Files
Sun1602/Client/GameClient/Interface/uiMonsterBookMan/uiMonsterBookDropList.h
T
2022-10-26 12:25:11 +08:00

59 lines
1.7 KiB
C++

#include "SunClientPrecompiledHeader.h"
#pragma once
#ifdef _NA_007086_20140318_MONSTERBOOK
#include "uiMonsterBookMan/uiMonsterBookBase.h"
#include "uiBase.h"
#include <SCItemSlot.h>
class uiMonsterBookDropList : public uiMonsterBookBase
{
typedef STLX_HASH_MAP<DWORD, IconImage*> MONTERBOOK_LOAD_ICON_LIST;
public:
enum UIControlPos
{
kControl_Text_S007 = 100, // lv %s
kControl_Text_S018, // 이름
kControl_List_L000, // 리스트 - 드랍리스트
kControl_VScroll_V000, // 스크롤
kControl_Size,
};
public:
uiMonsterBookDropList(InterfaceManager* ui_manager);
virtual ~uiMonsterBookDropList();
virtual void Init(CDrawBase* draw_base);
virtual void Release();
virtual void OnShowWindow(BOOL is_show);
virtual void MessageProc(SI_MESSAGE* message);
virtual void NetworkProc(MSG_BASE* recv_packet);
virtual void OnRenderSolarDialog();
virtual void OnUpdateSolarDialog();
protected:
void SetMonsterInfo(DWORD monster_code);
private:
bool OnLButtonClick(SI_MESSAGE* message);
void RenderTooltip();
bool ClickTreeDropList(TreeMenuGroup::TreeObject* tree_object);
TreeMenuGroup& tree_drop_list() { return tree_drop_list_; }
void UnloadIconTexture();
static void Callback_DropListRender(CCtrlListWZ* list_control,
CCtrlListWZ::CListSellData* sell_data,
int sell_index,
RECT& render_area);
TreeMenuGroup tree_drop_list_; // 우측 드랍리스트 트리
SCItemSlot tooltip_item_slot_; // 툴팁 출력용 임시슬롯
static MONTERBOOK_LOAD_ICON_LIST loaded_icon_list_; // 로딩된 아이콘 리스트
static DWORD tooltip_itemcode_;
};
#endif //_NA_007086_20140318_MONSTERBOOK