88 lines
2.1 KiB
C++
88 lines
2.1 KiB
C++
//------------------------------------------------------------------------------
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// StateGetup.cpp
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// (C) 2005 Webzen Sunstudio
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//------------------------------------------------------------------------------
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#include "SunClientPrecompiledHeader.h"
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#include "statebase.h"
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#include "StateGetup.h"
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#include "Character.h"
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//------------------------------------------------------------------------------
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/**
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*/
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StateGetup::StateGetup(void)
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{
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}
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//------------------------------------------------------------------------------
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/**
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*/
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StateGetup::~StateGetup(void)
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{
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}
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//------------------------------------------------------------------------------
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/**
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*/
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BOOL StateGetup::CanTransite(Object* pOwner, DWORD CurTime, StateBase* pToTransiteState)
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{
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switch(pToTransiteState->GetStateKind())
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{
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case 0:
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break;
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}
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return TRUE;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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STATECHANGE::TYPE StateGetup::OnStart(Object* pOwner, DWORD CurTime)
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{
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Character* pChr = (Character*)pOwner;
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assert(pChr->GetCurrentAction()->ActionID == ACTION_GETUP);
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pChr->SetAnimation( "F003" , FALSE);
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return STATECHANGE::SUCCESS;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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STATEPROCESS::TYPE StateGetup::OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick)
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{
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Character* pChr = (Character*)pOwner;
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pChr->ProcessInterpolation( dwTick );
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float fRet = pChr->ProcessAnimation( dwTick );
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if( fRet >= 100.0f )
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{
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WzID idanim = pChr->GetCurrentIdleAnimation();
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assert(idanim);
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pChr->SetAnimation( idanim , TRUE);
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}
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// 시간이 다돼거나 새 명령이 왔음.
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if (pChr->GetCurrentAction()->GETUP.dwEndTime <= CurTime || pChr->GetActionQueueCount() > 0)
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{
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if (pChr->ProcessNextAction())
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{
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return STATEPROCESS::SUSPEND;
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}
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else
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{
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pChr->SetNextState(STATE::IDLE,g_CurTime);
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return STATEPROCESS::SUSPEND;
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}
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}
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return STATEPROCESS::HOLD;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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STATECHANGE::TYPE StateGetup::OnEnd(Object* pOwner, DWORD CurTime)
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{
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Character* pChr = (Character*)pOwner;
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return STATECHANGE::SUCCESS;
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}
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