147 lines
2.6 KiB
Objective-C
147 lines
2.6 KiB
Objective-C
#ifndef __UIVENDORSELL_DEFINE_H__
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#define __UIVENDORSELL_DEFINE_H__
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//------------------------------------------------------------------------------
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const int MAX_UIVENDORSELLDIALOG_SLOTS = 24; // 개인상점 판매창 슬롯수
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//------------------------------------------------------------------------------
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/**
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@class uiSCItemSlot
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SCItemSlot to extended class with money and fromPos infos
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(C) 2005 ckbang
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*/
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#include "SCItemSlot.h"
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#include "BitStream.hpp"
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enum
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{
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eVENDOR_END_STATE_TERMINATE,
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eVENDOR_END_STATE_PAUSE,
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};
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class uiSCItemSlot : public SCItemSlot
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{
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public:
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uiSCItemSlot(void) {m_Money=m_FromPos=0;}
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uiSCItemSlot( SCItemSlot & rItemSlot )
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{
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ITEMSTREAMEX Stream;
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rItemSlot.CopyOut( Stream );
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SCItemSlot::Copy( Stream );
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m_Money=m_FromPos=0;
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}
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virtual ~uiSCItemSlot(void) {}
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MONEY GetMoneyPerOne(); // 개당 가격.
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MONEY GetMoney();
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void SetMoney(MONEY m);
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int GetFromPos();
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void SetFromPos(POSTYPE pos);
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virtual void Copy( BitStream & IN bitstream )
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{
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bool lLock = false;
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bitstream.Read(&m_Money, 8*8);
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bitstream.Read(&lLock, 1);
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SCItemSlot::Copy(bitstream);
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// 초기화
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m_FromPos = 0;
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}
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virtual void CopyOut( BitStream & OUT bitstream )
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{
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// 클라안씀
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bitstream.Write(&m_Money, 8*8);
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bool locked = IsLocked();
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bitstream.Write(&locked, 1);
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SCItemSlot::CopyOut(bitstream);
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}
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private:
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MONEY m_Money;
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POSTYPE m_FromPos;
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};
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//-------------------------------------------------------------------------------------------
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/**
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개당 가격.
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*/
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inline
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MONEY
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uiSCItemSlot::GetMoneyPerOne()
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{
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MONEY Money = 0;
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if ( IsOverlap() )
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{
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Money = GetMoney() / GetNum();
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}
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else
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{
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Money = GetMoney();
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}
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return Money;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline
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MONEY
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uiSCItemSlot::GetMoney()
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{
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MONEY Money = 0;
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if ( IsOverlap() )
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{
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Money = m_Money * GetNum();
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}
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else
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{
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Money = m_Money;
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}
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return Money;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline
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void
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uiSCItemSlot::SetMoney(MONEY m)
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{
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this->m_Money = m;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline
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int
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uiSCItemSlot::GetFromPos()
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{
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return this->m_FromPos;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline
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void
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uiSCItemSlot::SetFromPos(POSTYPE pos)
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{
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this->m_FromPos = pos;
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}
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//------------------------------------------------------------------------------
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#endif // __UIVENDORSELL_DEFINE_H__
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