Files
Sun1602/Client/GameClient/Interface/uiInventoryMan/uiInventoryDef.h
T
2022-10-26 12:25:11 +08:00

31 lines
876 B
C

#pragma once
struct IM_INVENTORY_MANAGER
{
static const DWORD INVEN_DLG;
static const DWORD EVENTINVEN_DLG;
static const DWORD LOTTERYINVEN_DLG;
static const DWORD RIDERINVEN_DLG;
static const DWORD EXTEND_INVEN_DLG;
static const DWORD INVEN_FILTER_DLG;
#ifdef _NA_002935_20110704_ITEM_SCORE
static const DWORD OTHER_PLAYER_EQUIP_DLG;
#endif //_NA_002935_20110704_ITEM_SCORE
#ifdef _NA_000000_20130114_RENEWER_UI
static const DWORD HELMET_UI;
#endif
};
enum eInventoryDlgState
{
eInventoryDlgState_None = 0,
eInventoryDlgState_Setting_SSN,
eInventoryDlgState_Setting_PasswordCmp, // 비밀번호를 확인하기 위한 상태
eInventoryDlgState_Setting_PasswordSend, // 비밀번호 확인후 패킷을 보내는 상태
eInventoryDlgState_Check_Unlock, // 잠금 -> 열림
eInventoryDlgState_Check_Clear, // 비번초기화
eInventoryDlgState_Lock, // 열림 -> 잠금
};