22 lines
394 B
C++
22 lines
394 B
C++
// worldlast.h
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#ifndef _3DTERRAIN_WORLDLAST_H_
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#define _3DTERRAIN_WORLDLAST_H_
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#include "WorldExtraInfo.h"
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class CWorldLast : public CWorldExtraInfo
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{
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public:
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CWorldLast();
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virtual ~CWorldLast();
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virtual void Clear();
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/// @name »ý¼º/Á¦°Å
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virtual BOOL Create( BOOL bUse = TRUE, BOOL bUseEdit = FALSE );
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virtual void Destroy( CDrawBase *pDraw);
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};
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#endif // _3DTERRAIN_WORLDLAST_H_
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