184 lines
5.7 KiB
Plaintext
184 lines
5.7 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="XMLParser" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=XMLParser - Win32 Unicode Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "XMLParser.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "XMLParser.mak" CFG="XMLParser - Win32 Unicode Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "XMLParser - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "XMLParser - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "XMLParser - Win32 Unicode Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "XMLParser - Win32 Unicode Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName "XMLParser"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "XMLParser - Win32 Release"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /I "../zlib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_XML_PARSER" /YX"stdafx.h" /FD /c
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# ADD BASE RSC /l 0x80c /d "NDEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x80c /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\XMLParser.lib"
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!ELSEIF "$(CFG)" == "XMLParser - Win32 Debug"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
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# ADD CPP /nologo /ML /W3 /Gm /GX /ZI /Od /I "../zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_XML_PARSER" /YX"stdafx.h" /FD /GZ /c
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# ADD BASE RSC /l 0x80c /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x80c /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\XMLParserd.lib"
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!ELSEIF "$(CFG)" == "XMLParser - Win32 Unicode Release"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "XMLParser___Win32_Unicode_Release"
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# PROP BASE Intermediate_Dir "XMLParser___Win32_Unicode_Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 2
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "XMLParser___Win32_Unicode_Release"
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# PROP Intermediate_Dir "XMLParser___Win32_Unicode_Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "../zlib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "_XML_PARSER" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "../zlib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_XML_PARSER" /D "_UNICODE" /Yu"stdafx.h" /FD /c
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# ADD BASE RSC /l 0x80c /d "NDEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x80c /d "NDEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\lib\XMLParser.lib"
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# ADD LIB32 /nologo /out:"..\lib\XMLParseru.lib"
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!ELSEIF "$(CFG)" == "XMLParser - Win32 Unicode Debug"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "XMLParser___Win32_Unicode_Debug"
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# PROP BASE Intermediate_Dir "XMLParser___Win32_Unicode_Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "XMLParser___Win32_Unicode_Debug"
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# PROP Intermediate_Dir "XMLParser___Win32_Unicode_Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "_XML_PARSER" /Yu"stdafx.h" /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_XML_PARSER" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
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# ADD BASE RSC /l 0x80c /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x80c /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\lib\XMLParserd.lib"
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# ADD LIB32 /nologo /out:"..\lib\XMLParserud.lib"
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!ENDIF
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# Begin Target
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# Name "XMLParser - Win32 Release"
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# Name "XMLParser - Win32 Debug"
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# Name "XMLParser - Win32 Unicode Release"
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# Name "XMLParser - Win32 Unicode Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\MarkupArchive.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\MarkupSTL.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.cpp
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# ADD CPP /Yc"stdafx.h"
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# End Source File
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# Begin Source File
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SOURCE=.\STL2String.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\MarkupArchive.h
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# End Source File
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# Begin Source File
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SOURCE=.\MarkupSTL.h
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.h
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# End Source File
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# Begin Source File
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SOURCE=.\STL2String.h
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# End Source File
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# Begin Source File
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SOURCE=.\StLXMLParser.h
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\Readme.txt
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# End Source File
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# End Target
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# End Project
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