43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
#include "StdAfx.h"
|
|
|
|
#ifdef _NA_006088_20120910_CHAOS_ZONE_FREE_PVP
|
|
#include <ChaosZoneSystem/Handler_AG_FREE_PVP.h>
|
|
#include <PacketStruct_AG_ChaosZoneSystem.h>
|
|
#include <ChaosZoneSystem/FreePVPManager.h>
|
|
|
|
void Handler_AG_FREE_PVP::OnAG_ProcessPacket(GameServerSession* server_session, MSG_BASE* packet, WORD size)
|
|
{
|
|
MSG_AG_FREE_PVP_PACKET* recv_packet = static_cast<MSG_AG_FREE_PVP_PACKET*>(packet);
|
|
switch(recv_packet->packet_type)
|
|
{
|
|
case AG_FREE_PVP_LEAVE_ROOM_CMD:
|
|
{
|
|
OnAG_FREE_PVP_LEAVE_ROOM_CMD(server_session, packet, size);
|
|
}
|
|
break;
|
|
|
|
case AG_FREE_PVP_ACTIVE_CMD:
|
|
{
|
|
OnAG_FREE_PVP_ACTIVE_CMD(server_session, packet, size);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Handler_AG_FREE_PVP::OnAG_FREE_PVP_LEAVE_ROOM_CMD(GameServerSession* server_session, MSG_BASE* packet, WORD size)
|
|
{
|
|
MSG_AG_FREE_PVP_LEAVE_ROOM_CMD* recv_packet =
|
|
static_cast<MSG_AG_FREE_PVP_LEAVE_ROOM_CMD*>(packet);
|
|
|
|
User* user = UserManager::Instance()->GetUser(recv_packet->m_dwKey);
|
|
FreePVPManager::Instance()->LeaveRoom(user, recv_packet->zone_key);
|
|
}
|
|
|
|
void Handler_AG_FREE_PVP::OnAG_FREE_PVP_ACTIVE_CMD(GameServerSession* server_session, MSG_BASE* packet, WORD size)
|
|
{
|
|
MSG_AG_FREE_PVP_ACTIVE_CMD* recv_packet = static_cast<MSG_AG_FREE_PVP_ACTIVE_CMD*>(packet);
|
|
FreePVPManager::Instance()->SetFreePVPActive(recv_packet->is_free_pvp_active);
|
|
}
|
|
#endif // _NA_006088_20120910_CHAOS_ZONE_FREE_PVP
|
|
|