557 lines
19 KiB
C++
557 lines
19 KiB
C++
#include "SunClientPrecompiledHeader.h"
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#include "uibattlescoreblood.h"
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#include "uibattlescoreman\uibattlescoreman.h"
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#include "GlobalFunc.h"
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#include "Hero.h"
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#include "AppearanceResourceCode.h"
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#include "uiToolTipMan/uiToolTipMan.h"
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extern const int c_iListHeight;
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extern const int c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_MAX];
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//------------------------------------------------------------------------------
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WzID uiBattleScoreBlood::controls_id_[BATTLE_SCORE_MAX] =
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{
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StrToWzID("B999"), //BATTLE_SCORE_BUTTON_EXIT,
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StrToWzID("L001"), //BATTLE_SCORE_LIST,
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StrToWzID("T999"), //BATTLE_SCORE_TXT_TITLE,
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StrToWzID("ST00"), //BATTLE_SCORE_TXT_DISCRIPT,
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StrToWzID("BT60"), //BATTLE_SCORE_BUTTON_ID,
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StrToWzID("BT63"), //BATTLE_SCORE_BUTTON_CLASS,
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StrToWzID("BT00"), //BATTLE_SCORE_BUTTON_RANK,
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StrToWzID("BT01"), //BATTLE_SCORE_BUTTON_LV,
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StrToWzID("BT02"), //BATTLE_SCORE_BUTTON_MAXDAMAGE,
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StrToWzID("BT03"), //BATTLE_SCORE_BUTTON_GIVEDAMAGE,
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StrToWzID("BT04"), //BATTLE_SCORE_BUTTON_GETDAMAGE,
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StrToWzID("BT07"), //BATTLE_SCORE_BUTTON_KILL,
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StrToWzID("BT05"), //BATTLE_SCORE_BUTTON_HEAL,
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StrToWzID("BT08"), //BATTLE_SCORE_BUTTON_DIE,
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StrToWzID("CT00"), //BATTLE_SCORE_CHECK_BUTTON_HOME,
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StrToWzID("CT02"), //BATTLE_SCORE_CHECK_BUTTON_AWAY,
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};
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uiBattleScoreBlood::uiBattleScoreBlood(InterfaceManager* manager_ptr)
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:uiBase(manager_ptr),
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m_bInitDlg(FALSE),
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m_bIsInited(false),
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home_team_selected_(true)
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{
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#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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handle_texture_ = INVALID_HANDLE_VALUE;
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#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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}
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//------------------------------------------------------------------------------
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/**
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*/
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uiBattleScoreBlood::~uiBattleScoreBlood(void)
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{
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Release();
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void uiBattleScoreBlood::Init(CDrawBase* pDrawBase)
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{
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uiBase::Init(pDrawBase);
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InitControls();
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battle_score_manager_ = NULL;
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set_home_team_selected(true);
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if (battle_players_list_control_)
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{
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battle_players_list_control_->ShowWindowWZ(WZ_SHOW);
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}
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#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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handle_texture_ = g_pSunRenderer->x_pManagerTexture->LoadTexture("Data\\Interface\\Common_bg01.tga" ,TLS_ORIGINAL_SIZE | TLS_NO_MULTITHREAD);
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texture_information_ = g_pSunRenderer->x_pManagerTexture->GetTextureInfo(handle_texture_);
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assert(texture_information_);
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#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void uiBattleScoreBlood::InitControls()
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{
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int index = 0;
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battle_players_list_control_ = static_cast<CCtrlListWZ* >(this->get_control(BATTLE_SCORE_LIST));
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SUN_ASSERT(battle_players_list_control_);
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if (battle_players_list_control_)
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{
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battle_players_list_control_->ShowWindowWZ(WZ_HIDE);
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}
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for (index=0; index<TAB_BUTTON_MAX; ++index)
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{
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team_check_button[index] =
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static_cast<CCtrlButtonCheckWZ*>(this->get_control(BATTLE_SCORE_CHECK_BUTTON_HOME+index));
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ASSERT(team_check_button[index]);
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}
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if (team_check_button[TAB_BUTTON_HOME_TEAM])
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{
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team_check_button[TAB_BUTTON_HOME_TEAM]->SetCheckState(false);
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}
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if (team_check_button[TAB_BUTTON_AWAY_TEAM])
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{
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team_check_button[TAB_BUTTON_AWAY_TEAM]->SetCheckState(true);
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}
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for (index=0; index<uiBattleScoreMan::BTSCROE_LIST_MAX; ++index)
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{
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#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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if (index == uiBattleScoreMan::BTSCROE_LIST_CLASS)
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{
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// ui변경으로 사라짐
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list_title_button[index] = NULL;
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continue;
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}
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#endif //_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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list_title_button[index] =
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static_cast<CCtrlButtonWZ*>(this->get_control(BATTLE_SCORE_BUTTON_ID+index));
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ASSERT(list_title_button[index]);
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}
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m_bIsInited = true;
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}
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//------------------------------------------------------------------------------
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/** 다이얼로그 윈도우띄우기
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*/
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void uiBattleScoreBlood::OnShowWindow(BOOL val)
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{
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SolarDialog::OnShowWindow(val);
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if (val)
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{
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keyMsg msg;
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ZeroMemory(&msg,sizeof(msg));
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msg.dwType = eDoType_Battle_Score;
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msg.wParam = IM_BATTLESCORE_MANAGER::DLG_BT_BLOOD;
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msg.DoSomething = GlobalFunc::DoShowWindowEx;
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g_KeyQueueManager.PushBack(msg);
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//uiBase::MoveCenter();
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if (home_team_selected())
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{
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team_check_button[TAB_BUTTON_HOME_TEAM]->SetCheckState(true);
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team_check_button[TAB_BUTTON_AWAY_TEAM]->SetCheckState(false);
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refresh_list_control_data(battle_score_manager()->m_BTSMemberArray[eHomeTeam]);
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}
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else
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{
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team_check_button[TAB_BUTTON_HOME_TEAM]->SetCheckState(false);
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team_check_button[TAB_BUTTON_AWAY_TEAM]->SetCheckState(true);
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refresh_list_control_data(battle_score_manager()->m_BTSMemberArray[eAwayTeam]);
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}
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}
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else
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{
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g_KeyQueueManager.DeleteMsg(eDoType_Battle_Score);
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void uiBattleScoreBlood::Release()
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{
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#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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if (handle_texture_ != INVALID_HANDLE_VALUE)
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{
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g_pSunRenderer->x_pManagerTexture->DestroyTexture(handle_texture_);
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}
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#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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}
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//-----------------------------------------------------------------------------
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/** 메시지 PROC
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*/
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void uiBattleScoreBlood::MessageProc(SI_MESSAGE* pMessage)
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{
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bool order_by_sort = true;
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int sort_by_id = -1;
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switch (pMessage->eResultMsg)
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{
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case RT_MSG_LBUTTONCLICK:
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{
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switch (get_control_id_to_position(pMessage->dwCtrlID))
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{
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case BATTLE_SCORE_BUTTON_EXIT:
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{
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this->ShowInterface(FALSE);
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}
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break;
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case BATTLE_SCORE_BUTTON_ID:
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{
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if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_ID) // 버튼이 같을때
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{
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order_by_sort = !battle_score_manager()->GetOrderBy(); // 반전이 필요
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}
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sort_by_id = uiBattleScoreMan::BTSCROE_LIST_ID;
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}
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break;
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case BATTLE_SCORE_BUTTON_LV:
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{
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if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_LV)
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{
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order_by_sort = !battle_score_manager()->GetOrderBy(); // 반전이 필요
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}
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sort_by_id = uiBattleScoreMan::BTSCROE_LIST_LV;
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}
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break;
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case BATTLE_SCORE_BUTTON_CLASS:
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{
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if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_CLASS)
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{
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order_by_sort = !battle_score_manager()->GetOrderBy(); // 반전이 필요
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}
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sort_by_id = uiBattleScoreMan::BTSCROE_LIST_CLASS;
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}
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break;
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case BATTLE_SCORE_BUTTON_MAXDAMAGE:
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{
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if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_MAXDAMAGE)
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{
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order_by_sort = !battle_score_manager()->GetOrderBy(); // 반전이 필요
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}
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sort_by_id = uiBattleScoreMan::BTSCROE_LIST_MAXDAMAGE;
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}
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break;
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case BATTLE_SCORE_BUTTON_GIVEDAMAGE:
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{
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if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE)
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{
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order_by_sort = !battle_score_manager()->GetOrderBy(); // 반전이 필요
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}
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sort_by_id = uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE;
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}
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break;
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case BATTLE_SCORE_BUTTON_GETDAMAGE:
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{
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if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE)
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{
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order_by_sort = !battle_score_manager()->GetOrderBy(); // 반전이 필요
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}
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sort_by_id = uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE;
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}
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break;
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case BATTLE_SCORE_BUTTON_KILL:
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{
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if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_KILL)
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{
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order_by_sort = !battle_score_manager()->GetOrderBy(); // 반전이 필요
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}
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sort_by_id = uiBattleScoreMan::BTSCROE_LIST_KILL;
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}
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break;
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case BATTLE_SCORE_BUTTON_HEAL:
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{
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if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_HEAL)
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{
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order_by_sort = !battle_score_manager()->GetOrderBy(); // 반전이 필요
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}
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sort_by_id = uiBattleScoreMan::BTSCROE_LIST_HEAL;
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}
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break;
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case BATTLE_SCORE_BUTTON_DIE:
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{
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if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_DIE)
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{
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order_by_sort = !battle_score_manager()->GetOrderBy(); // 반전이 필요
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}
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sort_by_id = uiBattleScoreMan::BTSCROE_LIST_DIE;
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}
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break;
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case BATTLE_SCORE_CHECK_BUTTON_HOME:
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{
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if (home_team_selected() == false)
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{
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set_home_team_selected(true);
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if (battle_score_manager() != NULL)
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{
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battle_score_manager()->set_toggle_ui_open(true);
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battle_score_manager()->SendPacketBattleResultSYN();
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}
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}
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team_check_button[TAB_BUTTON_HOME_TEAM]->SetCheckState(true);
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team_check_button[TAB_BUTTON_AWAY_TEAM]->SetCheckState(false);
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}
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break;
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case BATTLE_SCORE_CHECK_BUTTON_AWAY:
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{
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if (home_team_selected() == true)
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{
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set_home_team_selected(false);
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if (battle_score_manager() != NULL)
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{
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battle_score_manager()->set_toggle_ui_open(true);
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battle_score_manager()->SendPacketBattleResultSYN();
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}
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}
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team_check_button[TAB_BUTTON_HOME_TEAM]->SetCheckState(false);
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team_check_button[TAB_BUTTON_AWAY_TEAM]->SetCheckState(true);
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}
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break;
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}//switch
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}
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break;
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}//switch
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if (sort_by_id != -1)
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{
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battle_score_manager()->SetSortBy(sort_by_id);
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battle_score_manager()->SetOrderBy(order_by_sort);
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battle_score_manager()->SortbyList();
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E_TEAM team = home_team_selected() ? eHomeTeam : eAwayTeam;
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refresh_list_control_data(battle_score_manager()->m_BTSMemberArray[team]);
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void uiBattleScoreBlood::clear_selected()
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{
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if (battle_score_manager())
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{
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battle_score_manager()->ClearSelection();
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if (battle_players_list_control_)
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{
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battle_players_list_control_->SetCurSel(-1);
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}
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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uiBattleScoreMan* uiBattleScoreBlood::battle_score_manager()
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{
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if (battle_score_manager_)
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{
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return this->battle_score_manager_;
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}
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else
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{
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this->battle_score_manager_ = GET_DIALOG_MANAGER(uiBattleScoreMan, UIMAN_BATTLE_SCORE);
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ASSERT(battle_score_manager_);
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return this->battle_score_manager_;
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}
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}
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void uiBattleScoreBlood::OnRenderSolarDialog()
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{
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#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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CCtrlListWZ* list_control = static_cast<CCtrlListWZ*>(this->get_control(BATTLE_SCORE_LIST));
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RECT rect;
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float x = 0.0f;
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float y = 0.0f;
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if (list_control)
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{
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rect = list_control->GetSizeRect();
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}
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else
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{
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this->GetDialogWZ()->GetClientRect(&rect);
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}
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x = static_cast<float>(rect.left) + c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_RANK] + 2; //'랭크'버튼 공간만큼 이동
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y = static_cast<float>(rect.top) + 4;
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uiToolTipMan* tooltip_manager = GET_DIALOG_MANAGER(uiToolTipMan, UIMAN_TOOLTIP);
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BYTE team = eHomeTeam;
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team = home_team_selected() ? eHomeTeam:eAwayTeam;
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for (int i = 0; i < battle_score_manager()->m_BTSMemberArray[team].Size(); ++i)
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{
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eCHAR_TYPE class_type = static_cast<eCHAR_TYPE>(battle_score_manager()->m_BTSMemberArray[team][i].byClassCode);
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GenderType::Value gender = static_cast<GenderType::Value>(battle_score_manager()->m_BTSMemberArray[team][i].gender);
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eCHAR_TYPE race_type = ResourceCode::GetImageClassType(class_type, gender);
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//종족
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g_pSunRenderer->RenderTexture(
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handle_texture_,
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x,
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y + (i * c_iListHeight),
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14.0f,
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14.0f,
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730.0f + ((race_type - eCHAR_BERSERKER) * 14),
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297.0f,
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14.0f,
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14.0f,
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NULL,
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0.0f
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);
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if (tooltip_manager && IsInRect(x, (y + (i * c_iListHeight)), 14.0f, 14.0f))
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{
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tooltip_manager->RegisterTooltip(GlobalFunc::GetRaceString(race_type));
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tooltip_manager->SetTooltipDialogID( GetDialogKey() );
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}
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//직업
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g_pSunRenderer->RenderTexture(
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handle_texture_,
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x + 14,
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y + (i * c_iListHeight),
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14.0f,
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14.0f,
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730.0f + ((class_type - eCHAR_BERSERKER) * 14),
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297.0f + 14.0f,
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14.0f,
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14.0f,
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NULL,
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0.0f
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);
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if (tooltip_manager && IsInRect((x + 14), (y + (i * c_iListHeight)), 14.0f, 14.0f))
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{
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tooltip_manager->RegisterTooltip(GlobalFunc::GetClassString(class_type));
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tooltip_manager->SetTooltipDialogID( GetDialogKey() );
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}
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}
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#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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}
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//=====================================================================================
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// 1.리스트컨트롤 데이터삽입
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//=====================================================================================
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void uiBattleScoreBlood::set_list_controls_data(int nIndex,int nSubIndex,TCHAR* pszText, bool bIsOnline)
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{
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DWORD nTextStyle = DT_VCENTER | DT_CENTER; // 기본값
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#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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if (nSubIndex == uiBattleScoreMan::BTSCROE_LIST_ID)
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{
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nTextStyle = DT_VCENTER | DT_LEFT; // 왼쪽 정렬
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}
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#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
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if (!bIsOnline && nSubIndex == eBTSSORT_NAME)
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{ // 오프라인이면 빨강
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GlobalFunc::SetItem(battle_players_list_control_, nIndex, nSubIndex,
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pszText,
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c_wiListFont,
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nTextStyle,
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RGBA(255,255,255,0),
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RGBA(255,0,0,255),
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RGBA(255,0,0,255));
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}
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else
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{ // 정상이면 흰색
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GlobalFunc::SetItem(battle_players_list_control_, nIndex, nSubIndex,
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pszText,
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c_wiListFont,
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nTextStyle,
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RGBA(255,255,255,0),
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RGBA(255,255,255,255),
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RGBA(255,255,255,255));
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}
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}
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//=====================================================================================
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// 2.컨트롤 갱신
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//=====================================================================================
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void uiBattleScoreBlood::refresh_list_control_data(nArray<BATTLESCORE_DATA> &ArrayType)
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{
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if(!m_bIsInited)
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{
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return;
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}
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BATTLESCORE_DATA battler_data;
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TCHAR temp_string[INTERFACE_STRING_LENGTH] = {0,};
|
|
TCHAR temp_string2[INTERFACE_STRING_LENGTH] = {0,};
|
|
int array_count = ArrayType.Size();
|
|
|
|
//0.리스트 목록정보삽입
|
|
battle_players_list_control_->DeleteItemAll();
|
|
battle_players_list_control_->SetBeginDrawIndex(0);
|
|
|
|
if (array_count <= 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
battle_players_list_control_->SetSellHeight(c_iListHeight);
|
|
battle_players_list_control_->SetUseReport(true);
|
|
battle_players_list_control_->SetReportUseCnt(uiBattleScoreMan::BTSCROE_LIST_MAX);
|
|
battle_players_list_control_->SetHideReportRender(true);
|
|
battle_players_list_control_->SetFontID(c_wiListFont);
|
|
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_RANK,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_RANK], _T("rank"));
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_ID,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_ID], _T("name"));
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_LV,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_LV], _T("lv"));
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_CLASS,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_CLASS], _T("class"));
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_MAXDAMAGE,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_MAXDAMAGE], _T("maxdmg"));
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE], _T("givedmg"));
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE], _T("getdmg"));
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_HEAL,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_HEAL], _T("heal"));
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_KILL,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_KILL], _T("kill"));
|
|
GlobalFunc::SetReportButtonInfo(battle_players_list_control_, uiBattleScoreMan::BTSCROE_LIST_DIE,
|
|
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_DIE], _T("die"));
|
|
|
|
//2.데이터삽입
|
|
int iAdd = 0;
|
|
int row_index = 0;
|
|
int sort_index = 0;
|
|
int class_code = 0;
|
|
int index = 0;
|
|
for (int row_index = 0; row_index < array_count; ++row_index)
|
|
{
|
|
index = battle_players_list_control_->InsertItemBack();
|
|
battle_players_list_control_->SetItemData(index, &(ArrayType[row_index]));
|
|
++iAdd;
|
|
for (sort_index=0; sort_index<eBTSSORT_MAX; ++sort_index)
|
|
{
|
|
ZeroMemory(temp_string, sizeof(temp_string));
|
|
switch(sort_index)
|
|
{
|
|
case eBTSSORT_RANK: // rank
|
|
Snprintf(temp_string,INTERFACE_STRING_LENGTH-1,_T("%d"), (row_index+1));
|
|
break;
|
|
case eBTSSORT_NAME:
|
|
{
|
|
TCHAR *pName=(TCHAR*)ArrayType[row_index].name.Get();
|
|
Snprintf(temp_string,INTERFACE_STRING_LENGTH-1,_T("%s"),pName);
|
|
}
|
|
break;
|
|
case eBTSSORT_LV:
|
|
Snprintf(temp_string,INTERFACE_STRING_LENGTH-1, "%d", ArrayType[row_index].wLevel);
|
|
break;
|
|
case eBTSSORT_CLASS://클래스
|
|
{
|
|
Snprintf(temp_string,
|
|
INTERFACE_STRING_LENGTH-1,
|
|
_T("%s"),
|
|
GlobalFunc::GetClassString(static_cast<eCHAR_TYPE>(ArrayType[row_index].byClassCode)));
|
|
#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
|
|
continue;//아이콘으로 대체
|
|
#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT가
|
|
}
|
|
break;
|
|
case eBTSSORT_MAXDMG:
|
|
GlobalFunc::SetPointText(temp_string, ArrayType[row_index].dwMaxDamageToEnemy);
|
|
break;
|
|
case eBTSSORT_GIVEDMG:
|
|
GlobalFunc::SetPointText(temp_string, ArrayType[row_index].dwTotalDamageToEnemy);
|
|
break;
|
|
case eBTSSORT_GETDMG:
|
|
GlobalFunc::SetPointText(temp_string, ArrayType[row_index].dwTotalDamageByEnemy);
|
|
break;
|
|
case eBTSSORT_HEAL:
|
|
GlobalFunc::SetPointText(temp_string, ArrayType[row_index].dwTotalHealToParty);
|
|
break;
|
|
case eBTSSORT_KILL:
|
|
GlobalFunc::SetPointText(temp_string, ArrayType[row_index].wKillCount);
|
|
break;
|
|
case eBTSSORT_DIE:
|
|
GlobalFunc::SetPointText(temp_string, ArrayType[row_index].wDeadCount);
|
|
break;
|
|
}
|
|
set_list_controls_data(row_index, sort_index, temp_string, ArrayType[row_index].bConnected);
|
|
}
|
|
}
|
|
}
|