24 lines
384 B
C++
24 lines
384 B
C++
// flockmanager.h
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#ifndef _3DTERRAIN_FLOCKMANAGER_H_
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#define _3DTERRAIN_FLOCKMANAGER_H_
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#include <programcommon/wzarray.h>
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class CFlockBoid;
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class CFlockGroup;
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class CFlockManager
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{
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public:
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CFlockManager(void);
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virtual ~CFlockManager(void);
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// ¸®½ºÆ® °ü¸®
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protected:
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CWzArray<CFlockBoid*> m_arBoid;
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CWzArray<CFlockGroup*> m_arGroup;
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};
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#endif // _3DTERRAIN_FLOCKMANAGER_H_
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