Files
Sun1602/Server/GameServer/FriendMonster.h
T
2022-10-26 12:25:11 +08:00

24 lines
460 B
C++

#pragma once
#ifndef SUN_GAMESERVER_FRIENDMONSTER_H_
#define SUN_GAMESERVER_FRIENDMONSTER_H_
#if _MSC_VER > 1000
#pragma once
#endif
#include "Monster.h"
// implemented by _NA_0_20100222_UNIT_TRIGGERS_FRIEND_MONSTER
class FriendMonster : public Monster
{
public:
FriendMonster();
virtual ~FriendMonster();
virtual VOID OnDead();
virtual eUSER_RELATION_TYPE IsFriend( Character* pTarget );
};
#endif // SUN_GAMESERVER_FRIENDMONSTER_H_