252 lines
8.5 KiB
XML
252 lines
8.5 KiB
XML
<?xml version="1.0" encoding="ks_c_5601-1987"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="ItemDropTestTool"
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ProjectGUID="{3786B583-D104-4EE6-849B-1A2873D57B52}"
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RootNamespace="ItemDropManager"
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Keyword="MFCProj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="1"
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UseOfMFC="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(ProjectDir)..\..\ProgramCommon";"$(ProjectDir)..\..\Server\Common";"$(ProjectDir)..\..\Utility";"$(ProjectDir)..\..\SUN3DEngine";"$(ProjectDir)..\..\include";"$(ProjectDir)..\..\Server\GameServer";"$(ProjectDir)..\..\Server\include""
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PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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TreatWChar_tAsBuiltInType="TRUE"
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UsePrecompiledHeader="3"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="
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"
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AdditionalDependencies="Utility_d.lib ProgramCommon_d.lib ServerCommon_d.lib WzFilePacker_static.lib"
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OutputFile="..\_bin\ItemDropTestTool\ItemDropTestTool_d.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""$(ProjectDir)..\..\lib";"$(ProjectDir)..\..\Server\lib";"$(ProjectDir)..\..\SUN3DENGINE\ProgramCommon""
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IgnoreDefaultLibraryNames=""
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="FALSE"/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy $(ProjectDir)..\..\Server\_bin\data\AccessoryItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\ArmorItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\FormulaRatio.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\RareItemDropInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\WasteItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\WeaponItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\Npcinfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\DropRatioInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\ItemTypeList.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\ItemTypeDropRatio.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1042"
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AdditionalIncludeDirectories="$(IntDir)"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="1"
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UseOfMFC="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(ProjectDir)..\..\ProgramCommon";"$(ProjectDir)..\..\Server\Common";"$(ProjectDir)..\..\Utility";"$(ProjectDir)..\..\SUN3DEngine";"$(ProjectDir)..\..\include";"$(ProjectDir)..\..\Server\GameServer";"$(ProjectDir)..\..\Server\include""
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PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG"
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MinimalRebuild="FALSE"
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RuntimeLibrary="1"
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TreatWChar_tAsBuiltInType="TRUE"
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UsePrecompiledHeader="3"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="utility.lib ProgramCommon.lib ServerCommon.lib WzFilePacker_static.lib"
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OutputFile="..\_bin\ItemDropTestTool\ItemDropTestTool.exe"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""$(ProjectDir)..\..\lib";"$(ProjectDir)..\..\Server\lib";"$(ProjectDir)..\..\SUN3DENGINE\ProgramCommon""
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="FALSE"/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy $(ProjectDir)..\..\Server\_bin\data\AccessoryItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\ArmorItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\FormulaRatio.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\RareItemDropInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\WasteItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\WeaponItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\Npcinfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\DropRatioInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\ItemTypeList.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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copy $(ProjectDir)..\..\Server\_bin\data\ItemTypeDropRatio.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
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"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1042"
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AdditionalIncludeDirectories="$(IntDir)"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="소스 파일"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
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<File
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RelativePath=".\DropItem.cpp">
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</File>
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<File
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RelativePath=".\DropManager.cpp">
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</File>
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<File
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RelativePath=".\DropResult.cpp">
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</File>
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<File
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RelativePath=".\ItemDropManager.cpp">
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</File>
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<File
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RelativePath=".\ItemDropManagerDlg.cpp">
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</File>
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<File
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RelativePath=".\stdafx.cpp">
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32">
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"/>
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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Name="헤더 파일"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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<File
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RelativePath=".\DropItem.h">
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</File>
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<File
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RelativePath=".\DropManager.h">
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</File>
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<File
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RelativePath=".\DropResult.h">
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</File>
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<File
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RelativePath=".\ItemDropManager.h">
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</File>
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<File
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RelativePath=".\ItemDropManagerDlg.h">
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</File>
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<File
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RelativePath=".\Resource.h">
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</File>
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<File
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RelativePath=".\stdafx.h">
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</File>
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</Filter>
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<Filter
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Name="리소스 파일"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
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<File
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RelativePath=".\res\ItemDropManager.ico">
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</File>
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<File
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RelativePath=".\ItemDropManager.rc">
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</File>
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<File
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RelativePath=".\res\ItemDropManager.rc2">
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</File>
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</Filter>
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<Filter
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Name="Document"
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Filter="">
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<File
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RelativePath=".\Document\History_ItemDropTestTool.txt">
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</File>
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</Filter>
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<File
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RelativePath=".\res\ItemDropManager.manifest">
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</File>
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<File
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RelativePath=".\ReadMe.txt">
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</File>
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</Files>
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<Globals>
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<Global
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Name="RESOURCE_FILE"
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Value="ItemDropManager.rc"/>
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</Globals>
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</VisualStudioProject>
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