Files
Sun1602/Client/GameClient/uiGuildRankup.h
T
2022-10-26 12:25:11 +08:00

102 lines
2.1 KiB
C++

#ifndef _uiGuildRankup_h_
#define _uiGuildRankup_h_
#ifdef _NA_003923_20120217_GUILD_RENEWAL_UI_GUILD_MANAGER
#else
#include "uiBase.h"
#include "FTextRender.h"
#include "FTextSentence.h"
class uiGuildMan;
class uiGuildRankup : public uiBase
{
enum eDIALOG_POS
{
DLGPOS_BTN_RANKUP,
DLGPOS_BTN_EXIT,
DLGPOS_LIST ,
DLGPOS_TEXT_TITLE,
DLGPOS_MAX,
};
public:
enum eRANKUP_DLG_STATE
{
eRANKUP_DLG_STATE_RANKUP,
eRANKUP_DLG_STATE_GUILD_WAREHOUSE_CONFIRM,
};
uiGuildRankup(InterfaceManager *pUIMan);
virtual ~uiGuildRankup();
virtual void Init( CDrawBase * pDrawBase );
virtual void Release();
virtual void MessageProc( SI_MESSAGE * pMessage );
virtual void NetworkProc( MSG_BASE * pMsg );
virtual void Process(DWORD dwTick);
virtual void OnShowWindow( BOOL val );
virtual void OnUpdateSolarDialog();
virtual void OnRenderSolarDialog();
uiGuildMan* GetManager();
void SetDlgState(eRANKUP_DLG_STATE eDlgState){m_eDlgState = eDlgState;}
protected:
CControlWZ * getControl( POSTYPE AtPos );
POSTYPE getCtrlIDToPos( WzID wzId );
void AddFormatText();
private:
uiGuildMan * m_pGuildMan;
static WzID m_wzId[DLGPOS_MAX];
BOOL m_bControlsInitialized;
CCtrlListWZ * m_pList;
BOOL m_bShow;
eRANKUP_DLG_STATE m_eDlgState;
FTextRender m_FtextRender;
FTextSentence m_FSentence;
};
//------------------------------------------------------------------------------
/**
*/
inline CControlWZ * uiGuildRankup::getControl( POSTYPE AtPos )
{
assert( AtPos < DLGPOS_MAX );
return GetControlWZ( m_wzId[AtPos] );
}
//------------------------------------------------------------------------------
/**
*/
inline POSTYPE uiGuildRankup::getCtrlIDToPos( WzID wzId )
{
for( POSTYPE i = 0 ; i < DLGPOS_MAX; ++i )
{
if( m_wzId[i] == wzId )
{
return i;
}
}
return DLGPOS_MAX;
}
//------------------------------------------------------------------------------
/**
*/
inline
uiGuildMan*
uiGuildRankup::GetManager()
{
return this->m_pGuildMan;
}
#endif //_NA_003923_20120217_GUILD_RENEWAL_UI_GUILD_MANAGER
#endif // _uiGuildRankup_h_