479 lines
20 KiB
C++
479 lines
20 KiB
C++
#include "SunClientPrecompiledHeader.h"
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#ifdef _NA_005026_20120527_CHAOS_ZONE_BATTLE_GROUND
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#include "uiChaosZoneInfo.h"
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#include "ChaosSystem/ChaosSystemMan.h"
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#include "ChaosSystem/ChaosSystemData.h"
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#include "BattleGroundInfoParser.h"
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#include "Map.h"
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#include "GlobalFunc.h"
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const DWORD uiChaosZoneInfo::kDialog_ID = StrToWzID("0644");
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uiChaosZoneInfo::uiChaosZoneInfo(InterfaceManager* ui_manager)
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{
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RegisterControlPosition(StrToWzID("B004"), kControl_Button_B004);
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RegisterControlPosition(StrToWzID("S001"), kControl_Text_S001);
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RegisterControlPosition(StrToWzID("S003"), kControl_Text_S003);
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RegisterControlPosition(StrToWzID("S004"), kControl_Text_S004);
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RegisterControlPosition(StrToWzID("S005"), kControl_Text_S005);
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RegisterControlPosition(StrToWzID("P000"), kControl_Picture_P000);
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RegisterControlPosition(StrToWzID("P001"), kControl_Picture_P001);
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#ifdef _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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RECT rc1 = {250, 8, 220+150, 8+18};
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RECT rc2 = {250, 36, 220+150, 36+18};
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gold_static_control_rect_[eS001Rect] = rc1;
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gold_static_control_rect_[eS004Rect] = rc1;
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gold_static_control_rect_[eS003Rect] = rc2;
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gold_static_control_rect_[eS005Rect] = rc2;
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#endif // _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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}
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//------------------------------------------------------------------------------
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uiChaosZoneInfo::~uiChaosZoneInfo()
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{
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}
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//------------------------------------------------------------------------------
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void uiChaosZoneInfo::Init(CDrawBase* draw_base)
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{
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TCHAR string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR* zero_string = "0";
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// 2600 거점: %s 자원: %s/%s
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g_InterfaceManager.GetInterfaceStringFormat(string, INTERFACE_STRING_LENGTH, 2600,
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zero_string, zero_string, zero_string);
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CCtrlStaticWZ* static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S004));
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if (static_control)
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{
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static_control->SetTextWZ(string);
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#ifdef _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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battle_static_control_rect_[eS004Rect] = static_control->GetSizeRect();
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#endif // _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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}
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static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S005));
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if (static_control)
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{
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static_control->SetTextWZ(string);
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#ifdef _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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battle_static_control_rect_[eS005Rect] = static_control->GetSizeRect();
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#endif // _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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}
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static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S001));
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if (static_control)
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{
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static_control->SetTextWZ(string);
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#ifdef _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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battle_static_control_rect_[eS001Rect] = static_control->GetSizeRect();
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#endif // _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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}
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static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S003));
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if (static_control)
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{
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static_control->SetTextWZ(string);
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#ifdef _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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battle_static_control_rect_[eS003Rect] = static_control->GetSizeRect();
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#endif // _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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}
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this->Lock();
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}
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//------------------------------------------------------------------------------
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void uiChaosZoneInfo::Release()
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{
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}
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//------------------------------------------------------------------------------
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void uiChaosZoneInfo::NetworkProc(struct MSG_BASE *message)
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{
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}
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//------------------------------------------------------------------------------
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void uiChaosZoneInfo::MessageProc(SI_MESSAGE* message)
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{
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if (IsLock())
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return;
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if (GetMan() == NULL)
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return;
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switch (message->eResultMsg)
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{
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case RT_MSG_LBUTTONCLICK:
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OnLButtonClick(message);
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break;
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default:
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SolarDialog::MessageProc(message);
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break;
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}
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}
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//------------------------------------------------------------------------------
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void uiChaosZoneInfo::OnUpdateSolarDialog()
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{
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#ifdef _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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if (GlobalFunc::IsBattleGroundScene() == FALSE &&
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GlobalFunc::IsGoldRushScene() == FALSE)
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{
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this->ShowInterface(FALSE);
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return;
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}
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#else
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if (GlobalFunc::IsBattleGroundScene() == FALSE)
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{
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this->ShowInterface(FALSE);
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return;
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}
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#endif // _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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#ifdef _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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if (GlobalFunc::IsBattleGroundScene() == TRUE)
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{
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// 목표 점수
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DWORD goal_score = 99999;
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const BattleGroundInfo* battle_ground_info =
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BattleGroundInfoParser::Instance()->FindData(g_pMap->GetCurrentFieldID());
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if (battle_ground_info)
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{
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goal_score = battle_ground_info->goal_score;
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}
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TCHAR string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR point_number_string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR score_string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR goal_score_string[INTERFACE_STRING_LENGTH] = {0,};
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// 블루 팀 점수 갱신
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CCtrlStaticWZ* static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S004));
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CCtrlStaticWZ* static_control_back = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S001));
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if (static_control && static_control_back)
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{
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BATTLE_GROUND_TEAM_SCORE_INFO* const score_info =
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ChaosSystem::GetBattleGroundData().GetTeamScore(kBlue);
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if (score_info)
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{
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_itot(score_info->strongpoint_count, point_number_string, 10);
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Snprintf(score_string, INTERFACE_STRING_LENGTH, "%3d", score_info->victory_point);
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Snprintf(goal_score_string, INTERFACE_STRING_LENGTH, "%3d", goal_score);
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// 2600 거점: %s 자원: %s/%s
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g_InterfaceManager.GetInterfaceStringFormat(string, INTERFACE_STRING_LENGTH, 2600,
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point_number_string, score_string, goal_score_string);
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static_control->SetTextWZ(string);
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static_control_back->SetTextWZ(string);
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}
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}
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// 레드 팀 점수 갱신
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static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S005));
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static_control_back = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S003));
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if (static_control && static_control_back)
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{
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BATTLE_GROUND_TEAM_SCORE_INFO* const score_info =
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ChaosSystem::GetBattleGroundData().GetTeamScore(kRed);
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if (score_info)
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{
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_itot(score_info->strongpoint_count, point_number_string, 10);
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Snprintf(score_string, INTERFACE_STRING_LENGTH, "%3d", score_info->victory_point);
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Snprintf(goal_score_string, INTERFACE_STRING_LENGTH, "%3d", goal_score);
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// 2600 거점: %s 자원: %s/%s
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g_InterfaceManager.GetInterfaceStringFormat(string, INTERFACE_STRING_LENGTH, 2600,
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point_number_string, score_string, goal_score_string);
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static_control->SetTextWZ(string);
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static_control_back->SetTextWZ(string);
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}
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}
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}
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else if (GlobalFunc::IsGoldRushScene() == TRUE)
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{
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TCHAR string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR score_string[INTERFACE_STRING_LENGTH] = {0,};
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// 블루 팀 점수 갱신
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CCtrlStaticWZ* static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S004));
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CCtrlStaticWZ* static_control_back = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S001));
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if (static_control && static_control_back)
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{
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GOLDRUSH_TEAM_SCORE_INFO* const score_info =
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ChaosSystem::GetGoldRushData().GetTeamScore(kBlue);
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if (score_info)
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{
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GlobalFunc::SetPointText(score_string, score_info->team_gold_point);
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g_InterfaceManager.GetInterfaceStringFormat(string, INTERFACE_STRING_LENGTH, 2795, score_string);
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static_control->SetTextWZ(string);
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static_control_back->SetTextWZ(string);
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}
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}
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// 레드 팀 점수 갱신
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static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S005));
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static_control_back = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S003));
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if (static_control && static_control_back)
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{
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GOLDRUSH_TEAM_SCORE_INFO* const score_info =
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ChaosSystem::GetGoldRushData().GetTeamScore(kRed);
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if (score_info)
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{
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GlobalFunc::SetPointText(score_string, score_info->team_gold_point);
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g_InterfaceManager.GetInterfaceStringFormat(string, INTERFACE_STRING_LENGTH, 2795, score_string);
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static_control->SetTextWZ(string);
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static_control_back->SetTextWZ(string);
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}
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}
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}
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#else
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// 목표 점수
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DWORD goal_score = 99999;
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const BattleGroundInfo* battle_ground_info =
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BattleGroundInfoParser::Instance()->FindData(g_pMap->GetCurrentFieldID());
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if (battle_ground_info)
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{
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goal_score = battle_ground_info->goal_score;
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}
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TCHAR string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR point_number_string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR score_string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR goal_score_string[INTERFACE_STRING_LENGTH] = {0,};
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// 블루 팀 점수 갱신
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CCtrlStaticWZ* static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S004));
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CCtrlStaticWZ* static_control_back = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S001));
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if (static_control && static_control_back)
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{
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BATTLE_GROUND_TEAM_SCORE_INFO* const score_info =
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ChaosSystem::GetBattleGroundData().GetTeamScore(kBlue);
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if (score_info)
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{
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_itot(score_info->strongpoint_count, point_number_string, 10);
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Snprintf(score_string, INTERFACE_STRING_LENGTH, "%3d", score_info->victory_point);
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Snprintf(goal_score_string, INTERFACE_STRING_LENGTH, "%3d", goal_score);
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// 2600 거점: %s 자원: %s/%s
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g_InterfaceManager.GetInterfaceStringFormat(string, INTERFACE_STRING_LENGTH, 2600,
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point_number_string, score_string, goal_score_string);
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static_control->SetTextWZ(string);
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static_control_back->SetTextWZ(string);
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}
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}
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// 레드 팀 점수 갱신
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static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S005));
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static_control_back = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S003));
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if (static_control && static_control_back)
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{
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BATTLE_GROUND_TEAM_SCORE_INFO* const score_info =
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ChaosSystem::GetBattleGroundData().GetTeamScore(kRed);
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if (score_info)
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{
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_itot(score_info->strongpoint_count, point_number_string, 10);
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Snprintf(score_string, INTERFACE_STRING_LENGTH, "%3d", score_info->victory_point);
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Snprintf(goal_score_string, INTERFACE_STRING_LENGTH, "%3d", goal_score);
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// 2600 거점: %s 자원: %s/%s
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g_InterfaceManager.GetInterfaceStringFormat(string, INTERFACE_STRING_LENGTH, 2600,
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point_number_string, score_string, goal_score_string);
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static_control->SetTextWZ(string);
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static_control_back->SetTextWZ(string);
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}
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}
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#endif // _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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}
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//------------------------------------------------------------------------------
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void uiChaosZoneInfo::OnRenderSolarDialog()
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{
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}
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//------------------------------------------------------------------------------
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bool uiChaosZoneInfo::OnLButtonClick(SI_MESSAGE* message)
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{
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bool result = true;
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int tab_index = -1;
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uiChaosSystemMan* chaos_manager = static_cast<uiChaosSystemMan*>(GetMan());
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if (chaos_manager == NULL)
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{
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return false;
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}
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switch (GetControlPosition_byID(message->dwCtrlID))
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{
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case kControl_Button_B004:
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{
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}
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break;
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case kControl_Text_S001:
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{
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}
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break;
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case kControl_Text_S003:
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{
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}
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break;
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case kControl_Text_S004:
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{
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}
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break;
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case kControl_Text_S005:
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{
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}
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break;
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case kControl_Picture_P000:
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{
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}
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break;
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case kControl_Picture_P001:
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{
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}
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break;
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default:
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{
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}
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break;
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}
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return result;
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}
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#endif //_NA_005026_20120527_CHAOS_ZONE_BATTLE_GROUND
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#ifdef _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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void uiChaosZoneInfo::BattleGroundSetting()
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{
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TCHAR string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR* zero_string = "0";
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// 2600 거점: %s 자원: %s/%s
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g_InterfaceManager.GetInterfaceStringFormat(string, INTERFACE_STRING_LENGTH, 2600,
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zero_string, zero_string, zero_string);
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CDialogWZ* dialog_ = GetDialogWZ();
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SCTRL_INFO* control_info_ptr = NULL;
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CCtrlStaticWZ* static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S004));
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if (static_control)
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{
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RECT rc = battle_static_control_rect_[eS004Rect];
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static_control->SetTextWZ(string);
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static_control->SetStyle(DT_RIGHT);
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control_info_ptr = static_control->GetCtrlInfo();
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// 레퍼런스이기 때문에 적용된다.
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if (control_info_ptr)
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{
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control_info_ptr->m_sSizeRect.fTopX = dialog_->GetDlgX() + static_cast<float>(rc.left);
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control_info_ptr->m_sSizeRect.fTopY = dialog_->GetDlgY() + static_cast<float>(rc.top);
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control_info_ptr->m_sSizeRect.fWidth = static_cast<float>(rc.right - rc.left);
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control_info_ptr->m_sSizeRect.fHeight = static_cast<float>(rc.bottom - rc.top);
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}
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}
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static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S005));
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if (static_control)
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{
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RECT rc = battle_static_control_rect_[eS005Rect];
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static_control->SetTextWZ(string);
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static_control->SetStyle(DT_RIGHT);
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control_info_ptr = static_control->GetCtrlInfo();
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// 레퍼런스이기 때문에 적용된다.
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if (control_info_ptr)
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{
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control_info_ptr->m_sSizeRect.fTopX = dialog_->GetDlgX() + static_cast<float>(rc.left);
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control_info_ptr->m_sSizeRect.fTopY = dialog_->GetDlgY() + static_cast<float>(rc.top);
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control_info_ptr->m_sSizeRect.fWidth = static_cast<float>(rc.right - rc.left);
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control_info_ptr->m_sSizeRect.fHeight = static_cast<float>(rc.bottom - rc.top);
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}
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}
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static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S001));
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if (static_control)
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{
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RECT rc = battle_static_control_rect_[eS001Rect];
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static_control->SetTextWZ(string);
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static_control->SetStyle(DT_RIGHT);
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control_info_ptr = static_control->GetCtrlInfo();
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// 레퍼런스이기 때문에 적용된다.
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if (control_info_ptr)
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{
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control_info_ptr->m_sSizeRect.fTopX = dialog_->GetDlgX() + static_cast<float>(rc.left);
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control_info_ptr->m_sSizeRect.fTopY = dialog_->GetDlgY() + static_cast<float>(rc.top);
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control_info_ptr->m_sSizeRect.fWidth = static_cast<float>(rc.right - rc.left);
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control_info_ptr->m_sSizeRect.fHeight = static_cast<float>(rc.bottom - rc.top);
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}
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}
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static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S003));
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if (static_control)
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{
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RECT rc = battle_static_control_rect_[eS003Rect];
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static_control->SetTextWZ(string);
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static_control->SetStyle(DT_RIGHT);
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control_info_ptr = static_control->GetCtrlInfo();
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// 레퍼런스이기 때문에 적용된다.
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if (control_info_ptr)
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{
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control_info_ptr->m_sSizeRect.fTopX = dialog_->GetDlgX() + static_cast<float>(rc.left);
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control_info_ptr->m_sSizeRect.fTopY = dialog_->GetDlgY() + static_cast<float>(rc.top);
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control_info_ptr->m_sSizeRect.fWidth = static_cast<float>(rc.right - rc.left);
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control_info_ptr->m_sSizeRect.fHeight = static_cast<float>(rc.bottom - rc.top);
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}
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}
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this->Lock();
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}
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void uiChaosZoneInfo::GoldRushSetting()
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{
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TCHAR string[INTERFACE_STRING_LENGTH] = {0,};
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TCHAR score_string[INTERFACE_STRING_LENGTH] = {0, };
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Snprintf(score_string, INTERFACE_STRING_LENGTH, "%13d", 0);
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g_InterfaceManager.GetInterfaceStringFormat(string, INTERFACE_STRING_LENGTH, 2795, score_string);
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CDialogWZ* dialog_ = GetDialogWZ();
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SCTRL_INFO* control_info_ptr = NULL;
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CCtrlStaticWZ* static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S004));
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if (static_control)
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{
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RECT rc = gold_static_control_rect_[eS004Rect];
|
|
static_control->SetTextWZ(string);
|
|
static_control->SetStyle(DT_LEFT);
|
|
control_info_ptr = static_control->GetCtrlInfo();
|
|
// 레퍼런스이기 때문에 적용된다.
|
|
if (control_info_ptr)
|
|
{
|
|
control_info_ptr->m_sSizeRect.fTopX = dialog_->GetDlgX() + static_cast<float>(rc.left);
|
|
control_info_ptr->m_sSizeRect.fTopY = dialog_->GetDlgY() + static_cast<float>(rc.top);
|
|
control_info_ptr->m_sSizeRect.fWidth = static_cast<float>(rc.right - rc.left);
|
|
control_info_ptr->m_sSizeRect.fHeight = static_cast<float>(rc.bottom - rc.top);
|
|
}
|
|
}
|
|
static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S005));
|
|
if (static_control)
|
|
{
|
|
RECT rc = gold_static_control_rect_[eS005Rect];
|
|
static_control->SetTextWZ(string);
|
|
static_control->SetStyle(DT_LEFT);
|
|
control_info_ptr = static_control->GetCtrlInfo();
|
|
// 레퍼런스이기 때문에 적용된다.
|
|
if (control_info_ptr)
|
|
{
|
|
control_info_ptr->m_sSizeRect.fTopX = dialog_->GetDlgX() + static_cast<float>(rc.left);
|
|
control_info_ptr->m_sSizeRect.fTopY = dialog_->GetDlgY() + static_cast<float>(rc.top);
|
|
control_info_ptr->m_sSizeRect.fWidth = static_cast<float>(rc.right - rc.left);
|
|
control_info_ptr->m_sSizeRect.fHeight = static_cast<float>(rc.bottom - rc.top);
|
|
}
|
|
}
|
|
static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S001));
|
|
if (static_control)
|
|
{
|
|
RECT rc = gold_static_control_rect_[eS001Rect];
|
|
static_control->SetTextWZ(string);
|
|
static_control->SetStyle(DT_LEFT);
|
|
control_info_ptr = static_control->GetCtrlInfo();
|
|
// 레퍼런스이기 때문에 적용된다.
|
|
if (control_info_ptr)
|
|
{
|
|
control_info_ptr->m_sSizeRect.fTopX = dialog_->GetDlgX() + static_cast<float>(rc.left);
|
|
control_info_ptr->m_sSizeRect.fTopY = dialog_->GetDlgY() + static_cast<float>(rc.top);
|
|
control_info_ptr->m_sSizeRect.fWidth = static_cast<float>(rc.right - rc.left);
|
|
control_info_ptr->m_sSizeRect.fHeight = static_cast<float>(rc.bottom - rc.top);
|
|
}
|
|
}
|
|
static_control = static_cast<CCtrlStaticWZ*>(GetControlWZ_byPosition(kControl_Text_S003));
|
|
if (static_control)
|
|
{
|
|
RECT rc = gold_static_control_rect_[eS003Rect];
|
|
static_control->SetTextWZ(string);
|
|
static_control->SetStyle(DT_LEFT);
|
|
control_info_ptr = static_control->GetCtrlInfo();
|
|
// 레퍼런스이기 때문에 적용된다.
|
|
if (control_info_ptr)
|
|
{
|
|
control_info_ptr->m_sSizeRect.fTopX = dialog_->GetDlgX() + static_cast<float>(rc.left);
|
|
control_info_ptr->m_sSizeRect.fTopY = dialog_->GetDlgY() + static_cast<float>(rc.top);
|
|
control_info_ptr->m_sSizeRect.fWidth = static_cast<float>(rc.right - rc.left);
|
|
control_info_ptr->m_sSizeRect.fHeight = static_cast<float>(rc.bottom - rc.top);
|
|
}
|
|
}
|
|
|
|
this->Lock();
|
|
}
|
|
#endif // _NA_007114_20140313_CHAOSZONE_GOLDRUSH
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