Files
Sun1602/Server/GameServer/BattleServer.h
T
2022-10-26 12:25:11 +08:00

28 lines
417 B
C++

#ifndef __BATTLE_SERVER_H__
#define __BATTLE_SERVER_H__
#pragma once
#include "GameServerEx.h"
class BattleServer : public GameServerEx
{
public:
BattleServer();
virtual ~BattleServer();
eSERVER_TYPE GetServerType() { return BATTLE_SERVER; }
private:
virtual BOOL Init();
// virtual void Update( DWORD tick );
virtual void Release();
virtual BOOL KeyEvent( CHAR ch );
};
#endif // __BATTLE_SERVER_H__