Files
2022-10-26 12:25:11 +08:00

18 lines
259 B
C++

#pragma once
#if USING_GAMEGUARD
#include <Windows.h>
class GameGuard : public util::Singleton<GameGuard>
{
public:
GameGuard() {}
~GameGuard() {}
UINT32 init();
void release();
private:
HMODULE csauth_lib;
};
#endif //USING_GAMEGUARD