35 lines
858 B
C++
35 lines
858 B
C++
// MapObject.h: interface for the MapObject class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_MAPOBJECT_H__5ACBB04B_B1A3_4716_86DE_ED7FAF1D96B7__INCLUDED_)
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#define AFX_MAPOBJECT_H__5ACBB04B_B1A3_4716_86DE_ED7FAF1D96B7__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "NonCharacter.h"
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class MapObject : public NonCharacter
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{
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public:
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MapObject();
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virtual ~MapObject();
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virtual BOOL Init();
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virtual VOID Release();
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virtual BOOL Update( DWORD dwDeltaTick );
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DWORD GetLinkedNpcObjectKey() const
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{
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return m_dwNpcObjectKey;
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}
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VOID SetLinkedNpcObjectKey( DWORD dwObjectKey ) { m_dwNpcObjectKey = dwObjectKey; }
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protected:
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DWORD m_dwNpcObjectKey;
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};
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#endif // !defined(AFX_MAPOBJECT_H__5ACBB04B_B1A3_4716_86DE_ED7FAF1D96B7__INCLUDED_)
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