Files
Sun1602/Server/GameServer/InstanceDungeonBattleResult.h
2022-10-26 12:25:11 +08:00

25 lines
536 B
C++

#ifndef SUN_GAMESERVER_INSTANCEDUNGEONBATTLERESULT_H_
#define SUN_GAMESERVER_INSTANCEDUNGEONBATTLERESULT_H_
#if _MSC_VER > 1000
#pragma once
#endif
// _NA_0_20091118_GAMEROOM_BATTLE_RESULT
#include "MissionBattleResult.h"
class InstanceDungeonBattleResult : public MissionBattleResult
{
public:
InstanceDungeonBattleResult(void);
virtual ~InstanceDungeonBattleResult(void);
protected:
virtual void update_team(GameBattleResult::BattlePlayer* battle_player);
};
#endif //SUN_GAMESERVER_INSTANCEDUNGEONBATTLERESULT_H_