Files
Sun1602/Client/GameClient/Interface/uiConvenienceStore/PurchaseItem.h
T
2022-10-26 12:25:11 +08:00

38 lines
1020 B
C++

#pragma once
#include "ProductItem.h"
namespace ConvenienceStore
{
class PurchaseItem
: public ProductItem
{
public:
static PurchaseItem* CreatePurchase(ProductItem* product, int basket_product_index);
public:
PurchaseItem();
PurchaseItem(ProductItem* product);
virtual ~PurchaseItem();
virtual ShopItemObjectType GetObjectType() { return OBJECT_TYPE_PURCHASE; }
virtual bool is_equl(const ProductItem* purchase) const { return (this == purchase); }
int GetPriceSequence() { return shop_price_seq_; }
void SetPriceSequence( int price_sequence ) { shop_price_seq_ = price_sequence; }
int GetBasketProduceIndex() const { return basket_product_index_; }
void SetBasketProductIndex(int value) { basket_product_index_ = value; }
ProductInfo& GetCurProductInfo();
private:
int shop_price_seq_;
//!购物车中的顺序(如果从Counter进来的是-1)
int basket_product_index_;
};
}