18 lines
327 B
C++
18 lines
327 B
C++
#include "stdafx.h"
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#if USING_GAMEGUARD
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#include "GameGuard/GameGuard.h"
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#include "GameGuard/ggsrv30.h" // USING_GAMEGUARD
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#pragma comment(lib, "../lib/"VC_DIR_REDIRECT"/ggsrv30lib_MT.lib")
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UINT32 GameGuard::init()
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{
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return InitCSAuth3("");
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}
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void GameGuard::release()
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{
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CloseCSAuth3();
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}
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#endif // USING_GAMEGUARD
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