29 lines
496 B
C++
29 lines
496 B
C++
//=======================================================================================================================
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/** StartScene
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@author
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유재영
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@since
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@remarks
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*/
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#pragma once
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#include "scenebase.h"
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#include "BattleScene.h"
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class LobbyScene : public BattleScene
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{
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public:
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LobbyScene(void);
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virtual ~LobbyScene(void);
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BOOL Init( void ); // 초기화, 로딩
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void Release( void ); // 종료
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void OnRecvCG_SYNC( MSG_BASE * pMsg );
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};
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extern LobbyScene g_LobbyScene; |