Files
2022-10-26 12:25:11 +08:00

22 lines
660 B
C++

#pragma once
#if !defined(_NA002635_GZ_DZ_PROTOCOL_UINIFICATION)
#include <ServerSession.h>
class GuildServerSession :
public ServerSession
{
__DECL_CUSTOMPOOL_PTR( GuildServerSession )
public:
GuildServerSession(void);
virtual ~GuildServerSession(void);
eSERVER_TYPE GetServerType() { return GUILD_SERVER; }
protected:
// CHANGES: f110617.1L
virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg);
virtual VOID OnConnect( BOOL bSuccess, DWORD dwSessionIndex );
virtual VOID OnDisconnect();
virtual VOID OnRecv( BYTE * pMsg, WORD wSize );
};
#endif //if !defined(_NA002635_GZ_DZ_PROTOCOL_UINIFICATION)