Files
2022-10-26 12:25:11 +08:00

252 lines
8.5 KiB
XML

<?xml version="1.0" encoding="ks_c_5601-1987"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="ItemDropTestTool"
ProjectGUID="{3786B583-D104-4EE6-849B-1A2873D57B52}"
RootNamespace="ItemDropManager"
Keyword="MFCProj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Server\Common&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\Server\GameServer&quot;;&quot;$(ProjectDir)..\..\Server\include&quot;"
PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
TreatWChar_tAsBuiltInType="TRUE"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="
"
AdditionalDependencies="Utility_d.lib ProgramCommon_d.lib ServerCommon_d.lib WzFilePacker_static.lib"
OutputFile="..\_bin\ItemDropTestTool\ItemDropTestTool_d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;$(ProjectDir)..\..\lib&quot;;&quot;$(ProjectDir)..\..\Server\lib&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\ProgramCommon&quot;"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="TRUE"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="FALSE"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy $(ProjectDir)..\..\Server\_bin\data\AccessoryItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\ArmorItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\FormulaRatio.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\RareItemDropInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\WasteItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\WeaponItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\Npcinfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\DropRatioInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\ItemTypeList.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\ItemTypeDropRatio.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1042"
AdditionalIncludeDirectories="$(IntDir)"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Server\Common&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\Server\GameServer&quot;;&quot;$(ProjectDir)..\..\Server\include&quot;"
PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG"
MinimalRebuild="FALSE"
RuntimeLibrary="1"
TreatWChar_tAsBuiltInType="TRUE"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="utility.lib ProgramCommon.lib ServerCommon.lib WzFilePacker_static.lib"
OutputFile="..\_bin\ItemDropTestTool\ItemDropTestTool.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(ProjectDir)..\..\lib&quot;;&quot;$(ProjectDir)..\..\Server\lib&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\ProgramCommon&quot;"
GenerateDebugInformation="TRUE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="FALSE"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy $(ProjectDir)..\..\Server\_bin\data\AccessoryItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\ArmorItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\FormulaRatio.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\RareItemDropInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\WasteItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\WeaponItemInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\Npcinfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\DropRatioInfo.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\ItemTypeList.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
copy $(ProjectDir)..\..\Server\_bin\data\ItemTypeDropRatio.txt $(ProjectDir)..\_bin\ItemDropTestTool\data\
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1042"
AdditionalIncludeDirectories="$(IntDir)"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="소스 파일"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath=".\DropItem.cpp">
</File>
<File
RelativePath=".\DropManager.cpp">
</File>
<File
RelativePath=".\DropResult.cpp">
</File>
<File
RelativePath=".\ItemDropManager.cpp">
</File>
<File
RelativePath=".\ItemDropManagerDlg.cpp">
</File>
<File
RelativePath=".\stdafx.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="헤더 파일"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
<File
RelativePath=".\DropItem.h">
</File>
<File
RelativePath=".\DropManager.h">
</File>
<File
RelativePath=".\DropResult.h">
</File>
<File
RelativePath=".\ItemDropManager.h">
</File>
<File
RelativePath=".\ItemDropManagerDlg.h">
</File>
<File
RelativePath=".\Resource.h">
</File>
<File
RelativePath=".\stdafx.h">
</File>
</Filter>
<Filter
Name="리소스 파일"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
<File
RelativePath=".\res\ItemDropManager.ico">
</File>
<File
RelativePath=".\ItemDropManager.rc">
</File>
<File
RelativePath=".\res\ItemDropManager.rc2">
</File>
</Filter>
<Filter
Name="Document"
Filter="">
<File
RelativePath=".\Document\History_ItemDropTestTool.txt">
</File>
</Filter>
<File
RelativePath=".\res\ItemDropManager.manifest">
</File>
<File
RelativePath=".\ReadMe.txt">
</File>
</Files>
<Globals>
<Global
Name="RESOURCE_FILE"
Value="ItemDropManager.rc"/>
</Globals>
</VisualStudioProject>