Files
Sun1602/Client/GameClient/Interface/uiGuildMenu/uiGuildMenu_main.cpp
T
2022-10-26 12:25:11 +08:00

100 lines
2.6 KiB
C++

//------------------------------------------------------------------------------
// uiGuildMenu_main.cpp
// (C) 2005 ckbang
//------------------------------------------------------------------------------
#include "SunClientPrecompiledHeader.h"
#ifdef _NA_003923_20120217_GUILD_RENEWAL_UI_GUILD_MANAGER
#else
#include "InterfaceManager.h"
#include "uiGuildMenu.h"
#include "BattleRoomEntry.h"
#include "BattleEntryTable.h"
#include "uiGuildMan/uiGuildMan.h"
#include "uiSystemMan/uiSystemMan.h"
//------------------------------------------------------------------------------
/**
*/
uiGuildMenu::uiGuildMenu(InterfaceManager *pUIMan) :
uiBase(pUIMan),
m_bControlsInitialized(false)
{
this->m_pGuildMan =
static_cast<uiGuildMan *>(this->GetUIMan()->GetUserInterfaceManager(UIMAN_GUILD));
assert (m_pGuildMan);
if (!this->m_pGuildMan)
{
#ifdef _DEBUG
uiSystemMan * pSystemMan = (uiSystemMan *)g_InterfaceManager.GetUserInterfaceManager(UIMAN_SYSTEM);
if(pSystemMan)
pSystemMan->Sys_VerifyLock(_T("m_pGuildManÀÌ ¾ø½À´Ï´Ù."));
#endif
this->ShowInterface(FALSE);
return;
}
memset ((CCtrlButtonWZ *)this->m_pBtnControls, NULL, sizeof (this->m_pBtnControls));
this->m_pListControl = NULL;
m_bShow = false;
}
//------------------------------------------------------------------------------
/**
*/
uiGuildMenu::~uiGuildMenu()
{
this->Release();
}
//------------------------------------------------------------------------------
/**
*/
void
uiGuildMenu::Init(CDrawBase* pDrawBase)
{
uiBase::Init(pDrawBase);
this->InitControls();
}
//------------------------------------------------------------------------------
/**
*/
void
uiGuildMenu::Release()
{
}
//------------------------------------------------------------------------------
/**
*/
void
uiGuildMenu::InitControls()
{
this->m_pListControl =
static_cast<CCtrlListWZ *>(this->getControl(DLGPOS_LST_GUILD_NOTICE));
assert (this->m_pListControl);
for (int i=0; i<POS_BTN_SIZE; ++i)
{
this->m_pBtnControls[i] =
static_cast<CCtrlButtonWZ *>(this->getControl(DLGPOS_BTN_EXIT + i));
assert (this->m_pBtnControls[i]);
if(this->m_pBtnControls[i])
this->m_pBtnControls[i]->ShowWindowWZ(WZ_HIDE);
}
this->m_pBtnControls[DLGPOS_BTN_EXIT]->ShowWindowWZ(WZ_SHOW);
m_pBtnControls[DLGPOS_BTN_GUILD_CREATE_AND_DESTORY]->ShowWindowWZ(WZ_SHOW);
this->m_bControlsInitialized = true;
}
#endif //_NA_003923_20120217_GUILD_RENEWAL_UI_GUILD_MANAGER
//------------------------------------------------------------------------------
// EOF
//------------------------------------------------------------------------------