70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
#pragma once
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#ifdef _NA_003033_20110831_DICECAST_ITEM_ROUTING
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#include "InterfaceManager.h"
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#include "../PartyLib/PartyDefine.h"
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const DWORD DICE_DRAWING_TIME = 5000; // 주사위가 보여지는 시간 (멈춰있는 시간 포함)
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const DWORD DICE_ANIMATION_TIME = 1000; // 주사위가 굴러가는 시간
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class DiceCastManager
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{
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// 1~100 값을 주사위 숫자로 변환(1~6)
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enum DICE_NUMBER_RANGE
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{
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DICE_NUMBER_ONE = 20,
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DICE_NUMBER_TWO = 40,
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DICE_NUMBER_THREE = 60,
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DICE_NUMBER_FOUR = 75,
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DICE_NUMBER_FIVE = 89,
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DICE_NUMBER_SIX = 99,
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};
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public:
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DiceCastManager(InterfaceManager* interface_manager) : interface_manager_(interface_manager),
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draw_start_animation_tick_(0),
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is_start_animation_(false),
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high_number_player_key_(0)
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{
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ZeroMemory(dice_draw_info_, sizeof(dice_draw_info_));
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ZeroMemory(output_message_, sizeof(output_message_));
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}
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~DiceCastManager() {}
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int GetDiceNumberToValue(WORD number);
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BYTE GetDiceNumber(DWORD user_key);
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void SetDiceDrawInfo(_DICECAST_RESULT* dice_draw_info, int player_count);
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DWORD GetAnimationTick();
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bool IsDiceDraw();
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bool IsDiceDraw(DWORD user_key);
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void SetDiceDrawOff();
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void SetCenterMessage(TCHAR *center_message);
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DWORD high_number_player_key()
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{
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return high_number_player_key_;
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}
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void set_high_number_player_key(DWORD player_key)
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{
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high_number_player_key_ = player_key;
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}
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bool is_start_animation()
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{
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return is_start_animation_;
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}
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private:
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InterfaceManager* interface_manager_;
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_DICECAST_RESULT dice_draw_info_[MAX_PARTYMEMBER_NUM];
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// 2011.09.21 결과 패킷 받고 1초 애니메이션이 어색하지 않아 공회전 삭제 / 기획팀 김장현씨와 협의 내용
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//bool is_draw_; //주사위 공회전 보일지
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bool is_start_animation_; // 주사위가 움직이는지
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DWORD draw_start_animation_tick_;
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DWORD high_number_player_key_; //가장 높은 수가 나온 플레이어
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TCHAR output_message_[INTERFACE_STRING_LENGTH]; // 센터에 출력할 메세지
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};
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#endif //_NA_003033_20110831_DICECAST_ITEM_ROUTING
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