Files
2022-10-26 12:25:11 +08:00

212 lines
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XML

<?xml version="1.0" encoding="ks_c_5601-1987"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="GameServerTest"
ProjectGUID="{F8AFA2F0-5EF5-442E-ADAF-69832956656E}"
RootNamespace="GameServerTest"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
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Name="Debug|Win32"
OutputDirectory="..\_binv90"
IntermediateDirectory="..\..\_Intermediate\v90\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
InheritedPropertySheets="..\..\DefaultSharedProperty.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\GameServer&quot;;&quot;$(ProjectDir)..\GameServer\Party&quot;;&quot;$(ProjectDir)..\GameServer\Status&quot;;&quot;$(ProjectDir)..\GameServer\npcai&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\include&quot;;&quot;$(ProjectDir)..\Common&quot;;&quot;$(ProjectDir)..\..\Server\SunWriteLog&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\SolarQuest&quot;;&quot;$(ProjectDir)..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\RankingLib&quot;;&quot;$(ProjectDir)..\..\SolarShop&quot;;&quot;$(ProjectDir)..\..\SolarTrigger&quot;;&quot;$(ProjectDir)..\..\SolarSlot&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include\Client&quot;;&quot;$(ProjectDir)..\..\PartyLib&quot;;&quot;$(ProjectDir)..\..\Achievement&quot;;&quot;$(ProjectDir)..\Shop\public_src&quot;;&quot;$(ProjectDir)..\Shop\ClientStub&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_SERVER"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="gtestd.lib gmockd.lib GameServer_d.lib"
OutputFile="$(OutDir)\$(ProjectName)_d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="../../lib/v90;../lib/v90;../../lib;&quot;$(ProjectDir)..\Shop\_lib&quot;"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
SubSystem="1"
EntryPointSymbol="SunTestEntryPoint"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="$(TargetPath)"
ExcludedFromBuild="true"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\_binv90"
IntermediateDirectory="..\..\_Intermediate\v90\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
InheritedPropertySheets="..\..\DefaultSharedProperty.vsprops"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\GameServer&quot;;&quot;$(ProjectDir)..\GameServer\Party&quot;;&quot;$(ProjectDir)..\GameServer\Status&quot;;&quot;$(ProjectDir)..\GameServer\npcai&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\include&quot;;&quot;$(ProjectDir)..\Common&quot;;&quot;$(ProjectDir)..\..\Server\SunWriteLog&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\SolarQuest&quot;;&quot;$(ProjectDir)..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\RankingLib&quot;;&quot;$(ProjectDir)..\..\SolarShop&quot;;&quot;$(ProjectDir)..\..\SolarTrigger&quot;;&quot;$(ProjectDir)..\..\SolarSlot&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include\Client&quot;;&quot;$(ProjectDir)..\..\PartyLib&quot;;&quot;$(ProjectDir)..\..\Achievement&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SERVER"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="gtest.lib gmock.lib GameServer.lib"
LinkIncremental="1"
AdditionalLibraryDirectories="../../lib/v90;../lib/v90"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="SunTestEntryPoint"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="$(TargetPath)"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="TestCase"
>
<File
RelativePath=".\json_test.cpp"
>
</File>
<File
RelativePath=".\smart_npc_test.cpp"
>
</File>
<File
RelativePath=".\VendorSearchTest.cpp"
>
</File>
</Filter>
<File
RelativePath=".\main.cpp"
>
</File>
<File
RelativePath=".\ScriptTest.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>