39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
//==================================================================================================
|
|
// <DungeonSSQ>
|
|
|
|
#include "InstanceDungeon.h"
|
|
|
|
struct SSQInfo;
|
|
class DungeonSSQ : public InstanceDungeon
|
|
{
|
|
public:
|
|
DungeonSSQ();
|
|
virtual ~DungeonSSQ();
|
|
inline virtual RC::eROOM_RESULT CanCreate(User* pUser, // Not Used
|
|
MAPCODE mapCode, eZONETYPE eZoneType,
|
|
eZONEPUBLIC ePublic, BASE_ROOMINFO& IN baseRoomInfo,
|
|
BOOL checkOpenTime = TRUE);
|
|
virtual RC::eROOM_RESULT Create(User* pUser, MAPCODE mapCode, KEYTYPE instanceDungeonKey,
|
|
ServerSession* pServerSession, BOOL useChargeItem = FALSE);
|
|
|
|
virtual VOID On_create();
|
|
virtual VOID On_destroy();
|
|
virtual VOID On_enteruser(User* pUser);
|
|
virtual VOID On_leaveuser(User* pUser);
|
|
|
|
virtual BOOL Process();
|
|
VOID SendJoinNAKPacket(User* pUser);
|
|
VOID SendJoinACKPacket(User* pUser);
|
|
|
|
inline VOID SetClearProcess() { m_bCloseState = TRUE; }
|
|
|
|
protected:
|
|
virtual RC::eROOM_RESULT SetBaseRoom(User* pUser, BASE_ROOMINFO& baseRoomInfo, MAPCODE mapCode);
|
|
|
|
private:
|
|
BOOLEAN m_bCloseState;
|
|
|
|
friend class WarControlManager;
|
|
__DISABLE_COPY(DungeonSSQ);
|
|
};
|