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2022-10-26 12:25:11 +08:00

158 lines
6.8 KiB
C++

#pragma once
#ifndef GAMESERVER_GZ_GUILD_H
#define GAMESERVER_GZ_GUILD_H
#include "./PacketHandler.h"
#define Handler_GZ_GUILD_DECL(p) \
static void On##p(ServerSession* pServerSession, MSG_BASE* pRecvMsg, WORD wSize)
#define Handler_GZ_GUILD_IMPL(p) \
void Handler_GZ_GUILD::On##p(ServerSession* pServerSession, MSG_BASE* pRecvMsg, WORD wSize)
class Handler_GZ_GUILD
{
public:
Handler_GZ_GUILD(){}
~Handler_GZ_GUILD(){}
// changes, f100819.1L
static const nsPacket::PacketHandlerInfo GetPacketHandlerNodes();
Handler_GZ_GUILD_DECL(DG_CONNECTION_GROUND_CMD);
Handler_GZ_GUILD_DECL(GZ_GUILD_INFO_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_DESTROY_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_WITHDRAW_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_JOIN_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_SELECT_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_CREATE_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_JOIN_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_SELECT_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_CREATE_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_DESTROY_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_WITHDRAW_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_KICKPLAYER_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_DONATE_UP_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_DONATE_UP_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_CONVERT_UP2GP_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_CONVERT_UP2GP_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_RANKUP_BRD);
#ifdef __NA_000000_20070528_TAIWAN_GUILD_PVP
Handler_GZ_GUILD_DECL(GZ_GUILD_CHUNTING_PVP_RESULT_BRD);
#endif
Handler_GZ_GUILD_DECL(GZ_GUILD_CHANGE_DUTY_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_CHANGE_DUTY_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_RIGHT_DELEGATION_LIST_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_RIGHT_DELEGATION_LIST_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_RIGHT_DELEGATION_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_RIGHT_DELEGATION_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_CHANGE_MASTER_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_CHANGE_MASTER_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_EMPTY_COMMANDER_INFO_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_EMPTY_COMMANDER_INFO_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_CREATE_CORPS_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_CREATE_CORPS_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_DESTROY_CORPS_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_DESTROY_CORPS_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_CHANGE_COMMANDER_BRD); // 길드 군단장 변경
Handler_GZ_GUILD_DECL(GZ_GUILD_CHANGE_COMMANDER_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_CHANGE_CORPS_BRD); // 길드 군단 이동
Handler_GZ_GUILD_DECL(GZ_GUILD_CHANGE_CORPS_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_CREATE_REAR_CAMP_BRD); // 길드 훈련캠프 창설
Handler_GZ_GUILD_DECL(GZ_GUILD_CREATE_REAR_CAMP_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_DESTROY_REAR_CAMP_BRD); // 길드 훈련캠프 해산
Handler_GZ_GUILD_DECL(GZ_GUILD_DESTROY_REAR_CAMP_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_INVITE_ACK); // 길드 초대
Handler_GZ_GUILD_DECL(GZ_GUILD_INVITE_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_LOGIN_CHAR_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_LOGIN_CHAR_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_LOGOUT_CHAR_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_CHAR_LEVELUP_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_KICKPLAYER_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_TOTALINFO_REQ_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_TOTALINFO_REQ_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_GM_GUILD_POINT_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_GM_GUILD_POINT_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_CHANGE_CHAOSTATE_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_ENTER_SERVER_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_RELATION_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_RELATION_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_RELATION_DELETE_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_RELATION_DELETE_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_RELATION_BOTH_AGAINST_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_RELATION_BOTH_AGAINST_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_BOTH_RELATION_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_RELATION_INFO_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_DESTROY_WAIT_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_RECOVERY_GUILD_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_RECOVERY_GUILD_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_GUILDMARK_REGISTER_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_GUILDMARK_REGISTER_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_GUILDMARK_DELETE_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_GUILDMARK_DELETE_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_WAREHOUSE_OPEN_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_WAREHOUSE_OPEN_NAK);
Handler_GZ_GUILD_DECL(GZ_GUILD_NAME_CHANGE_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_NAME_CHANGE_BRD);
Handler_GZ_GUILD_DECL(GZ_GUILD_NAME_CHANGE_NAK);
//{ _KR_001385_20091013_DOMINATION_BASICINFO_SETTING
Handler_GZ_GUILD_DECL(GZ_DOMINATION_AUCTION_INFO_ACK);
Handler_GZ_GUILD_DECL(GZ_DOMINATION_INFO_ACK);
Handler_GZ_GUILD_DECL(GZ_DOMINATION_UPDATE_INFO_ACK);
Handler_GZ_GUILD_DECL(GZ_DOMINATION_ACCEP_HEIM_ACK);
Handler_GZ_GUILD_DECL(GZ_DOMINATION_INIT_ACTIONINFO_ACK);
Handler_GZ_GUILD_DECL(GZ_DOMINATION_BATTING_HEIM_ACK);
Handler_GZ_GUILD_DECL(GZ_DOMINATION_RETURNHIME_ACK);
//}
//_NA_20100604_BETTER_DOMINATION_MANAGER
Handler_GZ_GUILD_DECL(GZ_DOMINATION_UPDATE_GUILDINFO_ACK);
//_NA_20100913_GUILD_WAREHOUSE_GM_COMMAND
Handler_GZ_GUILD_DECL(GZ_GUILD_GM_WAREHOUSE_FORCE_CLOSE_BRD);
//_NA_20110216_INCREASE_DOMINATION_DEFFENSEWALL_POINT
Handler_GZ_GUILD_DECL(GZ_DOMINATION_ADD_DEFFENSEWALL_POINT_ACK);
//_NA_20110406_CHANGE_RULE_FOR_DOMINATION_JOIN
Handler_GZ_GUILD_DECL(GZ_DOMINATION_MEMBER_JOIN_ACK);
Handler_GZ_GUILD_DECL(GZ_DOMINATION_MEMBER_LEAVE_ACK);
Handler_GZ_GUILD_DECL(GZ_DOMINATION_MEMBERLIST_ANS);
#ifdef _NA004034_20120102_GUILD_POINT_SYSTEM
Handler_GZ_GUILD_DECL(GZ_GUILDPOINTSYSTEM);
#endif
#ifdef _NA_004034_20120102_GUILD_INTRODUCTION
Handler_GZ_GUILD_DECL(GZ_GUILD_INTRODUCTION_SAVE_ACK);
#endif
#ifdef _NA_003923_20120130_GUILD_RENEWAL
Handler_GZ_GUILD_DECL(GZ_GUILD_IN_GAME_GUILD_LOG_LIST_ANS);
#endif
Handler_GZ_GUILD_DECL(GZ_GUILD_RENAME_CHAR_CMD);
#ifdef _NA_007128_20140326_MONDSCHIEN_DOMINATION
Handler_GZ_GUILD_DECL(GZ_DOMINATION_CONTINENT_LORD_INFO_ACK);
#endif //_NA_007128_20140326_MONDSCHIEN_DOMINATION
#ifdef _NA_007330_20140620_GUILD_SYSTEM_EXTENSION
Handler_GZ_GUILD_DECL(GZ_GUILD_JOIN_REQUEST_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_JOIN_REQUEST_REJECT_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_RELOAD_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_FACILITY_UPGRADE_ACK);
Handler_GZ_GUILD_DECL(GZ_GUILD_FACILITY_SELECT_ACK);
#endif //_NA_007330_20140620_GUILD_SYSTEM_EXTENSION
#ifdef _NA_008334_20150608_SONNENSCHEIN
Handler_GZ_GUILD_DECL(GZ_GUILD_SONNENSCHEIN_INITIALIZE_CMD);
Handler_GZ_GUILD_DECL(GZ_GUILD_SONNENSCHEIN_UPDATE_ACK);
#endif //_NA_008334_20150608_SONNENSCHEIN
};
#endif //GAMESERVER_GZ_GUILD_H