Files
Sun1602/Client/GameClient/Interface/ChaosSystem/uiChaosZoneRankBattle.cpp
T
2022-10-26 12:25:11 +08:00

61 lines
1.6 KiB
C++

#include "SunClientPrecompiledHeader.h"
#ifdef _NA_005026_20120527_CHAOS_ZONE_BATTLE_GROUND
#include "uiChaosZoneRankBattle.h"
#include "ChaosSystem/ChaosSystemMan.h"
const DWORD uiChaosZoneRankBattle::kDialog_ID = g_IDGenerator.GenerateID();
uiChaosZoneRankBattle::uiChaosZoneRankBattle(InterfaceManager* ui_manager)
{
}
//------------------------------------------------------------------------------
uiChaosZoneRankBattle::~uiChaosZoneRankBattle()
{
}
//------------------------------------------------------------------------------
void uiChaosZoneRankBattle::Init(CDrawBase* draw_base)
{
}
//------------------------------------------------------------------------------
void uiChaosZoneRankBattle::Release()
{
}
//------------------------------------------------------------------------------
void uiChaosZoneRankBattle::NetworkProc(struct MSG_BASE *message)
{
}
//------------------------------------------------------------------------------
void uiChaosZoneRankBattle::MessageProc(SI_MESSAGE* message)
{
if (IsLock())
return;
if (GetMan() == NULL)
return;
switch (message->eResultMsg)
{
case RT_MSG_LBUTTONCLICK:
OnLButtonClick(message);
break;
default:
SolarDialog::MessageProc(message);
break;
}
}
//------------------------------------------------------------------------------
bool uiChaosZoneRankBattle::OnLButtonClick(SI_MESSAGE* message)
{
bool result = true;
/*switch (GetControlPosition_byID(message->dwCtrlID))
{
case kControl_Size:
break;
}*/
return result;
}
#endif //_NA_005026_20120527_CHAOS_ZONE_BATTLE_GROUND