1, 1, 0, 0, 0, 0 )
S504 "dn_buf.wza" 1.2
SND( 5.04, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 0, 0, 2576 )
CUS( 16.24, 1, 1, 0, 0, 0, 0 )
S505 "dn_buf.wza" 1.2
SND( 6.16, 0, 256 )
SND( 5.04, 0, 226, 225, 211 )
CUS( 16.24, 1, 1, 0, 0, 0, 0 )
S506 "d2s_skill_2s_dragontrans.wza"
CUS( 41.31, 1, 1, 0, 0, 0, 0 )
S512 "dn_buf3.wza"
SND( 40.04, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 56.42, 0, 2577 )
CUS( 57.33, 1, 1, 0, 0, 0, 0 )
S513 "d2s_skill_2s_exfloson.wza" IPT( 0 )
EFF( 25.2, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 28.8, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 3.6, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, A030, 1.5, 1.5, 1.5 )
ROT( 0, 0, 0)
EFF( 27, 42, 1, 0, 0, 0, -0.695687, 0.181534, 0.188797, 0.668898, 2, A509, 3, 3, 3 )
ROT( 0, 0, 0)
EFF( 11.4, 5, 4, 0, 0, 0, 0, 0, 0, 1, 0, H525, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 25.2, 1, 1, 0, 0, 0, 0 )
CUS( 26.4, 1, 1, 0, 0, 0, 0 )
CUS( 31.8, 1, 1, 0, 0, 0, 0 )
S514 "d2s_skill_2s_difuseblow.wza"
SND( 32.9, 0, 208, 209, 210, 211 )
SND( 35.7, 0, 3016, 3015, 3014 )
SND( 35.7, 0, 258 )
SND( 23.8, 0, 256 )
SND( 1.4, 0, 2552 )
EFF( 1.4, 50, 0, 0, 0, 0, 0, 0, 0, 1, 0, H523, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 37.1, 1, 1, 0, 0, 0, 0 )
N301 "ds_stand.wza" IPT( 0.2 )
N302 "ds_standidle.wza" 1.3 IPT( 0.2 )
N303 "ds_attackstand.wza"
N304 "ds_sitting.wza" 1.2
N305 "ds_sit.wza"
N306 "ds_walkfront.wza"
CUS( 10.4, 2, 2, 0, 0, 0, 0 )
CUS( 26, 2, 1, 0, 0, 0, 0 )
N307 "ds_runfront.wza"
CUS( 8.16, 2, 1, 0, 0, 0, 0 )
CUS( 21.12, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N308 "ds_jump.wza"
SND( 0, 0, 223, 224 )
N309 "ds_runleft.wza" 1.2
CUS( 9.12, 2, 2, 0, 0, 0, 0 )
CUS( 21.84, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N310 "ds_runright.wza" 1.2
CUS( 21.84, 2, 2, 0, 0, 0, 0 )
CUS( 9.36, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.36, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
N311 "ds_walkback.wza" 1.2
CUS( 9.2, 2, 1, 0, 0, 0, 0 )
CUS( 26.8, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 14, 3, 0, 0, 0, 0, 0 )
CUS( 28.8, 3, 0, 0, 0, 0, 0 )
N312 "ds_turnleft.wza"
N313 "ds_turnright.wza"
N316 "ds_sitreturn.wza" IPT( 0 )
N317 "ds_dash.wza"
A301 "ds_2attack_1.wza"
SND( 6.3, 0, 3014, 3015, 3016 )
SND( 5.32, 0, 200, 201, 202, 203 )
EFF( 8.1, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 11.9, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 10.5, 1, 1, 0, 0, 0, 0 )
A303 "ds_2attack_2.wza"
SND( 6.29, 0, 204, 205, 206, 207 )
SND( 7.65, 0, 3014, 3015, 3016 )
EFF( 9.52, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 15.13, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 12.3, 1, 2, 0, 0, 0, 0 )
S301 "DS_3attack_down_1.wza"
SND( 3.75, 0, 200, 201, 202, 203 )
SND( 4.34, 0, 3014, 3015, 3016 )
EFF( 8.25, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 11.34, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 9.9, 1, 1, 0, 0, 0, 0 )
S303 "DS_3attack_down_2.wza"
SND( 3.3, 0, 204, 205, 206 )
SND( 6.15, 0, 3014, 3015, 3016 )
EFF( 8.7, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 13.65, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 11.4, 1, 2, 0, 0, 0, 0 )
S305 "DS_3attack_down_3.wza"
SND( 0, 0, 208, 209, 210, 211 )
SND( 10.12, 0, 3014, 3015, 3016 )
SND( 11.52, 0, 252 )
EFF( 4.56, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 18.26, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0.88, 63, 0, 0, 0, 0, 0, 0, 0, 1, 0, J007, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 12.98, 63, 0, 0, 0, 0, 0, 0, 0, 1, 1, J007, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 15.36, 1, 1, 0, 0, 0, 0 )
S306 "ds_3attack_down_3_return.wza"
S307 "ds_3attack_critical_1.wza"
SND( 4.35, 0, 3014, 3015, 3016 )
SND( 4.42, 0, 200, 201, 202, 203 )
EFF( 6.45, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 10.4, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 8.55, 1, 1, 0, 0, 0, 0 )
S309 "ds_3attack_critical_2.wza"
SND( 1.2, 0, 204, 205, 206, 207 )
SND( 2.04, 0, 3014, 3016, 3015 )
EFF( 3.6, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 8.28, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 5.55, 1, 1, 0, 0, 0, 0 )
S311 "ds_3attack_critical_3.wza"
SND( 2.52, 0, 208, 209, 211, 210 )
SND( 9.66, 0, 3014, 3015, 3016 )
SND( 10.71, 0, 251 )
EFF( 6.51, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 16.59, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 2.31, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, J008, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 18.9, 42, 1, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 11.76, 1, 2, 0, 0, 0, 0 )
S312 "ds_3attack_critical_3_return.wza"
S313 "DS_3attack_piercing_1.wza"
SND( 0, 0, 200, 201, 202, 203 )
SND( 3.51, 0, 3014, 3015, 3016 )
EFF( 5.1, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 9.88, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 7.14, 1, 1, 0, 0, 0, 0 )
S315 "DS_3attack_piercing_2.wza"
SND( 1.44, 0, 204, 205, 206, 207 )
SND( 2.94, 0, 3014, 3015, 3016 )
EFF( 5.44, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 11.34, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 7.52, 1, 2, 0, 0, 0, 0 )
S317 "DS_3attack_piercing_3.wza"
SND( 0, 0, 208, 209, 210, 211 )
SND( 8.1, 0, 3014, 3015, 3016 )
SND( 0, 0, 257 )
SND( 9.18, 0, 251 )
EFF( 5.22, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 13.68, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 5.22, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 5.22, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, F040, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 9, 1, 1, 0, 0, 0, 0 )
S318 "ds_3attack_piercing_3_return.wza"
H3L1 "dn_deltadamage_left.wza"
H3R1 "dn_deltadamage_right.wza"
H3L2 "ds_damagebig_2_rightup.wza"
H3R2 "ds_damagebig_1_leftdown.wza"
HS31 "ds_skilldamageup.wza" IPT( 0 )
HS32 "ds_skilldamagepose.wza" IPT( 0 )
HS33 "ds_skilldamagedown.wza" IPT( 0 )
HS34 "ds_skilldamagereturn.wza" IPT( 0 )
M301 "ds_defense.wza" 1.2
SND( 2.88, 0, 1016, 1017, 1018 )
F304 "ds_faint.wza"
EFF( 0, 7, 0, 0.2, -0.1, 0, 0, 0, 0, 1, 0, B001, 1, 1, 1 )
ROT( 0, 0, 0)
F301 "ds_damagedown.wza" IPT( 0 )
F302 "ds_damagedownpose.wza" IPT( 0 )
F303 "ds_damagedownreturn.wza" IPT( 0 )
D301 "ds_diefront.wza" 1.2
SND( 0, 0, 212 )
SND( 31.2, 0, 130 )
SND( 50.7, 0, 131 )
D302 "dn_dieback.wza" 1.2
D303 "ds_dielongback.wza" 1.2
S601 "dra_spearskill_triplepears.wza" 1.2
SND( 1.5, 0, 230, 225, 226 )
SND( 8, 0, 3014 )
SND( 16, 0, 3015 )
SND( 27.5, 0, 3016 )
SND( 6.5, 0, 253 )
SND( 15, 0, 254 )
SND( 26.5, 0, 254 )
EFF( 17.5, 42, 0, 0, 0, 0, 0, 0, 0, 1, 0, A037, 0.5, 0.5, 0.5 )
ROT( 0, 0, 0)
EFF( 32.5, 42, 0, 0, 0, 0, 0, 0, 0, 1, 1, A037, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 10.5, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, A509, 2, 2, 2 )
ROT( 0, 0, 0)
EFF( 17, 42, 2, 0, 0, 0, 0, 0, 0, 1, 0, A509, 2, 2, 2 )
ROT( 0, 0, 0)
EFF( 29, 42, 3, 0, 0, 0, 0, 0, 0, 1, 0, A509, 3, 3, 3 )
ROT( 0, 0, 0)
CUS( 9.5, 1, 1, 0, 0, 0, 0 )
CUS( 17, 1, 2, 0, 0, 0, 0 )
CUS( 29, 1, 2, 0, 0, 0, 0 )
S603 "ds_skill_s_sonicblade.wza" 1.2
SND( 14.1, 0, 3017, 3018, 3019 )
SND( 4.23, 0, 226, 225, 211, 208 )
SND( 14.57, 0, 252 )
EFF( 15.04, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 22.56, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 1.88, 5, 0, 0, 0, 0, 0, 0, 0, 1, 0, J010, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 17.86, 5, 0, 0, 0, 0, 0, 0, 0, 1, 1, J010, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 1.88, 5, 2, 0, 0, 0, 0, 0, 0, 1, 0, F040, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 19.74, 1, 1, 0, 0, 0, 0 )
S605 "ds_skill_mahaslush.wza" 1.2
SND( 0, 0, 3008 )
SND( 2.88, 0, 257 )
SND( 4.32, 0, 250 )
SND( 0, 0, 2511 )
EFF( 0, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, F040, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 42, 0, 0, 0, 0, 0, 0, 0, 1, 0, E053, 0.5, 0.5, 0.5 )
ROT( 0, 0, 0)
EFF( 26.4, 42, 0, 0, 0, 0, 0, 0, 0, 1, 1, J014, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 6.72, 1, 1, 0, 0, 0, 0 )
S606 "ds_skill_diffuseblow.wza" 1.2
SND( 19.6, 0, 208, 209, 210, 211 )
SND( 35.7, 0, 3016, 3015, 3014 )
SND( 32.9, 0, 252 )
SND( 21.7, 0, 255 )
SND( 32.9, 0, 2535 )
EFF( 2.8, 42, 0, 0, 0, 0, 0, 0, 0, 1, 0, J007, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 35.7, 42, 0, 0, 0, 0, 0, 0, 0, 1, 1, J008, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 32.9, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, D001, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 36.4, -1, 3, 0, -1, 1, 0, 0, 0, 1, 0, H600, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 38.5, 1, 1, 0, 0, 0, 0 )
S607 "ds_skill_s_biperblade.wza" 1.2
SND( 23.5, 0, 135 )
SND( 5.64, 0, 257 )
SND( 17.86, 0, 258 )
EFF( 21.62, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 26.79, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 4.23, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, A030, 1.5, 1.5, 1.5 )
ROT( 0, 0, 0)
EFF( 0, 18, 3, 0, 0, 0, 0, 0, 0, 1, 0, H636, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 44, 4, 0, 0, 0, 0, 0, 0, 1, 0, H636, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 24.91, 1, 2, 0, 0, 0, 0 )
S608 "ds_buf3.wza"
SND( 40.59, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 56.42, 0, 2555 )
SND( 56.42, 0, 2567 )
CUS( 57.42, 1, 1, 0, 0, 0, 0 )
S609 "ds_buf3.wza"
SND( 38.61, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 56.42, 0, 2567 )
SND( 56.42, 0, 2561 )
CUS( 57.42, 1, 1, 0, 0, 0, 0 )
S610 "ds_skill_buf.wza" 1.2
SND( 0, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 0, 0, 2534 )
CUS( 9.52, 1, 1, 0, 0, 0, 0 )
CUS( 14.56, 1, 1, 0, 0, 0, 0 )
S611 "ds_skill_s_deathdivide.wza" 1.2
SND( 4.08, 0, 254 )
SND( 8.16, 0, 251 )
SND( 8.16, 0, 2572 )
EFF( 4.76, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 13.6, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0.34, 64, 0, 0, 0, 0, 0, 0, 0, 1, 0, E053, 0.5, 0.5, 0.5 )
ROT( 0, 0, 0)
EFF( 10.88, 64, 0, 0, 0, 0, 0, 0, 0, 1, 1, B003, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 6.8, 1, 2, 0, 0, 0, 0 )
S612 "ds_skill_buf1.wza" 1.2
SND( 0, 0, 256 )
SND( 25, 0, 226, 225 )
SND( 0, 0, 2644 )
EFF( 21.25, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, A030, 1.5, 1.5, 1.5 )
ROT( 0, 0, 0)
CUS( 9.25, 1, 1, 0, 0, 0, 0 )
S613 "ds_skill_s_acadeblade.wza" 1.2
SND( 7.92, 0, 251 )
SND( 29.52, 0, 252 )
SND( 19.44, 0, 256 )
EFF( 5.76, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 18, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 29.52, 64, 101, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 36.72, 64, 101, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 12.24, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, A030, 1.5, 1.5, 1.5 )
ROT( 0, 0, 0)
CUS( 12.24, 1, 1, 0, 0, 0, 0 )
CUS( 33.12, 1, 2, 0, 0, 0, 0 )
S614 "ds_skill_s_deathdivide.wza" 1.2
SND( 0, 0, 257 )
SND( 5.44, 0, 250 )
SND( 0, 0, 225, 226 )
EFF( 4.76, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 13.6, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 1.36, 42, 0, 0, 0, 0, 0, 0, 0, 1, 0, E053, 0.5, 0.5, 0.5 )
ROT( 0, 0, 0)
EFF( 12.92, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, E053, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 7.14, 1, 2, 0, 0, 0, 0 )
S615 "ds_skill_s_bladefuri.wza"
SND( 0, 0, 206, 207 )
SND( 2.94, 0, 254 )
SND( 13.72, 0, 253 )
SND( 7.35, 0, 252 )
SND( 18.62, 0, 258 )
EFF( 5.39, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 12.25, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 15.19, 64, 101, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 22.54, 64, 101, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 3.43, 1, 1, 0, 0, 0, 0 )
CUS( 13.23, 1, 2, 0, 0, 0, 0 )
S701 "ds_skill_assault.wza" 1.2
SND( 14.7, 0, 3017, 3018, 3019 )
SND( 9.66, 0, 254 )
SND( 15.12, 0, 250 )
SND( 17.64, 0, 2571 )
SND( 5.88, 0, 204, 205 )
EFF( 15.54, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 24.78, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, mmmm, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 5.88, 42, 2, 0, 0, 0, 0, 0, 0, 1, 0, J014, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 24.78, 42, 2, 0, 0, 0, 0, 0, 0, 1, 1, J014, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 17.64, 1, 1, 0, 0, 0, 0 )
S702 "ds_skill_diffuseblow.wza" 1.2
SND( 34.3, 0, 208, 209, 210, 211 )
SND( 36.4, 0, 3016, 3015, 3014 )
SND( 34.3, 0, 258 )
SND( 22.4, 0, 255 )
EFF( 2.8, 42, 0, 0, 0, 0, 0, 0, 0, 1, 0, J009, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 36.4, 42, 0, 0, 0, 0, 0, 0, 0, 1, 1, J009, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 31.5, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, D000, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 39.2, 1, 2, 0, 0, 0, 0 )
S703 "ds_skill_buf1.wza" 1.2
SND( 0, 0, 256 )
CUS( 9.75, 1, 1, 0, 0, 0, 0 )
S704 "ds_skill_buf.wza"
SND( 11.2, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 0, 0, 2576 )
CUS( 20.72, 1, 1, 0, 0, 0, 0 )
S705 "ds_skill_buf.wza"
SND( 17.36, 0, 256 )
SND( 17.36, 0, 226, 225, 211 )
CUS( 20.72, 1, 1, 0, 0, 0, 0 )
S706 "ds_skill_s_dragontrans.wza"
SND( 50.05, 0, 226, 225, 211 )
CUS( 39.27, 1, 1, 0, 0, 0, 0 )
S712 "ds_buf3.wza"
SND( 38.61, 0, 256 )
SND( 50.05, 0, 226, 225, 211 )
SND( 56.42, 0, 2577 )
CUS( 57.42, 1, 1, 0, 0, 0, 0 )
S713 "ds_skill_s_exfloson.wza" IPT( 0 )
SND( 0, 0, 251 )
SND( 22.8, 0, 258 )
SND( 25.8, 0, 252 )
SND( 13.2, 0, 256 )
EFF( 25.2, 64, 100, 0, 0, 0, 0, 0, 0, 1, 0, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 28.8, 64, 100, 0, 0, 0, 0, 0, 0, 1, 1, arrw, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 3.6, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, A030, 1.5, 1.5, 1.5 )
ROT( 0, 0, 0)
EFF( 27, 42, 1, 0, 0, 0, -0.695687, 0.181534, 0.188797, 0.668898, 2, A509, 3, 3, 3 )
ROT( 0, 0, 0)
EFF( 11.4, 5, 4, 0, 0, 0, 0, 0, 0, 1, 0, H525, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 27, 1, 1, 0, 0, 0, 0 )
CUS( 18.6, 1, 1, 0, 0, 0, 0 )
CUS( 32.4, 1, 1, 0, 0, 0, 0 )
S714 "ds_skill_s_ebonblade.wza"
SND( 35.7, 0, 250 )
SND( 21.7, 0, 255 )
SND( 32.9, 0, 257 )
SND( 35.7, 0, 252 )
SND( 1.4, 0, 2552 )
EFF( 1.4, 50, 0, 0, 0, 0, 0, 0, 0, 1, 0, H523, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 0, 1, 1, 0, 0, 0, 0 )
J001 "d2s_jump[a].wza"
SND( 0, 0, 139, 223, 224 )
CUS( 1.05, 1, 1, 0, 0, 0, 0 )
J002 "d2s_jump[b].wza"
J003 "d2s_jump[c].wza"
CUS( 11.66, 1, 1, 0, 0, 0, 0 )
CUS( 6.82, 2, 1, 0, 0, 0, 0 )
CUS( 6.82, 3, 0, 0, 0, 0, 0 )
J004 "d2s_jump[d].wza"
CUS( 4.56, 0, 0, 0, 0, 0, 0 )
CUS( 3.6, 2, 1, 0, 0, 0, 0 )
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
J201 "d2s_jump[a].wza"
SND( 0, 0, 139, 223, 224 )
CUS( 1.05, 1, 1, 0, 0, 0, 0 )
J202 "d2s_jump[b].wza"
J203 "d2s_jump[c].wza"
CUS( 11.44, 1, 1, 0, 0, 0, 0 )
CUS( 7.7, 2, 1, 0, 0, 0, 0 )
CUS( 7.7, 3, 0, 0, 0, 0, 0 )
J204 "d2s_jump[d].wza"
CUS( 4.08, 1, 1, 0, 0, 0, 0 )
CUS( 2.64, 2, 1, 0, 0, 0, 0 )
CUS( 2.64, 3, 0, 0, 0, 0, 0 )
J301 "ds_jump[a].wza"
SND( 0, 0, 139, 223, 224 )
CUS( 1.05, 1, 1, 0, 0, 0, 0 )
J302 "ds_jump[b].wza"
J303 "ds_jump[c].wza"
CUS( 14.3, 1, 1, 0, 0, 0, 0 )
CUS( 10.92, 2, 1, 0, 0, 0, 0 )
CUS( 10.92, 3, 0, 0, 0, 0, 0 )
J304 "ds_jump[d].wza"
CUS( 7.48, 1, 1, 0, 0, 0, 0 )
CUS( 5.27, 2, 1, 0, 0, 0, 0 )
CUS( 5.27, 3, 0, 0, 0, 0, 0 )
J005 "[dragonnight][nor][jump][j005].wza"
J006 "[dragonnight][nor][jump][j006].wza"
J007 "[dragonnight][nor][jump][j007].wza"
J205 "[dragonnight][nor][jump][j205].wza"
J206 "[dragonnight][nor][jump][j206].wza"
J207 "[dragonnight][nor][jump][j207].wza"
J305 "[dragonnight][both][jump][j305].wza"
J306 "[dragonnight][both][jump][j306].wza"
J307 "[dragonnight][both][jump][j307].wza"
N401 "dra_fish-throw.wza" 1.2
N402 "dra_fish-standby.wza"
N403 "dra_fish-bite.wza"
N404 "dra_fish-success.wza" 1.2
N405 "dra_fish-failure.wza" 1.2
S002 "dragonnight_skill_dragongale.wza" 2
SND( 24.48, 0, 274 )
SND( 89.28, 0, 211 )
SND( 93.6, 0, 2658 )
SND( 93.6, 0, 2638 )
SND( 0, 0, 2661 )
EFF( 93.6, -1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K720, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, -1, 1, 0, 0, 0, 0, 0, 0, 1, 0, K721, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 11.52, 16, 2, 0, 0, 0, 0, 0, 0, 1, 0, K722, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 11.52, 42, 3, 0, 0, 0, 0, 0, 0, 1, 0, K722, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 93.6, 16, 4, 0, 0, 0, 0, 0, 0, 1, 0, K723, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 93.6, 42, 5, 0, 0, 0, 0, 0, 0, 1, 0, K723, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 93.6, -1, 6, 0, -1.5, 0, 0, 0, 0, 1, 0, K724, 1.5, 1.5, 1.5 )
ROT( 0, 0, 0)
CUS( 93.6, 1, 2, 0, 0, 0, 0 )
S005 "dragonnight_skill_chargeattack_s005.wza" 2.4
SND( 20.7, 0, 208 )
SND( 20.7, 0, 2657 )
SND( 64.8, 0, 16739 )
SND( 76.5, 0, 16739 )
SND( 83.7, 0, 16739 )
SND( 89.1, 0, 16739 )
SND( 41.4, 0, 16739 )
EFF( 24.3, 1, 0, 0, -1.5, 1, 0, 0, 0, 1, 0, K705, 1.1, 1.1, 1.1 )
ROT( 0, 0, 0)
EFF( 24.7, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, K706, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 24.3, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, K707, 2.5, 2.5, 2.5 )
ROT( 0, 0, 0)
CUS( 13.5, 1, 1, 0, 0, 0, 0 )
CUS( 24.7, 1, 1, 0, 0, 0, 0 )
S006 "dragonnight_skill_chargeattack_a_s006.wza"
SND( 12, 0, 253, 254 )
CUS( 0.72, 1, 1, 0, 0, 0, 0 )
CUS( 5.64, 1, 2, 0, 0, 0, 0 )
S007 "dragonnight_skill_chargeattack_b_s007.wza"
SND( 12, 0, 253, 254 )
CUS( 6.12, 1, 1, 0, 0, 0, 0 )
S008 "dragonnight_skill_chargeattack_c_s008.wza"
SND( 12, 0, 253, 254 )
CUS( 3.84, 1, 1, 0, 0, 0, 0 )
S009 "dragonnight_skill_chargeattack_d_s009.wza"
SND( 10, 0, 253, 254 )
CUS( 3.9, 1, 2, 0, 0, 0, 0 )
CUS( 4.7, 1, 1, 0, 0, 0, 0 )
S010 "dragonnight_skill_chargeattack_e_s010.wza"
SND( 11, 0, 253, 254 )
CUS( 4.8, 1, 1, 0, 0, 0, 0 )
S011 "drag_spiritslug_s011.wza" 1.5 IPT( 0 )
SND( 31.2, 0, 211 )
SND( 31.2, 0, 2662 )
SND( 0, 0, 223, 224 )
SND( 0, 0, 529 )
SND( 0, 0, 254 )
EFF( 31.2, -1, 0, 0, 0, 0.8, 0, 0, 0, 1, 0, K710, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 31.2, 1, 1, 0, 0, 0, 0 )
S012 "drag_spiritslug_s011a.wza"
CUS( 57.34, 1, 1, 0, 0, 0, 0 )
S013 "drag_spiritslug_s011b.wza"
S015 "drag_spiritslug_s012.wza" 1.5 IPT( 0 )
SND( 30.78, 0, 211 )
SND( 30.78, 0, 2662 )
SND( 0, 0, 223, 224 )
SND( 0, 0, 529 )
SND( 0, 0, 254 )
EFF( 30.78, -1, 0, 0, 0, 0.8, 0, 0, 0, 1, 0, K710, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 30.78, 1, 2, 0, 0, 0, 0 )
S014 "drag_spiritslug_s011c.wza"
S016 "drag_spiritslug_s012a.wza"
S017 "drag_spiritslug_s012b.wza"
S018 "drag_spiritslug_s012c.wza"
HS35 "dra_hs_spear_knockback2.wza" 1.2 IPT( 0 )
SND( 18.75, 0, 131 )
SND( 22.5, 1, 215, 216, 217 )
EFF( 23.75, 0, 0, 0, -0.3, 0, 0, 0, 0, 1, 0, A637, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 23.75, 1, 2, 0, 0, 0, 0 )
HS25 "dra_hs_2sword_knockback2.wza" 1.2 IPT( 0 )
SND( 17, 0, 131 )
SND( 20, 0, 218, 217, 216 )
EFF( 22.8, 0, 0, 0, -0.3, 0, 0, 0, 0, 1, 0, A637, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 22.8, 1, 2, 0, 0, 0, 0 )
HS05 "dra_hs_2sword_knockback2.wza" 1.2 IPT( 0 )
SND( 17, 0, 131 )
SND( 20, 0, 215, 216, 217 )
EFF( 22.8, 0, 0, 0, -0.3, 0, 0, 0, 0, 1, 0, A637, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 22.8, 1, 2, 0, 0, 0, 0 )
I002 "dra_firework_2[flower].wza" 1.4 IPT( 0 )
SND( 19.8, 0, 203, 204, 206, 139 )
SND( 29.7, 0, 3020, 3021 )
CUS( 31.02, 1, 1, 0, 0, 0, 0 )
I003 "dra_firework_3[firework].wza" 1.2 IPT( 0 )
SND( 32.8, 0, 3020, 3021 )
SND( 52.8, 0, 3020, 3021 )
SND( 48.8, 0, 203, 204, 206, 139 )
CUS( 52, 1, 1, 0, 0, 0, 0 )
I004 "dra_firework_4[bomb].wza" 1.3 IPT( 0 )
SND( 36.89, 0, 3022 )
CUS( 24.99, 1, 1, 0, 0, 0, 0 )
HS06 "dra_hs_2sword_knockback1.wza"
HS26 "dra_hs_2sword_knockback1.wza"
HS36 "dra_hs_spear_knockback1.wza"
C001 "dragon_collect1_a.wza"
C002 "dragon_collect1_b.wza"
SND( 0, 0, 582 )
SND( 0, 0, 2652 )
C003 "dragon_collect1_c.wza"
C004 "dragon_collect2_a.wza"
C005 "dragon_collect2_b.wza"
SND( 0, 0, 582 )
SND( 0, 0, 2652 )
C006 "dragon_collect2_c.wza"
C007 "Dra_Waf_A.wza"
C008 "Dra_Waf_B.wza"
EFF( 0, 16, 0, 0.1, 0, 0, 0, 0, 0, 1, 0, O055, 0.7, 0.7, 0.7 )
ROT( 0, 0, 0)
EFF( 0, 42, 1, 0.1, 0, 0, 0, 0, 0, 1, 0, O055, 0.7, 0.7, 0.7 )
ROT( 0, 0, 0)
C009 "Dra_Waf_C.wza"
C010 "Dra_Stamp_A.wza"
C011 "Dra_Stamp_B.wza"
EFF( 0, 16, 0, 0.1, 0, 0, 0, 0, 0, 1, 0, O055, 0.7, 0.7, 0.7 )
ROT( 0, 0, 0)
EFF( 0, 42, 1, 0.1, 0, 0, 0, 0, 0, 1, 0, O055, 0.7, 0.7, 0.7 )
ROT( 0, 0, 0)
C012 "Dra_Stamp_C.wza"
EFF( 24.5, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, O056, 1, 1, 1 )
ROT( 0, 0, 0)
TA01 "tc01_stand.wza"
TA02 "[tc002]_horse_idle.wza"
SND( 4.4, 0, 18301 )
SND( 57.2, 0, 18300 )
TA03 "[tc003]_horse_idle2.wza"
SND( 22.95, 0, 18312 )
SND( 68.85, 0, 18307 )
TA04 "tc01_stand.wza"
TA05 "tc01_stand.wza"
TA07 "[tc007]_horse_run.wza"
SND( 12, 0, 18303, 18304, 18305 )
CUS( 10.56, 2, 1, 0, 0, 0, 0 )
CUS( 15.84, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
TA09 "[tc009]_horse_left.wza"
SND( 12, 0, 18305, 18304 )
CUS( 7.44, 2, 1, 0, 0, 0, 0 )
CUS( 12, 2, 2, 0, 0, 0, 0 )
CUS( 16.8, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
TA10 "[tc010]_horse_right.wza"
SND( 12, 0, 18303, 18305 )
CUS( 7.44, 2, 2, 0, 0, 0, 0 )
CUS( 12, 2, 1, 0, 0, 0, 0 )
CUS( 16.8, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
TA11 "tc11_walkback.wza"
SND( 0, 0, 18308, 18309 )
SND( 12, 0, 18307, 18306 )
CUS( 2.64, 2, 1, 0, 0, 0, 0 )
CUS( 15.6, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
TA12 "tc12_leftturn.wza"
SND( 0, 0, 18306, 18307 )
SND( 12, 0, 18308, 18309 )
CUS( 12, 2, 1, 0, 0, 0, 0 )
CUS( 0, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 12, 3, 0, 0, 0, 0, 0 )
TA13 "tc13_rightturn.wza"
SND( 0, 0, 18309, 18306 )
SND( 12, 0, 18308, 18307 )
CUS( 12, 2, 1, 0, 0, 0, 0 )
CUS( 0, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 12, 3, 0, 0, 0, 0, 0 )
TA16 "tc01_stand.wza"
TA51 "[tc051]_horse_jump1.wza"
SND( 0, 0, 139, 223, 224 )
SND( 0, 0, 18310 )
CUS( 0.32, 1, 1, 0, 0, 0, 0 )
TA52 "[tc052]_horse_jump2.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TA53 "[tc053]_horse_jump3.wza"
SND( 10.98, 0, 18311 )
CUS( 15.84, 1, 1, 0, 0, 0, 0 )
CUS( 9.36, 2, 1, 0, 0, 0, 0 )
CUS( 15.12, 2, 2, 0, 0, 0, 0 )
CUS( 9.36, 3, 0, 0, 0, 0, 0 )
CUS( 15.12, 3, 0, 0, 0, 0, 0 )
TA54 "[tc054]_horse_jump4.wza"
SND( 10.62, 0, 18311 )
CUS( 15.84, 1, 1, 0, 0, 0, 0 )
CUS( 9.18, 2, 1, 0, 0, 0, 0 )
CUS( 15.84, 2, 2, 0, 0, 0, 0 )
CUS( 9.18, 3, 0, 0, 0, 0, 0 )
CUS( 15.84, 3, 0, 0, 0, 0, 0 )
TA55 "[tc055]_horse_jumpland_1.wza"
SND( 13.63, 0, 18311 )
CUS( 0, 1, 1, 0, 0, 0, 0 )
CUS( 9.86, 2, 1, 0, 0, 0, 0 )
CUS( 18.56, 2, 2, 0, 0, 0, 0 )
CUS( 9.86, 3, 0, 0, 0, 0, 0 )
CUS( 18.56, 3, 0, 0, 0, 0, 0 )
TA56 "[tc056]_horse_jumpland_2.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TA57 "[tc057]_horse_jumpland_3.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TB01 "[tb001_lion_f_stand.wza"
TB02 "[tb002_lion_f_idle.wza"
SND( 6.68, 0, 18400 )
TB03 "[tb003_lion_f_idle2.wza"
SND( 28, 0, 18411 )
TB04 "[tb001_lion_f_stand.wza"
TB05 "[tb001_lion_f_stand.wza"
TB07 "[tb007_lion_f_run.wza"
SND( 3.92, 0, 18404, 18402 )
SND( 18.48, 0, 18408 )
CUS( 3.92, 2, 1, 0, 0, 0, 0 )
CUS( 17.92, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.92, 3, 0, 0, 0, 0, 0 )
CUS( 8.4, 3, 0, 0, 0, 0, 0 )
CUS( 12.6, 3, 0, 0, 0, 0, 0 )
CUS( 16.8, 3, 0, 0, 0, 0, 0 )
CUS( 21.28, 3, 0, 0, 0, 0, 0 )
CUS( 25.2, 3, 0, 0, 0, 0, 0 )
TB09 "[tb009_lion_f_l-run.wza"
SND( 3.92, 0, 18404, 18402 )
SND( 17.92, 0, 18405 )
CUS( 3.92, 2, 1, 0, 0, 0, 0 )
CUS( 17.92, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.92, 3, 0, 0, 0, 0, 0 )
CUS( 8.4, 3, 0, 0, 0, 0, 0 )
CUS( 12.6, 3, 0, 0, 0, 0, 0 )
CUS( 16.8, 3, 0, 0, 0, 0, 0 )
CUS( 21.28, 3, 0, 0, 0, 0, 0 )
CUS( 25.2, 3, 0, 0, 0, 0, 0 )
TB10 "[tb010_lion_f_r-run.wza"
SND( 3.92, 0, 18404, 18402 )
SND( 18.2, 0, 18401 )
CUS( 3.92, 2, 1, 0, 0, 0, 0 )
CUS( 17.92, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.92, 3, 0, 0, 0, 0, 0 )
CUS( 8.4, 3, 0, 0, 0, 0, 0 )
CUS( 12.6, 3, 0, 0, 0, 0, 0 )
CUS( 16.8, 3, 0, 0, 0, 0, 0 )
CUS( 21.28, 3, 0, 0, 0, 0, 0 )
CUS( 25.2, 3, 0, 0, 0, 0, 0 )
TB11 "[tb011_lion_f_back.wza"
SND( 10.4, 0, 18408, 18405 )
SND( 32.4, 0, 18406, 18407 )
CUS( 32.4, 2, 1, 0, 0, 0, 0 )
CUS( 10.4, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 6.8, 3, 0, 0, 0, 0, 0 )
CUS( 13.2, 3, 0, 0, 0, 0, 0 )
CUS( 20.8, 3, 0, 0, 0, 0, 0 )
CUS( 28, 3, 0, 0, 0, 0, 0 )
CUS( 35.2, 3, 0, 0, 0, 0, 0 )
TB12 "[tb012_lion_f_l-turn.wza"
SND( 8.25, 0, 18405, 18406 )
SND( 24.75, 0, 18407, 18408 )
CUS( 8.25, 2, 1, 0, 0, 0, 0 )
CUS( 24.75, 2, 2, 0, 0, 0, 0 )
CUS( 24.75, 3, 0, 0, 0, 0, 0 )
CUS( 8.25, 3, 0, 0, 0, 0, 0 )
TB13 "[tb013_lion_f_r-turn.wza"
SND( 8.25, 0, 18405, 18407 )
SND( 25.08, 0, 18406, 18408 )
CUS( 8.25, 2, 1, 0, 0, 0, 0 )
CUS( 25.08, 2, 2, 0, 0, 0, 0 )
CUS( 25.08, 3, 0, 0, 0, 0, 0 )
CUS( 8.25, 3, 0, 0, 0, 0, 0 )
TB16 "[tb001_lion_f_stand.wza"
TB51 "[tb051_lion_f_jump_1.wza"
SND( 0, 0, 139, 223, 224 )
SND( 0, 0, 18409 )
SND( 0, 0, 18408 )
CUS( 0, 1, 1, 0, 0, 0, 0 )
TB52 "[tb052_lion_f_jump_2.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TB53 "[tb053_lion_f_jump_3.wza"
SND( 9.62, 0, 18410 )
CUS( 9.62, 1, 1, 0, 0, 0, 0 )
CUS( 9.62, 2, 1, 0, 0, 0, 0 )
CUS( 9.62, 3, 0, 0, 0, 0, 0 )
CUS( 23.4, 2, 2, 0, 0, 0, 0 )
CUS( 23.4, 3, 0, 0, 0, 0, 0 )
TB54 "[tb054_lion_f_jump_4.wza"
SND( 10.92, 0, 18410 )
CUS( 10.92, 1, 1, 0, 0, 0, 0 )
CUS( 10.92, 2, 1, 0, 0, 0, 0 )
CUS( 10.92, 3, 0, 0, 0, 0, 0 )
CUS( 23.66, 2, 2, 0, 0, 0, 0 )
CUS( 23.66, 3, 0, 0, 0, 0, 0 )
TB55 "[tb055_lion_f_jumpland_1.wza"
SND( 11.78, 0, 18410 )
CUS( 11.73, 1, 1, 0, 0, 0, 0 )
CUS( 11.73, 2, 1, 0, 0, 0, 0 )
CUS( 11.73, 3, 0, 0, 0, 0, 0 )
TB56 "[tb056_lion_f_jumpland_2.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TB57 "[tb057_lion_f_jumpland_3.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TC01 "ta01_stand.wza"
TC02 "ta02_idle.wza"
SND( 15.01, 0, 18500 )
TC03 "[tc003]_horse_idle2.wza"
SND( 9.3, 0, 18508 )
TC04 "ta01_stand.wza"
TC05 "ta01_stand.wza"
TC07 "ta07_run.wza" 0.8
SND( 0, 0, 18501, 18502 )
CUS( 1.98, 2, 1, 0, 0, 0, 0 )
CUS( 6.12, 2, 2, 0, 0, 0, 0 )
CUS( 15.66, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
CUS( 7.2, 3, 0, 0, 0, 0, 0 )
CUS( 10.98, 3, 0, 0, 0, 0, 0 )
CUS( 14.58, 3, 0, 0, 0, 0, 0 )
TC09 "ta09_leftrun.wza" 0.8
SND( 5.58, 0, 18501, 18502 )
SND( 16.02, 0, 18503 )
CUS( 1.98, 2, 1, 0, 0, 0, 0 )
CUS( 7.74, 2, 2, 0, 0, 0, 0 )
CUS( 16.02, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
CUS( 7.2, 3, 0, 0, 0, 0, 0 )
CUS( 10.98, 3, 0, 0, 0, 0, 0 )
CUS( 14.58, 3, 0, 0, 0, 0, 0 )
TC10 "ta10_rightrun.wza" 0.8
SND( 5.22, 0, 18502, 18501 )
SND( 16.02, 0, 18503, 18504 )
CUS( 1.98, 2, 1, 0, 0, 0, 0 )
CUS( 7.74, 2, 2, 0, 0, 0, 0 )
CUS( 16.02, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
CUS( 7.2, 3, 0, 0, 0, 0, 0 )
CUS( 10.98, 3, 0, 0, 0, 0, 0 )
CUS( 14.58, 3, 0, 0, 0, 0, 0 )
TC11 "ta11_walkback.wza"
SND( 0, 0, 18503 )
SND( 18, 0, 18504 )
CUS( 0, 2, 1, 0, 0, 0, 0 )
CUS( 18, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 5.4, 3, 0, 0, 0, 0, 0 )
CUS( 11.52, 3, 0, 0, 0, 0, 0 )
CUS( 18, 3, 0, 0, 0, 0, 0 )
CUS( 24.48, 3, 0, 0, 0, 0, 0 )
CUS( 30.24, 3, 0, 0, 0, 0, 0 )
TC12 "ta12_leftturn.wza" 0.8
SND( 0, 0, 18504 )
SND( 11.5, 0, 18503 )
CUS( 0, 2, 1, 0, 0, 0, 0 )
CUS( 11.5, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 11.5, 3, 0, 0, 0, 0, 0 )
TC13 "ta13_rightturn.wza" 0.8
SND( 0, 0, 18505 )
SND( 11.5, 0, 18504 )
CUS( 0, 2, 1, 0, 0, 0, 0 )
CUS( 11.5, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 11.5, 3, 0, 0, 0, 0, 0 )
TC16 "ta01_stand.wza"
TC51 "ta51_jump[a].wza"
SND( 0, 0, 139, 223, 224 )
SND( 0, 0, 18506 )
CUS( 0, 1, 1, 0, 0, 0, 0 )
TC52 "ta52_jump[b].wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TC53 "ta53_jump[c].wza"
SND( 8.74, 0, 18507 )
CUS( 9.43, 1, 1, 0, 0, 0, 0 )
CUS( 7.13, 2, 1, 0, 0, 0, 0 )
CUS( 13.57, 2, 2, 0, 0, 0, 0 )
CUS( 13.57, 3, 0, 0, 0, 0, 0 )
CUS( 7.13, 3, 0, 0, 0, 0, 0 )
TC54 "ta54_jump[d].wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TC55 "ta55_jump[e].wza"
SND( 0, 0, 18506 )
CUS( 9, 1, 1, 0, 0, 0, 0 )
CUS( 6.2, 2, 1, 0, 0, 0, 0 )
CUS( 14.2, 2, 2, 0, 0, 0, 0 )
CUS( 14.2, 3, 0, 0, 0, 0, 0 )
CUS( 6.2, 3, 0, 0, 0, 0, 0 )
TC56 "ta56_jump[f].wza"
TC57 "ta57_jump[g].wza"
SND( 9.43, 0, 18507 )
}
Bone
{
WEA1 64
WEA2 37
WEA3 63
CAM1 7
ELBL 15
LHND 16
RHND 42
HEAD 12
BODY 5
BUST 7
BTTM 0
ELBR 41
}
SubType 0
{
Render All
Render All Color( 252, 242, 226 )
SpecularColor( 255, 193, 132 )
}
Texture
{
Normal 0 "drapvp2_no.dds"
Specular 0 "drapvp2_sp.dds"
}