Files
2022-10-26 12:25:11 +08:00

38 lines
1.0 KiB
C++

#pragma once
#ifndef __HANDLER_CG_SKILL_H__
#define __HANDLER_CG_SKILL_H__
#include "./PacketHandler.h"
#define Handler_CG_SKILL_DECL(p) \
static void On##p(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize)
#define Handler_CG_SKILL_IMPL(p) \
void Handler_CG_SKILL::On##p(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize)
class Handler_CG_SKILL
{
public:
Handler_CG_SKILL();
~Handler_CG_SKILL();
// changes, f100819.1L
static const nsPacket::PacketHandlerInfo GetPacketHandlerNodes();
Handler_CG_SKILL_DECL(CG_SKILL_ACTION_SYN);
Handler_CG_SKILL_DECL(CG_SKILL_SELECT_SKILLPOINT_SYN);
// Casting Cancel
Handler_CG_SKILL_DECL(CG_SKILL_CASTING_CANCEL_SYN);
//_NA002217_100728_EP2_PERK_SYSTEM_
Handler_CG_SKILL_DECL(CG_SKILL_PERK_CONTROL_SYN);
// CG_SKILL_PERK_CONTROL_CMD <- answer
#ifdef _NA_007019_20140107_PERK_CHANGE_SYSTEM
Handler_CG_SKILL_DECL(CG_SKILL_PERK_GROUP_CONTROL_SYN);
#endif // _NA_007019_20140107_PERK_CHANGE_SYSTEM
};
#endif // __HANDLER_CG_SKILL_H__